Player Matchup

Charon
Charon
Ashmiellos
Charon
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 21L
1,483 Elo+
Solo
Ne Zha
Ne Zha
Loukiiz
Ne Zha
Level 129
God Stats
2W - 1L
1,500 SR
Queue Stats
85W - 64L
1,554 Elo+
Solo
Ymir
Ymir
Phereal-_-
Ymir
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 32L
1,485 Elo+
Solo
Nemesis
Nemesis
Salinauh
Nemesis
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,651 Elo+
Party 2
Arachne
Arachne
jolol39
Arachne
Level 15
God Stats
1W - 0L
1,377 SR
Queue Stats
3W - 2L
1,557 Elo+
Party 2
Team Averages
Level 57
1,475 SR
1,546 Elo+

VS

Team Averages
Level 84
1,587 SR
1,491 Elo+
Ymir
Ymir
Ivy2438884
Ymir
Level 107
God Stats
3W - 3L
1,572 SR
Queue Stats
166W - 144L
1,488 Elo+
Solo
Raijin
Raijin
Nick980818
Raijin
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 36L
1,520 Elo+
Solo
Discordia
Discordia
Samsea7389
Discordia
Level 25
God Stats
2W - 3L
1,500 SR
Queue Stats
120W - 188L
1,426 Elo+
Solo
Nox
Nox
heterolad
Nox
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 46L
1,522 Elo+
Party 1
Nu Wa
Nu Wa
yuhmister
Nu Wa
Level 88
God Stats
3W - 1L
1,864 SR
Queue Stats
45W - 41L
1,497 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Ashmiellos
Charon
15
2 / 2 / 12
8,494
849
12,959
9,038
7,628
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ne Zha
Loukiiz
Ne Zha
16
4 / 2 / 8
8,522
852
12,710
10,600
10,561
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ancile

Ancile

+45
Magical Protection
+200
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Mace

Mace

+10
Physical Power

16
6 / 3 / 8
9,374
937
6,985
10,395
11,032
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nemesis
Salinauh
Nemesis
14
3 / 4 / 8
8,046
805
5,178
7,373
3,338
Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Arachne
jolol39
Arachne
13
2 / 3 / 3
7,525
753
1,946
6,855
2,990
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 9
7,853
785
5,771
14,307
14,827
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Raijin
Nick980818
Raijin
14
5 / 2 / 6
8,949
895
9,851
8,825
3,357
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Discordia
Samsea7389
Discordia
16
4 / 1 / 10
9,132
913
12,053
8,593
3,098
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
3 / 5 / 6
8,324
832
4,221
7,947
2,876
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Nu Wa
yuhmister
Nu Wa
12
1 / 5 / 6
7,550
755
6,429
7,060
2,439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
51
17
Kills
14
14
Deaths
17
39
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Charon
Ashmiellos
Charon
2
2
12
4
L
1
4
9
1.38
W
Ne Zha
Loukiiz
Ne Zha
4
2
8
4
L
Raijin
Nick980818
Raijin
5
2
6
4
W
6
3
8
3.33
W
Nemesis
Salinauh
Nemesis
3
4
8
1.75
L
Discordia
Samsea7389
Discordia
4
1
10
9
L
3
5
6
1.2
W
Arachne
jolol39
Arachne
2
3
3
1.17
L
Nu Wa
yuhmister
Nu Wa
1
5
6
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,778
Damage
38,325
44,261
Taken
46,732
35,549
Mitigated
26,597
9,843
Healing
11,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
Ashmiellos
Charon
12,959
1,189
0
492
9,038
7,628
0
8,001
1,037
24,564
630
L
5,771
482
821
2,207
14,307
14,827
0
6,001
7,619
12,124
135
W
Ne Zha
Loukiiz
Ne Zha
12,710
1,678
1,380
3,136
10,600
10,561
0
7,628
2,972
0
28,619
L
Raijin
Nick980818
Raijin
9,851
652
934
2,275
8,825
3,357
0
3,320
5,258
20,323
713
W
6,985
894
754
1,848
10,395
11,032
0
8,763
1,632
20,276
57
W
Nemesis
Salinauh
Nemesis
5,178
2,627
719
1,276
7,373
3,338
0
7,112
261
0
8,599
L
Discordia
Samsea7389
Discordia
12,053
907
673
1,975
8,593
3,098
168
1,949
6,340
24,251
0
L
4,221
349
1,046
889
7,947
2,876
378
3,617
4,078
13,087
766
W
Arachne
jolol39
Arachne
1,946
1,808
0
238
6,855
2,990
0
6,337
518
0
5,072
L
Nu Wa
yuhmister
Nu Wa
6,429
1,361
303
203
7,060
2,439
532
3,186
3,618
17,829
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,961
Gold Earned
41,808
103
Minions Killed
141
0
Camps Cleared
0
952,485
Distance Traveled
895,026
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
8,494
849
33
3
0
188,993
0
L
Ymir
7,853
785
16
2
0
165,937
0
W
Ne Zha
8,522
852
19
2
0
210,511
0
L
Raijin
8,949
895
30
3
0
196,441
0
W
Ymir
9,374
937
39
4
0
165,331
0
W
Nemesis
8,046
805
4
0
0
170,179
0
L
Discordia
9,132
913
31
3
0
202,763
0
L
Nox
8,324
832
34
3
0
180,455
0
W
Arachne
7,525
753
8
1
0
217,471
0
L
Nu Wa
7,550
755
30
3
0
149,430
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role