Player Matchup

Bacchus
Bacchus
Maquinotelol
Bacchus
Level 13
God Stats
7W - 9L
1,711 SR
Queue Stats
28W - 25L
1,636 Elo+
Party 2
Ne Zha
Ne Zha
estefano01
Ne Zha
Level 82
God Stats
3W - 2L
1,782 SR
Queue Stats
28W - 25L
1,636 Elo+
Party 2
Kukulkan
Kukulkan
ggggrth
Kukulkan
Level 31
God Stats
0W - 1L
1,727 SR
Queue Stats
6W - 9L
1,482 Elo+
Solo
Team Averages
Level 42
1,740 SR
1,584 Elo+

VS

Team Averages
Level 125
1,652 SR
1,514 Elo+
Nu Wa
Nu Wa
BlueDragonG
Nu Wa
Level 86
God Stats
56W - 41L
1,612 SR
Queue Stats
256W - 242L
1,514 Elo+
Solo
Chernobog
Chernobog
LetsVegasBaby
Chernobog
Level 142
God Stats
10W - 4L
1,722 SR
Queue Stats
136W - 136L
1,522 Elo+
Party 1
Sobek
Sobek
LionSin7_Escanor
Sobek
Level 148
God Stats
3W - 1L
1,622 SR
Queue Stats
152W - 155L
1,506 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Maquinotelol
Bacchus
16
3 / 3 / 4
9,141
831
5,855
12,299
15,267
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ne Zha
estefano01
Ne Zha
16
3 / 6 / 6
9,490
863
9,805
11,574
7,260
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
ggggrth
Kukulkan
15
3 / 6 / 3
9,257
842
8,752
8,428
2,649
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 3 / 8
10,765
979
9,655
7,742
2,735
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chernobog
LetsVegasBaby
Chernobog
16
7 / 3 / 8
10,846
986
13,362
9,481
3,316
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
3 / 3 / 9
9,642
877
5,438
12,648
13,281
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
40
9
Kills
15
15
Deaths
9
13
Assists
25
Player
Kills
Deaths
Assists
KDA
W
5
3
8
3
W
Chernobog
LetsVegasBaby
Chernobog
7
3
8
3.67
W
3
3
9
2.5
L
Bacchus
Maquinotelol
Bacchus
3
3
4
1.67
L
Ne Zha
estefano01
Ne Zha
3
6
6
1
L
Kukulkan
ggggrth
Kukulkan
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,412
Damage
28,455
32,301
Taken
29,871
25,176
Mitigated
19,332
4,477
Healing
3,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,655
3,058
0
589
7,742
2,735
229
4,740
2,872
41,243
0
W
Chernobog
LetsVegasBaby
Chernobog
13,362
9,078
0
0
9,481
3,316
1,057
2,836
6,315
0
34,987
W
5,438
485
0
2,831
12,648
13,281
0
5,792
5,968
14,360
1,395
L
Bacchus
Maquinotelol
Bacchus
5,855
611
0
1,456
12,299
15,267
364
5,990
6,159
12,402
771
L
Ne Zha
estefano01
Ne Zha
9,805
2,088
0
2,391
11,574
7,260
945
4,480
7,028
0
29,684
L
Kukulkan
ggggrth
Kukulkan
8,752
630
0
630
8,428
2,649
64
3,623
4,739
44,166
907

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,888
Gold Earned
31,253
128
Minions Killed
132
0
Camps Cleared
0
609,810
Distance Traveled
593,972
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,765
979
56
5
0
188,679
1
W
Chernobog
10,846
986
56
5
0
202,766
0
W
Sobek
9,642
877
20
2
0
202,527
0
L
Bacchus
9,141
831
14
1
0
231,476
0
L
Ne Zha
9,490
863
29
3
0
207,113
0
L
Kukulkan
9,257
842
85
8
0
171,221
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role