Player Matchup

Thoth
Thoth
 
Thoth
Level 252
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
Gkillsblast1
Cerberus
Level 69
God Stats
4W - 0L
1,500 SR
Queue Stats
63W - 63L
1,506 Elo+
Party 1
Erlang Shen
Erlang Shen
Legendz67
Erlang Shen
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
328W - 364L
1,480 Elo+
Party 1
Bastet
Bastet
YaBoiKyle96
Bastet
Level 133
God Stats
7W - 5L
1,513 SR
Queue Stats
198W - 260L
1,509 Elo+
Party 2
Skadi
Skadi
snowv
Skadi
Level 127
God Stats
4W - 4L
1,614 SR
Queue Stats
254W - 215L
1,556 Elo+
Party 1
Team Averages
Level 133
1,526 SR
1,510 Elo+

VS

Team Averages
Level 127
1,438 SR
1,524 Elo+
Loki
Loki
 
Loki
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
I GV Logic I
Xing Tian
Level 88
God Stats
1W - 4L
1,347 SR
Queue Stats
291W - 278L
1,568 Elo+
Solo
Horus
Horus
Lil Gecko8763
Horus
Level 108
God Stats
2W - 8L
1,547 SR
Queue Stats
167W - 189L
1,482 Elo+
Solo
Merlin
Merlin
Yandere_Pineappl
Merlin
Level 208
God Stats
1W - 7L
1,298 SR
Queue Stats
695W - 673L
1,511 Elo+
Solo
Anhur
Anhur
Zunkz
Anhur
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 31L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
15
2 / 2 / 3
8,366
558
6,744
5,218
1,604
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cerberus
Gkillsblast1
Cerberus
12
3 / 0 / 9
8,360
557
8,317
16,357
13,829
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Erlang Shen
Legendz67
Erlang Shen
12
1 / 6 / 3
7,135
476
3,440
13,683
9,281
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Bastet
14
4 / 1 / 5
7,687
512
4,965
10,303
3,565
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Skadi
snowv
Skadi
15
7 / 2 / 3
9,053
604
11,684
8,454
2,377
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
14
2 / 2 / 2
7,408
494
3,523
8,559
2,871
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Xing Tian
I GV Logic I
Xing Tian
15
6 / 0 / 2
8,859
591
12,969
12,741
9,748
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

11
0 / 6 / 4
6,618
441
5,524
15,198
11,270
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
1 / 5 / 1
7,137
476
5,527
9,020
2,169
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
Zunkz
Anhur
14
2 / 4 / 1
8,241
549
4,945
11,402
3,747
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
21
17
Kills
11
11
Deaths
17
23
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
2
2
3
1.75
L
Loki
 
Loki
2
2
2
1.5
W
Cerberus
Gkillsblast1
Cerberus
3
0
9
7.5
L
Xing Tian
I GV Logic I
Xing Tian
6
0
2
7
W
Erlang Shen
Legendz67
Erlang Shen
1
6
3
0.42
L
0
6
4
0.33
W
Bastet
4
1
5
6.5
L
1
5
1
0.3
L
Anhur
Zunkz
Anhur
2
4
1
0.63
W
Skadi
snowv
Skadi
7
2
3
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,150
Damage
32,488
54,015
Taken
56,920
30,656
Mitigated
29,805
16,969
Healing
20,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
6,744
327
0
676
5,218
1,604
0
2,680
2,084
65,879
604
L
Loki
 
Loki
3,523
706
0
4,794
8,559
2,871
0
1,514
7,045
0
62,691
W
Cerberus
Gkillsblast1
Cerberus
8,317
621
0
5,024
16,357
13,829
0
3,487
12,473
37,919
0
L
Xing Tian
I GV Logic I
Xing Tian
12,969
759
0
4,988
12,741
9,748
0
1,683
11,058
49,076
4,775
W
Erlang Shen
Legendz67
Erlang Shen
3,440
1,543
0
3,494
13,683
9,281
0
7,365
5,581
0
33,307
L
5,524
2,429
734
2,873
15,198
11,270
12
5,185
10,013
0
18,779
W
Bastet
4,965
1,168
0
6,775
10,303
3,565
0
1,676
8,483
0
57,162
L
5,527
148
0
1,995
9,020
2,169
0
5,489
3,531
44,786
1,079
L
Anhur
Zunkz
Anhur
4,945
2,350
0
4,714
11,402
3,747
0
1,251
10,151
0
59,713
W
Skadi
snowv
Skadi
11,684
5,101
0
1,000
8,454
2,377
28
1,290
7,119
0
74,869

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,601
Gold Earned
38,263
440
Minions Killed
382
0
Camps Cleared
0
1,540,233
Distance Traveled
1,508,285
5
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
8,366
558
122
8
0
285,059
3
L
Loki
7,408
494
104
7
0
343,354
3
W
Cerberus
8,360
557
63
4
0
323,302
0
L
Xing Tian
8,859
591
73
5
0
295,694
2
W
Erlang Shen
7,135
476
60
4
0
286,169
0
L
Horus
6,618
441
26
2
0
312,501
6
W
Bastet
7,687
512
83
6
0
357,975
2
L
Merlin
7,137
476
78
5
0
270,658
0
L
Anhur
8,241
549
101
7
0
286,078
4
W
Skadi
9,053
604
112
7
0
287,728
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role