Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
IlISauceIIl
Chaac
Level 93
God Stats
5W - 2L
1,623 SR
Queue Stats
126W - 112L
1,562 Elo+
Party 1
Terra
Terra
Mak3emPaY
Terra
Level 233
God Stats
3W - 0L
1,489 SR
Queue Stats
299W - 281L
1,481 Elo+
Party 1
Fafnir
Fafnir
WAWGxSHEsoEPIC
Fafnir
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
161W - 154L
1,463 Elo+
Party 1
Anhur
Anhur
WAWGxSHEsoNICE
Anhur
Level 135
God Stats
2W - 1L
1,275 SR
Queue Stats
355W - 344L
1,453 Elo+
Party 1
Team Averages
Level 141
1,477 SR
1,492 Elo+

VS

Team Averages
Level 113
1,466 SR
1,443 Elo+
Rama
Rama
 
Rama
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
DojoTsun
Guan Yu
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,291 Elo+
Solo
Amaterasu
Amaterasu
HERDSHERT
Amaterasu
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 29L
1,433 Elo+
Solo
Nox
Nox
Kev_duh
Nox
Level 155
God Stats
2W - 5L
1,331 SR
Queue Stats
100W - 107L
1,467 Elo+
Solo
Bakasura
Bakasura
WackxZach
Bakasura
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
429W - 435L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
12
2 / 2 / 4
7,036
1,005
4,383
5,721
2,709
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
2 / 4 / 3
7,148
1,021
3,695
10,650
6,341
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Terra
Mak3emPaY
Terra
13
3 / 2 / 6
7,476
1,068
4,592
6,345
3,241
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 0 / 7
7,660
1,094
1,550
9,294
8,200
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

11
2 / 1 / 7
7,037
1,005
2,650
4,679
1,531
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
14
2 / 4 / 1
7,000
1,000
6,639
6,555
2,233
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Guan Yu
DojoTsun
Guan Yu
11
3 / 6 / 1
6,267
895
2,463
12,102
8,399
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Amaterasu
HERDSHERT
Amaterasu
5
0 / 0 / 2
4,962
709
0
0
0
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nox
5
0 / 0 / 1
4,773
682
0
0
0
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bakasura
WackxZach
Bakasura
2
0 / 1 / 2
2,027
290
0
542
176

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
12
11
Kills
5
9
Deaths
11
27
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
2
2
4
2
L
Rama
 
Rama
2
4
1
0.63
L
Guan Yu
DojoTsun
Guan Yu
3
6
1
0.58
L
Amaterasu
HERDSHERT
Amaterasu
0
0
2
1
W
2
4
3
0.88
L
Nox
0
0
1
0.5
W
Terra
Mak3emPaY
Terra
3
2
6
3
W
2
0
7
5.5
W
2
1
7
5.5
L
Bakasura
WackxZach
Bakasura
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,870
Damage
9,102
36,689
Taken
19,199
22,022
Mitigated
10,808
15,194
Healing
3,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
4,383
229
623
748
5,721
2,709
812
0
5,721
16,773
0
L
Rama
 
Rama
6,639
5,138
0
163
6,555
2,233
0
3,958
2,597
0
17,498
L
Guan Yu
DojoTsun
Guan Yu
2,463
369
1,217
2,015
12,102
8,399
0
6,027
6,075
0
5,130
L
Amaterasu
HERDSHERT
Amaterasu
0
0
0
0
0
0
0
0
0
0
0
W
3,695
354
502
2,062
10,650
6,341
385
0
9,459
0
11,055
L
Nox
0
0
0
0
0
0
0
0
0
0
0
W
Terra
Mak3emPaY
Terra
4,592
395
3,484
2,050
6,345
3,241
1,136
0
6,345
9,625
1,439
W
1,550
697
793
4,266
9,294
8,200
2,117
0
9,294
7,690
0
W
2,650
1,517
161
505
4,679
1,531
1,725
0
4,679
0
12,040
L
Bakasura
WackxZach
Bakasura
0
0
0
0
542
176
0
203
339
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,357
Gold Earned
25,029
72
Minions Killed
20
0
Camps Cleared
0
588,631
Distance Traveled
204,990
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,036
1,005
19
3
0
129,086
0
L
Rama
7,000
1,000
19
3
0
99,676
0
L
Guan Yu
6,267
895
1
0
0
100,742
0
L
Amaterasu
4,962
709
0
0
0
4,558
0
W
Chaac
7,148
1,021
13
2
0
112,182
0
L
Nox
4,773
682
0
0
0
0
0
W
Terra
7,476
1,068
15
2
0
131,413
0
W
Fafnir
7,660
1,094
11
2
0
107,493
0
W
Anhur
7,037
1,005
14
2
0
108,457
0
L
Bakasura
2,027
290
0
0
0
14
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role