Player Matchup

Serqet
Serqet
ArcArtisan
Serqet
Level 65
God Stats
2W - 0L
1,681 SR
Queue Stats
57W - 46L
1,592 Elo+
Solo
Cabrakan
Cabrakan
Dawitzito
Cabrakan
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 50L
1,530 Elo+
Solo
Merlin
Merlin
Enjime
Merlin
Level 77
God Stats
3W - 0L
1,836 SR
Queue Stats
25W - 18L
1,550 Elo+
Party 1
Yemoja
Yemoja
KINGxETERNAL
Yemoja
Level 111
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 57L
1,600 Elo+
Party 1
Amaterasu
Amaterasu
meepfarted
Amaterasu
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 22L
1,537 Elo+
Party 1
Team Averages
Level 96
1,603 SR
1,562 Elo+

VS

Team Averages
Level 98
1,615 SR
1,479 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
BKTrOn
Neith
Level 66
God Stats
15W - 7L
1,697 SR
Queue Stats
422W - 414L
1,483 Elo+
Solo
Atlas
Atlas
GodSent-_-SiicK
Atlas
Level 109
God Stats
1W - 2L
1,425 SR
Queue Stats
87W - 90L
1,489 Elo+
Solo
Camazotz
Camazotz
Sirweekstrog
Camazotz
Level 142
God Stats
7W - 9L
1,618 SR
Queue Stats
628W - 633L
1,449 Elo+
Party 2
Scylla
Scylla
goldemusiala
Scylla
Level 67
God Stats
2W - 1L
1,835 SR
Queue Stats
35W - 42L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
ArcArtisan
Serqet
9
0 / 1 / 2
5,469
1,094
1,341
3,197
1,532
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cabrakan
Dawitzito
Cabrakan
11
1 / 0 / 1
5,874
1,175
1,480
6,437
4,811
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Merlin
Enjime
Merlin
9
0 / 1 / 1
5,401
1,080
1,273
2,570
1,090
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
9
0 / 0 / 2
5,649
1,130
484
806
332
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amaterasu
meepfarted
Amaterasu
10
1 / 1 / 1
5,785
1,157
716
3,296
2,244
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
13
1 / 1 / 0
5,434
1,087
3,815
3,039
1,393
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
BKTrOn
Neith
5
0 / 0 / 0
4,216
843
215
0
0
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

1
0 / 0 / 0
1,216
243
0
0
0
Camazotz
Sirweekstrog
Camazotz
13
1 / 1 / 2
5,353
1,071
3,750
3,366
1,434
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Scylla
5
0 / 0 / 0
4,216
843
0
0
0
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
4
2
Kills
2
3
Deaths
2
7
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
1
1
0
1
W
Serqet
ArcArtisan
Serqet
0
1
2
1
L
Neith
BKTrOn
Neith
0
0
0
0
W
Cabrakan
Dawitzito
Cabrakan
1
0
1
1.5
W
Merlin
Enjime
Merlin
0
1
1
0.5
L
0
0
0
0
W
Yemoja
0
0
2
1
L
Camazotz
Sirweekstrog
Camazotz
1
1
2
2
L
Scylla
0
0
0
0
W
Amaterasu
meepfarted
Amaterasu
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,294
Damage
7,780
16,306
Taken
6,405
10,009
Mitigated
2,827
8,130
Healing
3,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
3,815
617
1,001
1,583
3,039
1,393
0
1,407
1,520
11,863
0
W
Serqet
ArcArtisan
Serqet
1,341
217
581
419
3,197
1,532
0
936
2,224
0
6,712
L
Neith
BKTrOn
Neith
215
0
0
0
0
0
0
0
0
0
215
W
Cabrakan
Dawitzito
Cabrakan
1,480
227
316
2,669
6,437
4,811
343
1,856
4,423
7,008
0
W
Merlin
Enjime
Merlin
1,273
0
0
620
2,570
1,090
909
709
1,753
11,286
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Yemoja
484
85
2,142
275
806
332
0
68
701
2,115
0
L
Camazotz
Sirweekstrog
Camazotz
3,750
0
127
780
3,366
1,434
0
1,681
1,416
0
8,808
L
Scylla
0
0
0
0
0
0
0
0
0
0
0
W
Amaterasu
meepfarted
Amaterasu
716
0
41
1,067
3,296
2,244
0
246
2,975
0
3,747

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,178
Gold Earned
20,435
58
Minions Killed
37
0
Camps Cleared
0
381,772
Distance Traveled
204,540
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
5,434
1,087
29
6
0
98,579
0
W
Serqet
5,469
1,094
12
2
0
78,645
0
L
Neith
4,216
843
0
0
0
18
0
W
Cabrakan
5,874
1,175
12
2
0
78,707
0
W
Merlin
5,401
1,080
25
5
0
76,777
0
L
Atlas
1,216
243
0
0
0
0
0
W
Yemoja
5,649
1,130
6
1
0
63,164
0
L
Camazotz
5,353
1,071
8
2
0
96,796
0
L
Scylla
4,216
843
0
0
0
9,147
0
W
Amaterasu
5,785
1,157
3
1
0
84,479
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role