Player Matchup

Thanatos
Thanatos
Platinum II
Darksider89
Thanatos
Platinum II
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 54L
1,877 MMR
Party 2
Cerberus
Cerberus
Platinum II
Longershloonger
Cerberus
Platinum II
Level 105
God Stats
6W - 3L
1,691 SR
Queue Stats
66W - 54L
1,877 MMR
Party 2
Chaac
Chaac
Platinum II
OLKxHardKiller
Chaac
Platinum II
Level 114
God Stats
2W - 0L
1,742 SR
Queue Stats
122W - 108L
1,883 MMR
Solo
Ullr
Ullr
Platinum I
XenQD
Ullr
Platinum I
Level 83
God Stats
42W - 37L
1,641 SR
Queue Stats
297W - 292L
1,891 MMR
Solo
Nu Wa
Nu Wa
Platinum III
stooompzz
Nu Wa
Platinum III
Level 147
God Stats
2W - 1L
1,774 SR
Queue Stats
44W - 30L
1,904 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 112
1,670 SR
1,886 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 127
1,633 SR
1,738 MMR
Thor
Thor
Platinum I
 
Thor
Platinum I
Level 174
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Charybdis
Charybdis
Platinum III
 
Charybdis
Platinum III
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ravana
Ravana
Platinum I
DrippyRed
Ravana
Platinum I
Level 118
God Stats
5W - 6L
1,587 SR
Queue Stats
226W - 210L
1,877 MMR
Solo
Discordia
Discordia
Platinum II
GankOrF6
Discordia
Platinum II
Level 85
God Stats
71W - 49L
1,622 SR
Queue Stats
266W - 260L
1,904 MMR
Party 1
Kumbhakarna
Kumbhakarna
Platinum V
OceansZx
Kumbhakarna
Platinum V
Level 104
God Stats
3W - 1L
1,957 SR
Queue Stats
26W - 18L
1,911 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Darksider89
Thanatos
15
8 / 4 / 9
9,313
582
9,302
13,286
4,921
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Cerberus
14
4 / 2 / 10
9,076
567
7,196
12,607
9,024
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

16
0 / 3 / 1
9,455
591
8,236
15,264
12,092
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ullr
XenQD
Ullr
19
7 / 0 / 6
11,109
694
11,561
5,708
2,219
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Nu Wa
stooompzz
Nu Wa
16
5 / 4 / 11
9,672
605
16,837
10,014
3,129
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Bans
AresTsukuyomiFreyaMulanCamazotz

VS

Bans
Chang'eAwilixBacchusErlang ShenKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
14
3 / 2 / 2
8,874
555
10,207
18,687
8,101
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Charybdis
 
Charybdis
14
0 / 5 / 0
7,633
477
3,173
11,326
3,396
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ravana
DrippyRed
Ravana
11
6 / 4 / 2
7,347
459
5,737
9,364
2,644
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Discordia
GankOrF6
Discordia
15
4 / 7 / 7
8,859
554
10,501
9,954
2,624
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Kumbhakarna
OceansZx
Kumbhakarna
11
0 / 6 / 4
6,863
429
4,754
18,111
10,122
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
28
24
Kills
13
13
Deaths
24
37
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
3
2
2
2
L
Charybdis
 
Charybdis
0
5
0
0
W
Thanatos
Darksider89
Thanatos
8
4
9
3.13
L
Ravana
DrippyRed
Ravana
6
4
2
1.75
L
Discordia
GankOrF6
Discordia
4
7
7
1.07
W
Cerberus
4
2
10
4.5
W
0
3
1
0.17
L
Kumbhakarna
OceansZx
Kumbhakarna
0
6
4
0.33
W
Ullr
XenQD
Ullr
7
0
6
10
W
Nu Wa
stooompzz
Nu Wa
5
4
11
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,132
Damage
34,372
56,879
Taken
67,442
31,385
Mitigated
26,887
19,348
Healing
12,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
10,207
2,636
0
4,440
18,687
8,101
0
5,570
12,839
527
63,960
L
Charybdis
 
Charybdis
3,173
1,631
0
3,122
11,326
3,396
0
1,231
9,943
0
60,601
W
Thanatos
Darksider89
Thanatos
9,302
2,144
0
9,383
13,286
4,921
0
3,795
9,187
0
59,027
L
Ravana
DrippyRed
Ravana
5,737
1,708
0
2,576
9,364
2,644
0
3,931
5,157
0
50,965
L
Discordia
GankOrF6
Discordia
10,501
340
0
290
9,954
2,624
0
3,229
6,479
64,516
1,532
W
Cerberus
7,196
352
0
3,429
12,607
9,024
0
4,310
7,984
30,641
0
W
8,236
1,069
0
4,704
15,264
12,092
0
2,053
13,047
0
73,726
L
Kumbhakarna
OceansZx
Kumbhakarna
4,754
650
0
1,898
18,111
10,122
0
8,724
8,991
16,012
1,319
W
Ullr
XenQD
Ullr
11,561
4,297
0
927
5,708
2,219
2,022
577
5,131
0
94,504
W
Nu Wa
stooompzz
Nu Wa
16,837
2,593
0
905
10,014
3,129
1
3,821
5,880
63,878
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,625
Gold Earned
39,576
571
Minions Killed
446
0
Camps Cleared
0
1,609,993
Distance Traveled
1,372,318
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
8,874
555
116
7
0
298,282
4
L
Charybdis
7,633
477
124
8
0
246,318
0
W
Thanatos
9,313
582
81
5
0
356,846
2
L
Ravana
7,347
459
67
4
0
220,264
0
L
Discordia
8,859
554
120
8
0
313,001
0
W
Cerberus
9,076
567
79
5
0
311,112
3
W
Chaac
9,455
591
141
9
0
306,286
2
L
Kumbhakarna
6,863
429
19
1
0
294,453
4
W
Ullr
11,109
694
170
11
0
299,419
2
W
Nu Wa
9,672
605
100
6
0
336,330
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role