Player Matchup

Yemoja
Yemoja
Acryd
Yemoja
Level 33
God Stats
2W - 2L
1,723 SR
Queue Stats
5W - 12L
1,331 Elo+
Party 4
Achilles
Achilles
Jetrox1234
Achilles
Level 45
God Stats
1W - 3L
1,500 SR
Queue Stats
66W - 88L
1,344 Elo+
Party 2
Mulan
Mulan
NoxAstros
Mulan
Level 39
God Stats
4W - 7L
1,485 SR
Queue Stats
4W - 7L
1,381 Elo+
Solo
Nemesis
Nemesis
TyrAnasaze
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,001 Elo+
Party 4
Kukulkan
Kukulkan
estrike334l
Kukulkan
Level 43
God Stats
4W - 6L
1,229 SR
Queue Stats
63W - 77L
1,418 Elo+
Party 2
Team Averages
Level 33
1,487 SR
1,295 Elo+

VS

Team Averages
Level 45
1,519 SR
1,431 Elo+
Sun Wukong
Sun Wukong
GONCHYYY
Sun Wukong
Level 85
God Stats
7W - 8L
1,384 SR
Queue Stats
227W - 226L
1,474 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Hmg02
Tsukuyomi
Level 40
God Stats
4W - 2L
1,749 SR
Queue Stats
54W - 80L
1,394 Elo+
Party 1
Zeus
Zeus
TylerTuBa
Zeus
Level 30
God Stats
3W - 1L
1,500 SR
Queue Stats
85W - 93L
1,411 Elo+
Party 1
Danzaburou
Danzaburou
Wizzay
Danzaburou
Level 46
God Stats
2W - 4L
1,487 SR
Queue Stats
81W - 97L
1,424 Elo+
Party 1
Cthulhu
Cthulhu
darthrhee
Cthulhu
Level 24
God Stats
16W - 11L
1,475 SR
Queue Stats
58W - 51L
1,453 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Acryd
Yemoja
9
0 / 3 / 1
6,191
442
1,815
10,599
6,327
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Achilles
Jetrox1234
Achilles
9
0 / 6 / 1
5,523
395
4,013
14,809
7,589
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Mulan
NoxAstros
Mulan
12
2 / 5 / 0
7,246
518
6,009
16,653
13,322
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Nemesis
TyrAnasaze
Nemesis
8
0 / 5 / 0
5,592
399
846
8,701
2,662
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
estrike334l
Kukulkan
13
2 / 6 / 0
6,992
499
5,278
9,895
3,624
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
GONCHYYY
Sun Wukong
14
1 / 0 / 4
8,278
591
5,477
6,771
5,896
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tsukuyomi
Hmg02
Tsukuyomi
16
11 / 2 / 5
9,126
652
11,279
12,106
4,273
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Zeus
14
7 / 1 / 3
9,175
655
14,041
6,966
2,182
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Danzaburou
Wizzay
Danzaburou
12
5 / 1 / 1
7,811
558
7,651
6,873
2,256
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
darthrhee
Cthulhu
12
1 / 0 / 8
7,852
561
8,087
7,734
6,254
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
46
4
Kills
25
25
Deaths
4
2
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Acryd
Yemoja
0
3
1
0.17
W
Sun Wukong
GONCHYYY
Sun Wukong
1
0
4
3
W
Tsukuyomi
Hmg02
Tsukuyomi
11
2
5
6.75
L
Achilles
Jetrox1234
Achilles
0
6
1
0.08
L
Mulan
NoxAstros
Mulan
2
5
0
0.4
W
Zeus
7
1
3
8.5
L
Nemesis
TyrAnasaze
Nemesis
0
5
0
0
W
Danzaburou
Wizzay
Danzaburou
5
1
1
5.5
W
Cthulhu
darthrhee
Cthulhu
1
0
8
5
L
Kukulkan
estrike334l
Kukulkan
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,961
Damage
46,535
60,657
Taken
40,450
33,524
Mitigated
20,861
12,357
Healing
16,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Acryd
Yemoja
1,815
471
4,093
2,155
10,599
6,327
0
4,435
6,164
10,240
0
W
Sun Wukong
GONCHYYY
Sun Wukong
5,477
1,312
0
974
6,771
5,896
53
0
6,366
0
55,395
W
Tsukuyomi
Hmg02
Tsukuyomi
11,279
4,112
0
7,021
12,106
4,273
268
1,449
10,358
0
66,888
L
Achilles
Jetrox1234
Achilles
4,013
1,004
0
1,822
14,809
7,589
0
6,595
8,214
0
20,478
L
Mulan
NoxAstros
Mulan
6,009
541
0
3,783
16,653
13,322
0
4,621
12,032
0
28,479
W
Zeus
14,041
753
0
1,922
6,966
2,182
1,454
2,467
4,424
65,127
1,243
L
Nemesis
TyrAnasaze
Nemesis
846
404
0
54
8,701
2,662
0
1,518
7,183
0
24,651
W
Danzaburou
Wizzay
Danzaburou
7,651
2,998
0
2,260
6,873
2,256
957
1,521
5,139
0
51,245
W
Cthulhu
darthrhee
Cthulhu
8,087
411
2,301
2,087
7,734
6,254
306
1,656
5,890
27,998
0
L
Kukulkan
estrike334l
Kukulkan
5,278
225
0
450
9,895
3,624
0
5,115
4,780
47,451
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,544
Gold Earned
42,242
223
Minions Killed
413
0
Camps Cleared
0
1,285,526
Distance Traveled
1,445,276
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
6,191
442
9
1
0
264,677
2
W
Sun Wukong
8,278
591
92
7
0
291,286
1
W
Tsukuyomi
9,126
652
101
7
0
333,211
0
L
Achilles
5,523
395
35
3
0
278,604
0
L
Mulan
7,246
518
39
3
0
267,779
0
W
Zeus
9,175
655
98
7
0
268,799
0
L
Nemesis
5,592
399
48
3
0
204,035
0
W
Danzaburou
7,811
558
87
6
0
245,483
0
W
Cthulhu
7,852
561
35
3
0
306,497
0
L
Kukulkan
6,992
499
92
7
0
270,431
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role