Player Matchup

Apollo
Apollo
BanishedYeti
Apollo
Level 125
God Stats
21W - 31L
1,425 SR
Queue Stats
444W - 404L
1,513 Elo+
Party 3
Horus
Horus
Discloxur
Horus
Level 58
God Stats
33W - 29L
1,564 SR
Queue Stats
171W - 174L
1,472 Elo+
Party 3
Ganesha
Ganesha
GodOfSell
Ganesha
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
209W - 196L
1,505 Elo+
Party 3
Jormungandr
Jormungandr
ZabuzaNoKijin
Jormungandr
Level 76
God Stats
2W - 1L
1,727 SR
Queue Stats
102W - 72L
1,585 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
t4atguy
Morgan Le Fay
Level 75
God Stats
71W - 36L
1,624 SR
Queue Stats
320W - 306L
1,461 Elo+
Solo
Team Averages
Level 81
1,568 SR
1,507 Elo+

VS

Team Averages
Level 76
1,457 SR
1,473 Elo+
Ymir
Ymir
 
Ymir
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Xbalanque
Xbalanque
MagicKarp22
Xbalanque
Level 108
God Stats
12W - 4L
1,755 SR
Queue Stats
315W - 270L
1,484 Elo+
Party 2
Tyr
Tyr
RealHectic
Tyr
Level 80
God Stats
57W - 51L
1,557 SR
Queue Stats
326W - 319L
1,476 Elo+
Solo
Anubis
Anubis
WhyYouMadLilBro
Anubis
Level 12
God Stats
5W - 1L
1,349 SR
Queue Stats
25W - 32L
1,370 Elo+
Party 1
Janus
Janus
foodlion69
Janus
Level 60
God Stats
1W - 5L
1,127 SR
Queue Stats
50W - 49L
1,536 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
12
1 / 1 / 3
6,858
528
6,380
8,952
2,949
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Horus
Discloxur
Horus
9
3 / 5 / 1
6,152
473
2,979
11,028
7,691
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ganesha
GodOfSell
Ganesha
10
0 / 7 / 4
5,629
433
4,455
12,072
3,640
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
ZabuzaNoKijin
Jormungandr
14
3 / 0 / 0
8,279
637
8,546
9,748
8,750
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morgan Le Fay
t4atguy
Morgan Le Fay
12
0 / 3 / 0
6,261
482
4,387
8,172
1,667
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
11
1 / 2 / 8
6,820
525
2,801
9,154
6,324
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Xbalanque
MagicKarp22
Xbalanque
12
2 / 2 / 3
6,842
526
8,664
7,055
1,939
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
0 / 3 / 0
6,655
512
4,973
11,776
10,311
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

15
8 / 0 / 2
8,400
646
9,699
6,245
2,740
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Janus
13
5 / 0 / 4
7,355
566
6,217
5,641
1,651
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
33
7
Kills
16
16
Deaths
7
8
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
1
2
8
2.5
L
Apollo
1
1
3
2.5
L
Horus
Discloxur
Horus
3
5
1
0.7
L
Ganesha
GodOfSell
Ganesha
0
7
4
0.29
W
Xbalanque
MagicKarp22
Xbalanque
2
2
3
1.75
W
0
3
0
0
W
8
0
2
9
L
Jormungandr
ZabuzaNoKijin
Jormungandr
3
0
0
3
W
Janus
5
0
4
7
L
Morgan Le Fay
t4atguy
Morgan Le Fay
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,747
Damage
32,354
49,972
Taken
39,871
24,697
Mitigated
22,965
14,122
Healing
12,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
2,801
669
194
1,300
9,154
6,324
0
3,108
5,958
14,015
0
L
Apollo
6,380
4,215
0
4,436
8,952
2,949
21
1,485
7,467
0
56,170
L
Horus
Discloxur
Horus
2,979
1,418
518
2,685
11,028
7,691
18
3,914
7,114
0
13,518
L
Ganesha
GodOfSell
Ganesha
4,455
625
0
1,942
12,072
3,640
0
6,929
5,143
31,127
0
W
Xbalanque
MagicKarp22
Xbalanque
8,664
5,790
0
1,288
7,055
1,939
399
1,085
5,970
0
55,306
W
4,973
1,533
0
3,635
11,776
10,311
0
8,226
3,550
0
47,395
W
9,699
105
0
2,769
6,245
2,740
0
3,552
2,303
60,774
1,721
L
Jormungandr
ZabuzaNoKijin
Jormungandr
8,546
3,968
0
3,047
9,748
8,750
0
0
9,748
61,515
1,464
W
Janus
6,217
1,401
0
3,282
5,641
1,651
0
613
5,022
57,850
1,062
L
Morgan Le Fay
t4atguy
Morgan Le Fay
4,387
116
0
1,494
8,172
1,667
0
5,983
2,189
44,523
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,179
Gold Earned
36,072
372
Minions Killed
411
0
Camps Cleared
0
1,247,865
Distance Traveled
1,378,983
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,820
525
29
2
0
272,734
6
L
Apollo
6,858
528
97
7
0
238,298
0
L
Horus
6,152
473
26
2
0
262,404
0
L
Ganesha
5,629
433
34
3
0
266,491
0
W
Xbalanque
6,842
526
97
7
0
262,164
0
W
Tyr
6,655
512
89
7
0
263,410
0
W
Anubis
8,400
646
98
8
0
265,897
1
L
Jormungandr
8,279
637
123
9
0
217,530
2
W
Janus
7,355
566
98
8
0
314,778
0
L
Morgan Le Fay
6,261
482
92
7
0
263,142
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role