Player Matchup

Izanami
Izanami
Budstache55
Izanami
Level 125
God Stats
12W - 6L
1,617 SR
Queue Stats
41W - 36L
1,471 Elo+
Solo
Achilles
Achilles
micah0903
Achilles
Level 132
God Stats
1W - 3L
1,149 SR
Queue Stats
2W - 7L
1,049 Elo+
Party 1
Hades
Hades
xDsauvage
Hades
Level 87
God Stats
6W - 6L
1,406 SR
Queue Stats
167W - 166L
1,362 Elo+
Party 1
Team Averages
Level 115
1,391 SR
1,294 Elo+

VS

Team Averages
Level 58
1,632 SR
1,397 Elo+
Ravana
Ravana
Spartan 7829
Ravana
Level 61
God Stats
22W - 17L
1,685 SR
Queue Stats
114W - 120L
1,487 Elo+
Solo
Charon
Charon
TheYeetin4tR
Charon
Level 65
God Stats
2W - 4L
1,445 SR
Queue Stats
41W - 77L
1,242 Elo+
Solo
Ao Kuang
Ao Kuang
healsans
Ao Kuang
Level 48
God Stats
1W - 1L
1,767 SR
Queue Stats
166W - 130L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Budstache55
Izanami
16
1 / 2 / 7
9,987
832
10,093
8,412
3,077
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Achilles
micah0903
Achilles
18
4 / 1 / 4
10,552
879
11,298
11,308
12,942
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hades
xDsauvage
Hades
16
3 / 1 / 4
9,366
781
8,128
7,011
3,459
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
16
2 / 2 / 1
9,778
815
8,441
10,917
7,200
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Charon
15
1 / 2 / 3
8,757
730
7,673
12,474
12,706
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Ao Kuang
healsans
Ao Kuang
15
1 / 4 / 3
8,960
747
4,908
10,895
4,635
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
11
8
Kills
4
4
Deaths
8
15
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Izanami
Budstache55
Izanami
1
2
7
2.25
L
Ravana
2
2
1
1.25
L
Charon
1
2
3
1.25
L
Ao Kuang
healsans
Ao Kuang
1
4
3
0.63
W
Achilles
micah0903
Achilles
4
1
4
6
W
Hades
xDsauvage
Hades
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,519
Damage
21,022
26,731
Taken
34,286
19,478
Mitigated
24,541
8,955
Healing
8,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Budstache55
Izanami
10,093
6,770
452
2,577
8,412
3,077
0
3,668
4,744
0
56,588
L
Ravana
8,441
1,461
0
2,926
10,917
7,200
0
2,317
8,182
0
45,060
L
Charon
7,673
884
0
2,190
12,474
12,706
0
3,361
8,762
21,976
2,392
L
Ao Kuang
healsans
Ao Kuang
4,908
1,226
0
3,093
10,895
4,635
0
3,462
7,109
17,167
621
W
Achilles
micah0903
Achilles
11,298
1,866
0
3,136
11,308
12,942
0
3,646
7,662
6,960
30,258
W
Hades
xDsauvage
Hades
8,128
520
331
2,459
7,011
3,459
136
4,156
2,855
16,037
408

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,905
Gold Earned
27,495
166
Minions Killed
131
0
Camps Cleared
0
674,171
Distance Traveled
699,569
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,987
832
81
7
0
221,907
1
L
Ravana
9,778
815
76
6
0
255,956
0
L
Charon
8,757
730
26
2
0
221,184
0
L
Ao Kuang
8,960
747
29
2
0
222,429
0
W
Achilles
10,552
879
58
5
0
247,062
0
W
Hades
9,366
781
27
2
0
205,202
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role