Player Matchup

Khepri
Khepri
BIueBaII5
Khepri
Level 58
God Stats
21W - 12L
1,443 SR
Queue Stats
173W - 177L
1,398 Elo+
Solo
Mulan
Mulan
Da_Crusherr
Mulan
Level 159
God Stats
20W - 37L
1,351 SR
Queue Stats
315W - 312L
1,385 Elo+
Solo
Charybdis
Charybdis
Zangetszu
Charybdis
Level 33
God Stats
15W - 24L
1,468 SR
Queue Stats
57W - 87L
1,381 Elo+
Solo
He Bo
He Bo
jonathan09485
He Bo
Level 119
God Stats
1W - 6L
1,193 SR
Queue Stats
63W - 49L
1,497 Elo+
Solo
Nut
Nut
roomV
Nut
Level 67
God Stats
4W - 5L
1,750 SR
Queue Stats
329W - 309L
1,435 Elo+
Solo
Team Averages
Level 87
1,441 SR
1,419 Elo+

VS

Team Averages
Level 63
1,494 SR
1,406 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
El-Fabuloso93
Cthulhu
Level 59
God Stats
3W - 2L
1,500 SR
Queue Stats
262W - 262L
1,364 Elo+
Party 1
Medusa
Medusa
aalexjahirr
Medusa
Level 86
God Stats
2W - 2L
1,521 SR
Queue Stats
233W - 234L
1,413 Elo+
Solo
Set
Set
maxie_zeus
Set
Level 59
God Stats
28W - 28L
1,450 SR
Queue Stats
343W - 375L
1,397 Elo+
Solo
Yemoja
Yemoja
shy-doodle08
Yemoja
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
62W - 75L
1,356 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
BIueBaII5
Khepri
14
3 / 0 / 8
8,827
1,261
4,950
15,277
10,787
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

13
6 / 5 / 5
9,072
1,296
12,484
12,513
6,848
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Charybdis
Zangetszu
Charybdis
11
0 / 0 / 0
6,307
901
0
766
179
14
4 / 4 / 6
9,157
1,308
10,441
10,431
3,310
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Nut
roomV
Nut
11
0 / 0 / 0
6,307
901
0
766
179
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Mystical Earring

Mystical Earring

+15
Mp 5

Team 1 Tickets

269

VS

Team 2 Tickets

350

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
14
2 / 3 / 6
8,538
1,220
13,009
6,668
2,002
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
13
2 / 1 / 5
8,126
1,161
9,209
8,433
3,912
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Medusa
13
0 / 3 / 5
7,457
1,065
6,690
7,160
2,155
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
3 / 2 / 4
8,166
1,167
4,685
7,085
4,994
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Yemoja
13
2 / 4 / 2
7,494
1,071
2,593
8,566
5,575
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
31
13
Kills
9
9
Deaths
13
19
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
2
3
6
1.67
L
Khepri
BIueBaII5
Khepri
3
0
8
7
L
6
5
5
1.7
W
Cthulhu
2
1
5
4.5
L
Charybdis
Zangetszu
Charybdis
0
0
0
0
W
Medusa
0
3
5
0.83
L
4
4
6
1.75
W
3
2
4
2.5
L
Nut
roomV
Nut
0
0
0
0
W
Yemoja
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,875
Damage
36,186
39,753
Taken
37,912
21,303
Mitigated
18,638
5,462
Healing
4,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
13,009
4,285
0
130
6,668
2,002
0
3,120
3,349
34,813
0
L
Khepri
BIueBaII5
Khepri
4,950
416
0
3,266
15,277
10,787
0
9,437
5,840
14,940
272
L
12,484
4,803
100
2,096
12,513
6,848
0
6,487
6,026
0
21,608
W
Cthulhu
9,209
2,023
128
2,079
8,433
3,912
0
3,895
4,450
25,208
0
L
Charybdis
Zangetszu
Charybdis
0
0
0
0
766
179
0
766
0
0
0
W
Medusa
6,690
4,477
0
0
7,160
2,155
0
3,333
3,717
0
20,975
L
10,441
1,015
0
0
10,431
3,310
0
7,263
3,168
27,715
618
W
4,685
1,547
0
1,275
7,085
4,994
0
2,592
4,323
0
9,139
L
Nut
roomV
Nut
0
0
0
0
766
179
0
766
0
0
0
W
Yemoja
2,593
989
748
40
8,566
5,575
0
2,219
6,193
3,415
141

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,670
Gold Earned
39,781
84
Minions Killed
118
5
Camps Cleared
5
384,131
Distance Traveled
621,221
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,538
1,220
45
6
1
109,800
0
L
Khepri
8,827
1,261
28
4
0
142,247
0
L
Mulan
9,072
1,296
21
3
4
112,525
1
W
Cthulhu
8,126
1,161
33
5
1
132,329
0
L
Charybdis
6,307
901
0
0
0
0
0
W
Medusa
7,457
1,065
31
4
2
139,081
0
L
He Bo
9,157
1,308
35
5
1
129,359
0
W
Set
8,166
1,167
9
1
1
121,733
0
L
Nut
6,307
901
0
0
0
0
0
W
Yemoja
7,494
1,071
0
0
0
118,278
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role