Player Matchup

Cerberus
Cerberus
Bymiquel17
Cerberus
Level 40
God Stats
6W - 7L
1,389 SR
Queue Stats
71W - 90L
1,271 Elo+
Party 1
King Arthur
King Arthur
DeadPolecat3834
King Arthur
Level 29
God Stats
1W - 3L
1,240 SR
Queue Stats
82W - 109L
1,280 Elo+
Party 1
Loki
Loki
LMT RAITER
Loki
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 58L
1,140 Elo+
Party 1
Team Averages
Level 28
1,376 SR
1,230 Elo+

VS

Team Averages
Level 45
1,491 SR
1,191 Elo+
Serqet
Serqet
ITachiIl
Serqet
Level 60
God Stats
12W - 9L
1,472 SR
Queue Stats
219W - 230L
1,311 Elo+
Solo
Chernobog
Chernobog
SoggyWaffle8
Chernobog
Level 13
God Stats
3W - 2L
1,500 SR
Queue Stats
14W - 34L
1,008 Elo+
Party 2
Jormungandr
Jormungandr
ccebazz
Jormungandr
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 52L
1,254 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Bymiquel17
Cerberus
12
2 / 1 / 0
7,162
716
5,048
8,894
6,903
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

King Arthur
DeadPolecat3834
King Arthur
12
0 / 4 / 0
6,508
651
3,199
10,528
8,520
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

10
0 / 7 / 1
6,484
648
4,403
7,913
2,680
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
ITachiIl
Serqet
14
6 / 0 / 6
8,776
878
8,263
6,595
4,619
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Chernobog
SoggyWaffle8
Chernobog
14
3 / 3 / 5
8,417
842
6,477
6,101
2,106
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Jormungandr
ccebazz
Jormungandr
14
3 / 0 / 9
8,341
834
6,314
6,516
4,870
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
32
2
Kills
12
12
Deaths
3
1
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Bymiquel17
Cerberus
2
1
0
2
L
King Arthur
DeadPolecat3834
King Arthur
0
4
0
0
W
Serqet
ITachiIl
Serqet
6
0
6
9
L
0
7
1
0.07
W
Chernobog
SoggyWaffle8
Chernobog
3
3
5
1.83
W
Jormungandr
ccebazz
Jormungandr
3
0
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,650
Damage
21,054
27,335
Taken
19,212
18,103
Mitigated
11,595
1,735
Healing
2,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Bymiquel17
Cerberus
5,048
325
0
1,345
8,894
6,903
108
2,338
6,446
14,129
0
L
King Arthur
DeadPolecat3834
King Arthur
3,199
573
0
154
10,528
8,520
27
2,428
7,728
0
12,834
W
Serqet
ITachiIl
Serqet
8,263
5,067
0
1,878
6,595
4,619
0
663
5,848
0
17,973
L
4,403
2,138
0
236
7,913
2,680
71
1,634
6,012
0
11,975
W
Chernobog
SoggyWaffle8
Chernobog
6,477
3,477
0
150
6,101
2,106
447
2,430
3,482
0
23,524
W
Jormungandr
ccebazz
Jormungandr
6,314
1,847
0
206
6,516
4,870
24
1,613
4,746
25,461
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,154
Gold Earned
25,534
62
Minions Killed
110
0
Camps Cleared
0
477,315
Distance Traveled
513,414
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
7,162
716
30
3
0
174,603
0
L
King Arthur
6,508
651
15
2
0
175,010
0
W
Serqet
8,776
878
22
2
0
175,180
2
L
Loki
6,484
648
17
2
0
127,702
0
W
Chernobog
8,417
842
50
5
0
149,778
0
W
Jormungandr
8,341
834
38
4
0
188,456
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role