Player Matchup

Maui
Maui
 
Maui
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nut
Nut
GodSasori
Nut
Level 7
God Stats
7W - 4L
1,462 SR
Queue Stats
32W - 34L
1,377 Elo+
Party 1
Bastet
Bastet
adckirby
Bastet
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 41L
1,383 Elo+
Party 1
Scylla
Scylla
cherrynim
Scylla
Level 62
God Stats
63W - 50L
1,479 SR
Queue Stats
138W - 137L
1,374 Elo+
Solo
Hades
Hades
xRedemptionx627
Hades
Level 116
God Stats
7W - 3L
1,571 SR
Queue Stats
24W - 21L
1,466 Elo+
Party 1
Team Averages
Level 72
1,502 SR
1,420 Elo+

VS

Team Averages
Level 87
1,567 SR
1,483 Elo+
Cthulhu
Cthulhu
Dopekins
Cthulhu
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
78W - 82L
1,482 Elo+
Solo
Fenrir
Fenrir
ItIsMoez
Fenrir
Level 106
God Stats
7W - 5L
1,730 SR
Queue Stats
17W - 8L
1,686 Elo+
Solo
Kukulkan
Kukulkan
Merri Wanna
Kukulkan
Level 46
God Stats
71W - 63L
1,489 SR
Queue Stats
97W - 110L
1,390 Elo+
Solo
Arachne
Arachne
Rackgny
Arachne
Level 56
God Stats
55W - 53L
1,452 SR
Queue Stats
69W - 77L
1,391 Elo+
Solo
Ao Kuang
Ao Kuang
SSJGOHAN954
Ao Kuang
Level 157
God Stats
12W - 9L
1,662 SR
Queue Stats
160W - 168L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
12
1 / 0 / 11
6,737
1,347
1,727
3,288
1,969
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
7 / 0 / 7
7,317
1,463
6,690
3,808
1,197
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bastet
adckirby
Bastet
11
4 / 1 / 8
6,748
1,350
5,781
5,354
1,580
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Scylla
cherrynim
Scylla
11
0 / 0 / 12
6,147
1,229
3,399
1,166
354
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

11
4 / 1 / 11
6,742
1,348
7,734
3,972
1,809
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Team 1 Tickets

427

VS

Team 2 Tickets

308

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Dopekins
Cthulhu
10
0 / 3 / 2
5,592
1,118
4,752
7,420
5,778
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Fenrir
ItIsMoez
Fenrir
10
1 / 1 / 0
5,727
1,145
2,131
5,846
2,338
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Kukulkan
Merri Wanna
Kukulkan
9
0 / 1 / 1
5,048
1,010
287
997
216
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Arachne
Rackgny
Arachne
9
0 / 5 / 1
5,287
1,057
3,312
6,875
2,944
Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Ao Kuang
SSJGOHAN954
Ao Kuang
10
1 / 6 / 1
5,715
1,143
4,684
8,525
3,743
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
7
16
Kills
2
2
Deaths
16
49
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Maui
 
Maui
1
0
11
6.5
L
Cthulhu
Dopekins
Cthulhu
0
3
2
0.33
W
7
0
7
10.5
L
Fenrir
ItIsMoez
Fenrir
1
1
0
1
L
Kukulkan
Merri Wanna
Kukulkan
0
1
1
0.5
L
Arachne
Rackgny
Arachne
0
5
1
0.1
L
Ao Kuang
SSJGOHAN954
Ao Kuang
1
6
1
0.25
W
Bastet
adckirby
Bastet
4
1
8
8
W
Scylla
cherrynim
Scylla
0
0
12
6
W
4
1
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,331
Damage
15,166
17,588
Taken
29,663
6,909
Mitigated
15,019
6,557
Healing
2,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maui
 
Maui
1,727
393
0
1,639
3,288
1,969
0
1,337
1,777
6,431
0
L
Cthulhu
Dopekins
Cthulhu
4,752
224
0
324
7,420
5,778
0
3,264
4,156
11,936
0
W
6,690
4,399
0
1,237
3,808
1,197
0
2,221
1,404
0
16,274
L
Fenrir
ItIsMoez
Fenrir
2,131
499
0
200
5,846
2,338
0
2,714
3,132
0
9,799
L
Kukulkan
Merri Wanna
Kukulkan
287
49
0
0
997
216
0
719
278
466
0
L
Arachne
Rackgny
Arachne
3,312
2,472
0
449
6,875
2,944
0
3,023
3,852
0
5,373
L
Ao Kuang
SSJGOHAN954
Ao Kuang
4,684
1,560
43
1,362
8,525
3,743
0
3,140
5,385
16,383
0
W
Bastet
adckirby
Bastet
5,781
1,488
0
699
5,354
1,580
0
2,477
2,585
0
11,235
W
Scylla
cherrynim
Scylla
3,399
462
0
500
1,166
354
0
796
337
12,862
0
W
7,734
941
489
1,993
3,972
1,809
0
2,178
1,582
15,549
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,691
Gold Earned
27,369
90
Minions Killed
56
5
Camps Cleared
3
507,771
Distance Traveled
361,096
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
6,737
1,347
10
2
0
110,985
0
L
Cthulhu
5,592
1,118
20
4
0
92,403
0
W
Nut
7,317
1,463
19
4
1
90,056
0
L
Fenrir
5,727
1,145
12
2
1
96,512
0
L
Kukulkan
5,048
1,010
1
0
0
6,877
0
L
Arachne
5,287
1,057
4
1
2
92,639
0
L
Ao Kuang
5,715
1,143
19
4
0
72,665
0
W
Bastet
6,748
1,350
13
3
2
115,062
0
W
Scylla
6,147
1,229
28
6
2
96,484
0
W
Hades
6,742
1,348
20
4
0
95,184
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role