Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
LuminousWarrior
Sylvanus
Level 157
God Stats
4W - 1L
1,720 SR
Queue Stats
32W - 29L
1,517 Elo+
Solo
Da Ji
Da Ji
SailorHole
Da Ji
Level 131
God Stats
13W - 12L
1,492 SR
Queue Stats
105W - 68L
1,565 Elo+
Solo
Danzaburou
Danzaburou
TLxGKroos
Danzaburou
Level 68
God Stats
22W - 24L
1,486 SR
Queue Stats
290W - 330L
1,416 Elo+
Solo
Ah Puch
Ah Puch
TobuEpic
Ah Puch
Level 106
God Stats
1W - 3L
1,182 SR
Queue Stats
25W - 20L
1,167 Elo+
Solo
Team Averages
Level 104
1,476 SR
1,433 Elo+

VS

Team Averages
Level 103
1,484 SR
1,461 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
BeigeUmbrella47
Jormungandr
Level 69
God Stats
16W - 17L
1,568 SR
Queue Stats
351W - 348L
1,456 Elo+
Solo
Poseidon
Poseidon
I_ball_everyday2
Poseidon
Level 114
God Stats
1W - 2L
1,535 SR
Queue Stats
188W - 180L
1,435 Elo+
Solo
Fenrir
Fenrir
Toxicturtle6619
Fenrir
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
147W - 132L
1,484 Elo+
Solo
Cernunnos
Cernunnos
kk4y
Cernunnos
Level 66
God Stats
1W - 3L
1,316 SR
Queue Stats
217W - 222L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
11
3 / 2 / 7
6,700
515
5,828
9,120
5,282
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sylvanus
11
5 / 4 / 8
7,283
560
5,229
14,249
10,606
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Da Ji
12
6 / 1 / 5
7,286
560
7,954
10,952
3,676
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Danzaburou
TLxGKroos
Danzaburou
13
6 / 1 / 7
7,696
592
10,198
9,007
3,205
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Puch
TobuEpic
Ah Puch
12
3 / 0 / 6
7,646
588
5,202
4,558
1,438
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
10
2 / 2 / 3
6,297
484
6,491
10,586
7,563
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Jormungandr
BeigeUmbrella47
Jormungandr
10
2 / 4 / 1
6,311
485
6,995
10,193
5,539
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
3 / 5 / 1
6,576
506
5,938
7,902
1,719
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
0 / 5 / 1
5,051
389
3,063
7,448
2,461
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cernunnos
kk4y
Cernunnos
8
0 / 7 / 2
5,201
400
3,562
9,259
2,369
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
15
23
Kills
7
8
Deaths
23
33
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
3
2
7
3.25
L
Cthulhu
 
Cthulhu
2
2
3
1.75
L
Jormungandr
BeigeUmbrella47
Jormungandr
2
4
1
0.63
L
3
5
1
0.7
W
Sylvanus
5
4
8
2.25
W
Da Ji
6
1
5
8.5
W
Danzaburou
TLxGKroos
Danzaburou
6
1
7
9.5
W
Ah Puch
TobuEpic
Ah Puch
3
0
6
6
L
0
5
1
0.1
L
Cernunnos
kk4y
Cernunnos
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,411
Damage
26,049
47,886
Taken
45,388
24,207
Mitigated
19,651
18,762
Healing
5,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
5,828
652
0
2,069
9,120
5,282
174
3,826
5,188
0
29,735
L
Cthulhu
 
Cthulhu
6,491
31
50
350
10,586
7,563
0
2,777
7,809
28,068
0
L
Jormungandr
BeigeUmbrella47
Jormungandr
6,995
1,024
0
1,950
10,193
5,539
306
1,283
8,910
33,331
1,371
L
5,938
657
0
1,187
7,902
1,719
399
2,606
5,296
35,186
4,540
W
Sylvanus
5,229
2,004
2,388
3,806
14,249
10,606
81
4,020
9,709
21,287
0
W
Da Ji
7,954
1,803
0
3,995
10,952
3,676
570
3,863
7,049
0
42,161
W
Danzaburou
TLxGKroos
Danzaburou
10,198
3,550
0
4,716
9,007
3,205
518
5,003
3,526
0
54,374
W
Ah Puch
TobuEpic
Ah Puch
5,202
336
0
1,788
4,558
1,438
0
1,348
3,160
40,405
839
L
3,063
790
0
915
7,448
2,461
0
1,409
6,039
0
21,287
L
Cernunnos
kk4y
Cernunnos
3,562
2,085
0
1,031
9,259
2,369
217
2,325
6,934
0
23,588

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,611
Gold Earned
29,436
319
Minions Killed
278
0
Camps Cleared
0
1,184,074
Distance Traveled
1,155,034
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
6,700
515
53
4
0
236,388
1
L
Cthulhu
6,297
484
65
5
0
272,984
0
L
Jormungandr
6,311
485
51
4
0
231,102
0
L
Poseidon
6,576
506
76
6
0
223,353
3
W
Sylvanus
7,283
560
17
1
0
212,961
2
W
Da Ji
7,286
560
66
5
0
280,487
0
W
Danzaburou
7,696
592
91
7
0
207,340
0
W
Ah Puch
7,646
588
92
7
0
246,898
0
L
Fenrir
5,051
389
36
3
0
201,296
0
L
Cernunnos
5,201
400
50
4
0
226,299
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role