Player Matchup

Arachne
Arachne
IcEw0lf96
Arachne
Level 93
God Stats
3W - 4L
1,520 SR
Queue Stats
130W - 141L
1,485 Elo+
Party 1
Jormungandr
Jormungandr
MrSimpon
Jormungandr
Level 67
God Stats
36W - 25L
1,644 SR
Queue Stats
124W - 137L
1,471 Elo+
Party 1
Danzaburou
Danzaburou
YMBTHEDEVIL
Danzaburou
Level 75
God Stats
10W - 11L
1,541 SR
Queue Stats
130W - 141L
1,485 Elo+
Party 1
Team Averages
Level 78
1,568 SR
1,480 Elo+

VS

Team Averages
Level 65
1,624 SR
1,499 Elo+
Cernunnos
Cernunnos
LogarRules
Cernunnos
Level 67
God Stats
21W - 21L
1,549 SR
Queue Stats
28W - 33L
1,441 Elo+
Solo
Mulan
Mulan
Tote303
Mulan
Level 62
God Stats
17W - 6L
1,775 SR
Queue Stats
92W - 81L
1,536 Elo+
Solo
Chang'e
Chang'e
rosqe
Chang'e
Level 67
God Stats
102W - 99L
1,547 SR
Queue Stats
267W - 266L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
IcEw0lf96
Arachne
17
2 / 2 / 9
11,145
743
4,886
14,812
8,059
Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Jormungandr
MrSimpon
Jormungandr
20
4 / 0 / 10
13,350
890
19,907
11,836
16,706
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Danzaburou
YMBTHEDEVIL
Danzaburou
20
8 / 2 / 5
13,857
924
19,593
11,545
5,831
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
LogarRules
Cernunnos
18
1 / 1 / 2
11,059
737
7,683
16,371
6,097
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Mulan
Tote303
Mulan
16
3 / 6 / 1
10,888
726
12,437
20,845
19,290
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Chang'e
rosqe
Chang'e
16
0 / 7 / 2
10,456
697
6,475
14,162
4,779
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
9
14
Kills
4
4
Deaths
14
24
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Arachne
IcEw0lf96
Arachne
2
2
9
3.25
L
Cernunnos
LogarRules
Cernunnos
1
1
2
2
W
Jormungandr
MrSimpon
Jormungandr
4
0
10
9
L
Mulan
Tote303
Mulan
3
6
1
0.58
W
Danzaburou
YMBTHEDEVIL
Danzaburou
8
2
5
5.25
L
Chang'e
rosqe
Chang'e
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,386
Damage
26,595
38,193
Taken
51,378
30,596
Mitigated
30,166
8,161
Healing
11,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
IcEw0lf96
Arachne
4,886
2,768
0
3,898
14,812
8,059
234
2,181
12,431
0
29,087
L
Cernunnos
LogarRules
Cernunnos
7,683
3,913
0
3,108
16,371
6,097
1,061
6,275
9,211
0
43,709
W
Jormungandr
MrSimpon
Jormungandr
19,907
2,756
0
1,693
11,836
16,706
207
1,532
10,042
47,746
5,697
L
Mulan
Tote303
Mulan
12,437
708
0
1,972
20,845
19,290
0
5,030
14,611
0
25,060
W
Danzaburou
YMBTHEDEVIL
Danzaburou
19,593
10,848
0
2,570
11,545
5,831
639
2,193
9,152
0
66,261
L
Chang'e
rosqe
Chang'e
6,475
292
3,058
3,519
14,162
4,779
326
3,770
9,781
44,895
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,352
Gold Earned
32,403
199
Minions Killed
215
0
Camps Cleared
0
899,122
Distance Traveled
851,683
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
11,145
743
20
1
0
318,048
0
L
Cernunnos
11,059
737
82
5
0
322,372
0
W
Jormungandr
13,350
890
83
6
0
312,697
0
L
Mulan
10,888
726
37
2
0
260,067
1
W
Danzaburou
13,857
924
96
6
0
268,377
0
L
Chang'e
10,456
697
96
6
0
269,244
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role