Player Matchup

Scylla
Scylla
MoonBlade_Yautja
Scylla
Level 128
God Stats
1W - 2L
1,258 SR
Queue Stats
216W - 211L
1,467 Elo+
Solo
Atlas
Atlas
No_Limit_Mafia_
Atlas
Level 156
God Stats
2W - 0L
1,303 SR
Queue Stats
525W - 504L
1,461 Elo+
Solo
Osiris
Osiris
TrueS0N1C89
Osiris
Level 82
God Stats
22W - 13L
1,593 SR
Queue Stats
241W - 220L
1,514 Elo+
Party 1
He Bo
He Bo
iiKiDxLeGoJeDi
He Bo
Level 114
God Stats
1W - 2L
1,191 SR
Queue Stats
226W - 182L
1,599 Elo+
Party 1
Apollo
Apollo
josemex
Apollo
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 68L
1,526 Elo+
Solo
Team Averages
Level 117
1,369 SR
1,513 Elo+

VS

Team Averages
Level 123
1,514 SR
1,507 Elo+
Ymir
Ymir
 
Ymir
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Saint Mastema
Loki
Level 135
God Stats
5W - 6L
1,517 SR
Queue Stats
131W - 124L
1,466 Elo+
Solo
Arachne
Arachne
Sinclairvoyant
Arachne
Level 109
God Stats
0W - 4L
1,500 SR
Queue Stats
17W - 24L
1,424 Elo+
Solo
Neith
Neith
annoyedenough
Neith
Level 138
God Stats
29W - 36L
1,486 SR
Queue Stats
430W - 406L
1,577 Elo+
Solo
Aphrodite
Aphrodite
gracefulsiren
Aphrodite
Level 129
God Stats
18W - 17L
1,570 SR
Queue Stats
128W - 97L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 0
5,410
541
2,906
3,989
959
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 0 / 4
6,435
644
5,853
8,526
6,521
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Osiris
11
5 / 1 / 2
6,986
699
7,248
7,923
6,435
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

11
1 / 1 / 3
5,717
572
4,591
3,678
918
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
josemex
Apollo
11
6 / 0 / 1
6,059
606
5,188
5,174
1,533
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
9
0 / 5 / 1
4,754
475
1,890
10,975
5,960
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

9
0 / 5 / 1
5,272
527
3,423
8,274
2,368
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

10
2 / 2 / 0
5,188
519
2,659
6,957
2,191
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

9
0 / 1 / 0
4,904
490
4,903
4,960
1,400
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Aphrodite
gracefulsiren
Aphrodite
11
2 / 1 / 1
5,710
571
3,170
6,459
2,137
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
7
14
Kills
4
4
Deaths
14
10
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
5
1
0.1
W
0
2
0
0
W
2
0
4
4
L
0
5
1
0.1
L
2
2
0
1
W
Osiris
5
1
2
6
L
0
1
0
0
L
Aphrodite
gracefulsiren
Aphrodite
2
1
1
2.5
W
1
1
3
2.5
W
Apollo
josemex
Apollo
6
0
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,786
Damage
16,045
29,290
Taken
37,625
16,366
Mitigated
14,056
9,661
Healing
12,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
1,890
420
0
1,737
10,975
5,960
0
4,508
6,467
11,294
0
W
2,906
252
0
550
3,989
959
0
1,575
2,414
31,291
455
W
5,853
1,899
0
1,719
8,526
6,521
0
1,771
6,755
28,035
2,238
L
3,423
987
0
1,677
8,274
2,368
0
472
7,802
0
32,910
L
2,659
2,001
0
2,219
6,957
2,191
0
2,291
4,666
0
27,584
W
Osiris
7,248
2,214
0
3,085
7,923
6,435
0
0
7,923
0
49,180
L
4,903
1,986
0
1,640
4,960
1,400
0
1,057
3,903
0
43,055
L
Aphrodite
gracefulsiren
Aphrodite
3,170
395
832
4,586
6,459
2,137
0
4,156
2,303
38,482
1,235
W
4,591
233
0
1,980
3,678
918
0
991
2,687
45,658
942
W
Apollo
josemex
Apollo
5,188
2,928
0
2,327
5,174
1,533
0
716
4,458
0
34,982

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,607
Gold Earned
25,828
346
Minions Killed
315
0
Camps Cleared
0
997,058
Distance Traveled
1,016,996
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
4,754
475
16
2
0
190,612
5
W
Scylla
5,410
541
61
6
0
188,867
0
W
Atlas
6,435
644
35
4
0
193,856
0
L
Loki
5,272
527
74
7
0
209,189
0
L
Arachne
5,188
519
63
6
0
232,214
4
W
Osiris
6,986
699
94
9
0
187,204
0
L
Neith
4,904
490
83
8
0
190,681
0
L
Aphrodite
5,710
571
79
8
0
194,300
2
W
He Bo
5,717
572
97
10
0
211,686
0
W
Apollo
6,059
606
59
6
0
215,445
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role