Player Matchup

Cerberus
Cerberus
Platinum II
 
Cerberus
Platinum II
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Danzaburou
Danzaburou
Silver I
Alls Barron x7x
Danzaburou
Silver I
Level 126
God Stats
1W - 1L
1,657 SR
Queue Stats
4W - 2L
1,592 MMR
Solo
Lancelot
Lancelot
Platinum IV
SamHostetter
Lancelot
Platinum IV
Level 157
God Stats
6W - 3L
1,711 SR
Queue Stats
362W - 343L
1,798 MMR
Party 2
Ne Zha
Ne Zha
Gold I
Ziyg
Ne Zha
Gold I
Level 122
God Stats
2W - 2L
1,500 SR
Queue Stats
68W - 71L
1,538 MMR
Party 1
Yu Huang
Yu Huang
Gold IV
iSmoke03
Yu Huang
Gold IV
Level 117
God Stats
18W - 25L
1,498 SR
Queue Stats
311W - 316L
1,331 MMR
Party 2
Team Averages
Gold I
Gold I
Average Tier
Level 130
1,573 SR
1,552 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 92
1,633 SR
1,553 MMR
Raijin
Raijin
Gold I
 
Raijin
Gold I
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xbalanque
Xbalanque
Gold IV
 
Xbalanque
Gold IV
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Silver I
MechaGcat
Athena
Silver I
Level 121
God Stats
2W - 2L
1,644 SR
Queue Stats
7W - 6L
1,639 MMR
Solo
Achilles
Achilles
Gold III
goldemusiala
Achilles
Gold III
Level 67
God Stats
10W - 4L
2,022 SR
Queue Stats
80W - 83L
1,580 MMR
Solo
Hun Batz
Hun Batz
Bronze III
wheresmyvape
Hun Batz
Bronze III
Level 128
God Stats
5W - 3L
1,500 SR
Queue Stats
20W - 25L
1,546 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
12
4 / 0 / 2
7,097
710
6,143
6,776
4,908
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 7.5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 15s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Danzaburou
Alls Barron x7x
Danzaburou
10
0 / 2 / 3
5,722
572
3,359
7,060
2,415
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Lancelot
SamHostetter
Lancelot
12
7 / 1 / 2
6,531
653
5,518
7,714
2,894
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ne Zha
Ziyg
Ne Zha
9
2 / 3 / 4
4,988
499
4,341
6,826
4,791
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Yu Huang
iSmoke03
Yu Huang
11
2 / 1 / 2
6,354
635
4,591
3,239
1,019
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
ThanatosFreyaAnhurMedusaBastet

VS

Bans
CthulhuThorKing ArthurArachneAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
11
3 / 2 / 1
6,197
620
2,841
5,804
1,583
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
 
Xbalanque
11
0 / 2 / 3
5,443
544
4,723
7,415
2,252
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Bow

Short Bow

+15%
Attack Speed

Athena
MechaGcat
Athena
9
3 / 3 / 2
5,849
585
3,017
9,536
5,441
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Achilles
goldemusiala
Achilles
8
0 / 4 / 0
4,536
454
2,057
7,221
3,695
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Heavy Mace

Heavy Mace

+30
Physical Power

Hun Batz
wheresmyvape
Hun Batz
10
1 / 4 / 0
5,133
513
2,366
7,848
2,017
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
13
15
Kills
7
7
Deaths
15
13
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
4
0
2
5
L
Raijin
 
Raijin
3
2
1
1.75
L
Xbalanque
 
Xbalanque
0
2
3
0.75
W
Danzaburou
Alls Barron x7x
Danzaburou
0
2
3
0.75
L
Athena
MechaGcat
Athena
3
3
2
1.33
W
Lancelot
SamHostetter
Lancelot
7
1
2
8
W
Ne Zha
Ziyg
Ne Zha
2
3
4
1.33
L
Achilles
goldemusiala
Achilles
0
4
0
0
W
Yu Huang
iSmoke03
Yu Huang
2
1
2
3
L
Hun Batz
wheresmyvape
Hun Batz
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,952
Damage
15,004
31,615
Taken
37,824
16,027
Mitigated
14,988
11,903
Healing
11,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
6,143
319
0
3,006
6,776
4,908
0
343
6,433
38,360
3,526
L
Raijin
 
Raijin
2,841
447
0
1,694
5,804
1,583
0
2,149
3,481
38,196
0
L
Xbalanque
 
Xbalanque
4,723
2,454
0
4,217
7,415
2,252
0
0
7,415
0
38,575
W
Danzaburou
Alls Barron x7x
Danzaburou
3,359
1,536
0
2,947
7,060
2,415
0
912
6,148
0
37,122
L
Athena
MechaGcat
Athena
3,017
889
0
1,798
9,536
5,441
0
1,345
8,019
10,140
0
W
Lancelot
SamHostetter
Lancelot
5,518
741
0
2,968
7,714
2,894
0
748
6,966
0
44,046
W
Ne Zha
Ziyg
Ne Zha
4,341
1,225
0
1,972
6,826
4,791
0
2,535
4,291
0
17,437
L
Achilles
goldemusiala
Achilles
2,057
159
0
1,237
7,221
3,695
0
3,477
3,250
0
20,434
W
Yu Huang
iSmoke03
Yu Huang
4,591
132
0
1,010
3,239
1,019
0
1,320
1,919
43,475
464
L
Hun Batz
wheresmyvape
Hun Batz
2,366
201
0
2,568
7,848
2,017
0
2,528
5,067
0
36,277

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,692
Gold Earned
27,158
374
Minions Killed
277
0
Camps Cleared
0
1,081,039
Distance Traveled
949,830
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
7,097
710
105
11
0
202,700
0
L
Raijin
6,197
620
90
9
0
182,804
2
L
Xbalanque
5,443
544
72
7
0
177,065
2
W
Danzaburou
5,722
572
83
8
0
195,281
0
L
Athena
5,849
585
6
1
0
204,731
1
W
Lancelot
6,531
653
67
7
0
254,536
0
W
Ne Zha
4,988
499
17
2
0
238,614
0
L
Achilles
4,536
454
37
4
0
164,163
0
W
Yu Huang
6,354
635
102
10
0
189,908
0
L
Hun Batz
5,133
513
72
7
0
221,067
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role