Player Matchup

Ra
Ra
CobraSL
Ra
Level 141
God Stats
2W - 4L
1,629 SR
Queue Stats
55W - 54L
1,581 Elo+
Party 1
Cerberus
Cerberus
Jcolesmazda
Cerberus
Level 72
God Stats
61W - 44L
1,605 SR
Queue Stats
341W - 307L
1,540 Elo+
Solo
Surtr
Surtr
thatmanb
Surtr
Level 124
God Stats
12W - 6L
1,785 SR
Queue Stats
41W - 41L
1,600 Elo+
Party 1
Team Averages
Level 112
1,673 SR
1,574 Elo+

VS

Team Averages
Level 79
1,485 SR
1,594 Elo+
Ix Chel
Ix Chel
AbdominUs_Prime
Ix Chel
Level 68
God Stats
2W - 0L
1,500 SR
Queue Stats
29W - 33L
1,545 Elo+
Party 2
Cerberus
Cerberus
DYNAMICDOMINO0
Cerberus
Level 107
God Stats
3W - 1L
1,175 SR
Queue Stats
138W - 127L
1,576 Elo+
Party 2
Neith
Neith
Kadsteer
Neith
Level 61
God Stats
1W - 1L
1,779 SR
Queue Stats
24W - 19L
1,662 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 0
6,181
1,030
4,486
3,183
894
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cerberus
Jcolesmazda
Cerberus
8
0 / 3 / 1
4,898
816
3,050
6,578
3,934
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Surtr
thatmanb
Surtr
9
0 / 3 / 1
5,058
843
4,005
6,630
2,846
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 5
5,886
981
2,871
2,797
833
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
9
1 / 1 / 6
5,386
898
3,280
6,531
3,373
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Neith
Kadsteer
Neith
11
4 / 0 / 3
6,257
1,043
6,267
5,299
1,589
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
21
1
Kills
7
7
Deaths
1
2
Assists
14
Player
Kills
Deaths
Assists
KDA
W
2
0
5
4.5
L
1
1
0
1
W
Cerberus
1
1
6
4
L
Cerberus
Jcolesmazda
Cerberus
0
3
1
0.17
W
Neith
Kadsteer
Neith
4
0
3
5.5
L
Surtr
thatmanb
Surtr
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,541
Damage
12,418
16,391
Taken
14,627
7,674
Mitigated
5,795
4,316
Healing
4,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,871
311
106
1,424
2,797
833
35
1,130
1,663
20,080
0
L
4,486
617
657
928
3,183
894
0
1,115
1,998
26,155
0
W
Cerberus
3,280
146
0
1,115
6,531
3,373
0
3,800
2,711
6,845
384
L
Cerberus
Jcolesmazda
Cerberus
3,050
518
0
1,982
6,578
3,934
0
2,037
4,361
6,609
606
W
Neith
Kadsteer
Neith
6,267
2,107
0
1,518
5,299
1,589
0
2,599
2,651
0
23,808
L
Surtr
thatmanb
Surtr
4,005
1,509
0
749
6,630
2,846
0
2,449
4,112
493
14,491

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,137
Gold Earned
17,529
95
Minions Killed
99
0
Camps Cleared
0
363,016
Distance Traveled
380,638
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
5,886
981
43
7
0
126,677
0
L
Ra
6,181
1,030
57
10
0
132,614
0
W
Cerberus
5,386
898
12
2
0
127,312
0
L
Cerberus
4,898
816
23
4
0
107,906
0
W
Neith
6,257
1,043
44
7
0
126,649
0
L
Surtr
5,058
843
15
3
0
122,496
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role