Player Matchup

Artio
Artio
BuildAntiHeals
Artio
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 11L
1,540 Elo+
Party 2
Medusa
Medusa
PenjiminCity656
Medusa
Level 126
God Stats
2W - 1L
1,888 SR
Queue Stats
16W - 11L
1,560 Elo+
Party 2
Baron Samedi
Baron Samedi
Prometheus1451
Baron Samedi
Level 109
God Stats
0W - 1L
1,751 SR
Queue Stats
7W - 4L
1,514 Elo+
Party 2
Vamana
Vamana
SIumpCity
Vamana
Level 109
God Stats
0W - 2L
1,277 SR
Queue Stats
16W - 11L
1,560 Elo+
Party 2
Baba Yaga
Baba Yaga
YodiLand6973
Baba Yaga
Level 60
God Stats
0W - 1L
1,923 SR
Queue Stats
10W - 6L
1,535 Elo+
Party 2
Team Averages
Level 100
1,668 SR
1,542 Elo+

VS

Team Averages
Level 111
1,746 SR
1,544 Elo+
Nu Wa
Nu Wa
Aranthur
Nu Wa
Level 148
God Stats
9W - 4L
1,898 SR
Queue Stats
420W - 110L
1,851 Elo+
Solo
Khepri
Khepri
Oakvista
Khepri
Level 128
God Stats
19W - 3L
2,000 SR
Queue Stats
70W - 57L
1,627 Elo+
Party 3
Apollo
Apollo
PabloTorres10
Apollo
Level 26
God Stats
1W - 2L
1,465 SR
Queue Stats
2W - 5L
1,202 Elo+
Party 1
Mulan
Mulan
RtorresVale
Mulan
Level 126
God Stats
1W - 4L
1,502 SR
Queue Stats
26W - 35L
1,434 Elo+
Party 1
Zhong Kui
Zhong Kui
The1CrimsonChin
Zhong Kui
Level 127
God Stats
5W - 1L
1,864 SR
Queue Stats
74W - 64L
1,604 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 0
7,630
763
3,640
13,830
10,762
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
2 / 5 / 1
8,353
835
11,224
12,187
3,970
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
Prometheus1451
Baron Samedi
13
0 / 5 / 3
7,843
784
5,575
9,529
2,827
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Vamana
SIumpCity
Vamana
13
0 / 3 / 3
8,065
807
7,247
10,401
6,786
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Baba Yaga
YodiLand6973
Baba Yaga
14
2 / 4 / 1
8,219
822
7,053
8,018
2,861
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Aranthur
Nu Wa
16
6 / 1 / 13
10,367
1,037
16,955
6,587
2,045
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Khepri
Oakvista
Khepri
15
3 / 1 / 15
9,471
947
5,402
11,767
11,093
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

15
6 / 2 / 3
9,174
917
3,674
7,332
3,216
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Short Bow

Short Bow

+15%
Attack Speed

16
3 / 0 / 8
9,477
948
5,524
7,428
6,607
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zhong Kui
The1CrimsonChin
Zhong Kui
15
5 / 1 / 12
9,577
958
14,294
10,515
7,971
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
74
5
Kills
23
23
Deaths
5
8
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
Aranthur
Nu Wa
6
1
13
12.5
L
1
6
0
0.17
W
Khepri
Oakvista
Khepri
3
1
15
10.5
W
6
2
3
3.75
L
2
5
1
0.5
L
Baron Samedi
Prometheus1451
Baron Samedi
0
5
3
0.3
W
3
0
8
7
L
Vamana
SIumpCity
Vamana
0
3
3
0.5
W
Zhong Kui
The1CrimsonChin
Zhong Kui
5
1
12
11
L
Baba Yaga
YodiLand6973
Baba Yaga
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,739
Damage
45,849
53,965
Taken
43,629
27,206
Mitigated
30,932
9,239
Healing
15,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
Aranthur
Nu Wa
16,955
5,479
0
1,342
6,587
2,045
1,217
1,937
4,576
41,817
616
L
3,640
533
553
3,025
13,830
10,762
0
9,961
3,869
8,999
0
W
Khepri
Oakvista
Khepri
5,402
313
1,855
1,899
11,767
11,093
0
4,220
7,372
10,772
0
W
3,674
2,542
468
1,534
7,332
3,216
1,594
3,633
3,657
0
16,327
L
11,224
3,678
25
1,192
12,187
3,970
47
6,564
5,623
0
26,552
L
Baron Samedi
Prometheus1451
Baron Samedi
5,575
297
978
1,165
9,529
2,827
0
7,110
2,419
14,194
581
W
5,524
272
239
2,224
7,428
6,607
718
1,574
5,720
0
27,021
L
Vamana
SIumpCity
Vamana
7,247
3,775
0
1,470
10,401
6,786
0
7,215
3,186
0
21,930
W
Zhong Kui
The1CrimsonChin
Zhong Kui
14,294
1,777
0
5,510
10,515
7,971
1,490
4,097
6,222
28,006
917
L
Baba Yaga
YodiLand6973
Baba Yaga
7,053
469
0
831
8,018
2,861
0
5,120
2,898
25,407
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,110
Gold Earned
48,066
150
Minions Killed
193
0
Camps Cleared
0
942,229
Distance Traveled
966,321
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,367
1,037
66
7
0
194,426
0
L
Artio
7,630
763
12
1
0
177,398
0
W
Khepri
9,471
947
10
1
0
183,491
0
W
Apollo
9,174
917
35
4
0
188,395
5
L
Medusa
8,353
835
33
3
0
194,066
0
L
Baron Samedi
7,843
784
26
3
0
174,615
1
W
Mulan
9,477
948
45
5
0
205,909
0
L
Vamana
8,065
807
35
4
0
214,983
0
W
Zhong Kui
9,577
958
37
4
0
194,100
0
L
Baba Yaga
8,219
822
44
4
0
181,167
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role