Player Matchup

Zhong Kui
Zhong Kui
Platinum V
Eddie1127
Zhong Kui
Platinum V
Level 156
God Stats
2W - 5L
1,476 SR
Queue Stats
80W - 64L
1,680 MMR
Solo
Chernobog
Chernobog
Gold II
Goldteamroolz
Chernobog
Gold II
Level 146
God Stats
106W - 99L
1,598 SR
Queue Stats
351W - 360L
1,660 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold V
J_Bonzo28
Kumbhakarna
Gold V
Level 158
God Stats
2W - 0L
1,628 SR
Queue Stats
10W - 6L
1,654 MMR
Party 2
Zeus
Zeus
Gold V
Skullzea69
Zeus
Gold V
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 6L
1,654 MMR
Party 2
Ne Zha
Ne Zha
Gold IV
TheFireant
Ne Zha
Gold IV
Level 159
God Stats
1W - 0L
1,319 SR
Queue Stats
28W - 19L
1,662 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 152
1,504 SR
1,662 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 154
1,501 SR
1,591 MMR
Hercules
Hercules
Platinum III
 
Hercules
Platinum III
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ymir
Ymir
Gold II
 
Ymir
Gold II
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Gold I
FrostyNiq
Anhur
Gold I
Level 126
God Stats
6W - 8L
1,619 SR
Queue Stats
70W - 53L
1,671 MMR
Solo
King Arthur
King Arthur
Gold I
TheMeds
King Arthur
Gold I
Level 125
God Stats
22W - 25L
1,579 SR
Queue Stats
206W - 208L
1,675 MMR
Solo
Nu Wa
Nu Wa
Platinum V
nicebootyguh
Nu Wa
Platinum V
Level 215
God Stats
0W - 3L
1,306 SR
Queue Stats
318W - 309L
1,609 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Eddie1127
Zhong Kui
11
2 / 1 / 1
5,771
641
4,344
6,235
5,922
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Chernobog
Goldteamroolz
Chernobog
12
3 / 0 / 1
6,606
734
3,690
3,606
699
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Kumbhakarna
J_Bonzo28
Kumbhakarna
8
0 / 0 / 7
5,307
590
3,598
8,306
4,260
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
1 / 2 / 1
5,561
618
2,099
4,540
944
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
TheFireant
Ne Zha
11
6 / 1 / 2
6,229
692
7,763
6,861
2,260
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bans
Da JiAo KuangMedusaLancelot

VS

Bans
SusanoChronosBakasuraAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
11
4 / 3 / 0
5,951
661
4,931
8,320
3,447
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ymir
 
Ymir
8
0 / 2 / 1
4,594
510
1,939
7,575
3,515
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anhur
FrostyNiq
Anhur
10
0 / 3 / 0
5,025
558
3,209
6,283
1,816
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
TheMeds
King Arthur
10
0 / 2 / 0
5,789
643
2,860
7,478
2,737
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
0 / 2 / 2
5,247
583
5,075
4,727
1,017
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
7
12
Kills
4
4
Deaths
12
12
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
4
3
0
1.33
L
Ymir
 
Ymir
0
2
1
0.25
W
Zhong Kui
Eddie1127
Zhong Kui
2
1
1
2.5
L
Anhur
FrostyNiq
Anhur
0
3
0
0
W
Chernobog
Goldteamroolz
Chernobog
3
0
1
3.5
W
Kumbhakarna
J_Bonzo28
Kumbhakarna
0
0
7
3.5
W
1
2
1
0.75
W
Ne Zha
TheFireant
Ne Zha
6
1
2
7
L
King Arthur
TheMeds
King Arthur
0
2
0
0
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,494
Damage
18,014
29,548
Taken
34,383
14,085
Mitigated
12,532
10,664
Healing
8,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
4,931
1,758
0
1,166
8,320
3,447
0
836
7,434
0
43,348
L
Ymir
 
Ymir
1,939
927
295
2,263
7,575
3,515
0
2,002
5,554
12,450
839
W
Zhong Kui
Eddie1127
Zhong Kui
4,344
876
0
2,496
6,235
5,922
0
230
5,953
33,198
1,602
L
Anhur
FrostyNiq
Anhur
3,209
2,029
0
2,354
6,283
1,816
0
616
5,667
0
38,939
W
Chernobog
Goldteamroolz
Chernobog
3,690
2,435
0
2,028
3,606
699
0
530
3,052
0
56,082
W
Kumbhakarna
J_Bonzo28
Kumbhakarna
3,598
694
0
1,755
8,306
4,260
0
3,319
4,773
11,999
1,815
W
2,099
189
0
750
4,540
944
11
1,584
2,830
33,022
1,254
W
Ne Zha
TheFireant
Ne Zha
7,763
2,015
0
3,635
6,861
2,260
0
778
5,951
0
47,622
L
King Arthur
TheMeds
King Arthur
2,860
413
0
2,090
7,478
2,737
0
4,271
3,207
0
37,703
L
5,075
1,821
0
500
4,727
1,017
0
1,768
2,747
30,584
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,474
Gold Earned
26,606
329
Minions Killed
327
0
Camps Cleared
0
985,751
Distance Traveled
931,129
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
5,951
661
79
9
0
236,749
0
L
Ymir
4,594
510
21
2
0
154,213
3
W
Zhong Kui
5,771
641
56
6
0
164,686
0
L
Anhur
5,025
558
75
8
0
161,586
1
W
Chernobog
6,606
734
107
12
0
186,146
0
W
Kumbhakarna
5,307
590
12
1
0
224,114
0
W
Zeus
5,561
618
86
10
0
194,278
4
W
Ne Zha
6,229
692
68
8
0
216,527
0
L
King Arthur
5,789
643
87
10
0
183,685
1
L
Nu Wa
5,247
583
65
7
0
194,896
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role