Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
BigDaddy101Cris
Zeus
Level 107
God Stats
2W - 2L
1,802 SR
Queue Stats
234W - 218L
1,517 Elo+
Solo
Geb
Geb
KONTRYBT
Geb
Level 159
God Stats
1W - 5L
1,447 SR
Queue Stats
254W - 240L
1,566 Elo+
Solo
Loki
Loki
Luv4tokee
Loki
Level 121
God Stats
1W - 4L
1,439 SR
Queue Stats
404W - 374L
1,550 Elo+
Solo
Hou Yi
Hou Yi
NuttyWasabi
Hou Yi
Level 158
God Stats
0W - 3L
1,500 SR
Queue Stats
142W - 106L
1,626 Elo+
Solo
Team Averages
Level 141
1,538 SR
1,552 Elo+

VS

Team Averages
Level 145
1,379 SR
1,544 Elo+
Charybdis
Charybdis
AriesTheUnbrokn
Charybdis
Level 145
God Stats
11W - 9L
1,645 SR
Queue Stats
73W - 58L
1,546 Elo+
Solo
Fafnir
Fafnir
BatmanShalifi
Fafnir
Level 148
God Stats
2W - 5L
1,430 SR
Queue Stats
165W - 154L
1,564 Elo+
Party 1
Horus
Horus
BigLegend29
Horus
Level 157
God Stats
2W - 5L
1,388 SR
Queue Stats
369W - 310L
1,501 Elo+
Solo
Heimdallr
Heimdallr
HelixExploit
Heimdallr
Level 147
God Stats
7W - 8L
1,060 SR
Queue Stats
268W - 249L
1,552 Elo+
Party 1
Persephone
Persephone
Judeau121
Persephone
Level 127
God Stats
2W - 2L
1,372 SR
Queue Stats
351W - 331L
1,558 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
9
1 / 2 / 1
4,664
583
2,582
7,872
3,316
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

7
0 / 3 / 1
4,198
525
891
2,514
537
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 1 / 1
4,515
564
2,631
7,159
3,534
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Earring

Mystical Earring

+15
Mp 5

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Loki
10
2 / 1 / 0
5,115
639
4,160
6,736
2,575
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Hou Yi
9
1 / 1 / 0
4,909
614
3,489
5,153
1,478
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
AriesTheUnbrokn
Charybdis
10
3 / 1 / 2
5,423
678
3,162
5,315
1,469
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

9
1 / 0 / 1
5,291
661
2,651
5,622
4,345
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
0 / 2 / 2
5,331
666
4,524
6,971
3,618
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Heimdallr
HelixExploit
Heimdallr
9
0 / 1 / 1
4,697
587
2,632
4,348
1,371
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Persephone
Judeau121
Persephone
10
4 / 0 / 1
6,345
793
4,317
3,381
929
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
15
4
Kills
8
8
Deaths
4
3
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
1
2
1
0.75
W
Charybdis
AriesTheUnbrokn
Charybdis
3
1
2
4
W
1
0
1
1.5
L
0
3
1
0.17
W
0
2
2
0.5
W
Heimdallr
HelixExploit
Heimdallr
0
1
1
0.5
W
Persephone
Judeau121
Persephone
4
0
1
4.5
L
0
1
1
0.5
L
Loki
2
1
0
2
L
Hou Yi
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,753
Damage
17,286
29,434
Taken
25,637
11,440
Mitigated
11,732
9,960
Healing
10,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
2,582
1,816
0
1,786
7,872
3,316
0
539
7,240
0
31,701
W
Charybdis
AriesTheUnbrokn
Charybdis
3,162
1,161
0
2,806
5,315
1,469
0
445
4,870
0
33,553
W
2,651
741
0
2,225
5,622
4,345
15
1,036
4,586
11,880
0
L
891
72
0
250
2,514
537
0
1,327
1,061
14,344
0
W
4,524
1,767
40
2,854
6,971
3,618
0
0
6,971
0
32,737
W
Heimdallr
HelixExploit
Heimdallr
2,632
1,069
0
1,722
4,348
1,371
0
791
3,557
0
34,647
W
Persephone
Judeau121
Persephone
4,317
551
0
993
3,381
929
0
894
2,487
35,245
1,629
L
2,631
211
876
2,903
7,159
3,534
0
3,200
3,803
17,679
1,782
L
Loki
4,160
407
0
1,913
6,736
2,575
0
0
6,319
0
30,030
L
Hou Yi
3,489
1,811
0
2,232
5,153
1,478
0
1,292
3,821
0
34,160

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,401
Gold Earned
27,087
232
Minions Killed
283
0
Camps Cleared
0
844,016
Distance Traveled
847,354
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
4,664
583
59
7
0
201,516
0
W
Charybdis
5,423
678
57
7
0
179,219
0
W
Fafnir
5,291
661
20
3
0
174,277
1
L
Zeus
4,198
525
32
4
0
100,251
1
W
Horus
5,331
666
69
9
0
158,612
0
W
Heimdallr
4,697
587
65
8
0
156,368
1
W
Persephone
6,345
793
72
9
0
178,878
0
L
Geb
4,515
564
23
3
0
187,704
0
L
Loki
5,115
639
43
5
0
174,701
0
L
Hou Yi
4,909
614
75
9
0
179,844
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role