Player Matchup

Chaac
Chaac
 
Chaac
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nut
Nut
CrainalNerve7
Nut
Level 109
God Stats
7W - 4L
1,467 SR
Queue Stats
692W - 685L
1,461 Elo+
Solo
Kukulkan
Kukulkan
Dwindle7
Kukulkan
Level 69
God Stats
12W - 10L
1,487 SR
Queue Stats
373W - 353L
1,536 Elo+
Solo
Ix Chel
Ix Chel
Karuna Kazuma
Ix Chel
Level 159
God Stats
1W - 1L
1,296 SR
Queue Stats
16W - 16L
1,398 Elo+
Solo
Artemis
Artemis
ThavettBane
Artemis
Level 89
God Stats
11W - 8L
1,567 SR
Queue Stats
646W - 612L
1,545 Elo+
Solo
Team Averages
Level 96
1,463 SR
1,488 Elo+

VS

Team Averages
Level 98
1,501 SR
1,416 Elo+
Bellona
Bellona
LuckyWezl
Bellona
Level 126
God Stats
2W - 3L
1,454 SR
Queue Stats
367W - 383L
1,456 Elo+
Solo
Thoth
Thoth
PabloTorres10
Thoth
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,282 Elo+
Party 1
Ix Chel
Ix Chel
RtorresVale
Ix Chel
Level 126
God Stats
1W - 2L
1,720 SR
Queue Stats
56W - 79L
1,431 Elo+
Party 1
Nike
Nike
Superploop
Nike
Level 130
God Stats
1W - 4L
1,332 SR
Queue Stats
189W - 203L
1,519 Elo+
Solo
Ishtar
Ishtar
amstramBAM
Ishtar
Level 84
God Stats
1W - 4L
1,500 SR
Queue Stats
257W - 267L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
17
7 / 4 / 17
10,329
939
15,677
15,810
20,096
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
4 / 4 / 11
8,821
802
6,798
8,259
3,041
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Kukulkan
Dwindle7
Kukulkan
16
6 / 2 / 9
10,056
914
14,816
6,043
2,572
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ix Chel
16
1 / 2 / 18
9,790
890
8,364
8,895
3,492
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Artemis
ThavettBane
Artemis
16
10 / 2 / 13
10,121
920
14,877
8,586
3,594
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
LuckyWezl
Bellona
15
7 / 5 / 4
9,551
868
10,595
15,829
17,079
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

12
0 / 7 / 0
6,944
631
1,736
8,937
2,675
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ix Chel
RtorresVale
Ix Chel
14
0 / 5 / 7
7,843
713
5,478
10,742
3,888
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

15
6 / 4 / 6
9,190
835
15,958
19,621
15,495
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ishtar
amstramBAM
Ishtar
13
1 / 7 / 5
7,597
691
5,996
10,845
4,039
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
36
28
Kills
14
14
Deaths
28
68
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
7
4
17
3.88
W
4
4
11
2.38
W
Kukulkan
Dwindle7
Kukulkan
6
2
9
5.25
W
Ix Chel
1
2
18
5
L
Bellona
LuckyWezl
Bellona
7
5
4
1.8
L
0
7
0
0
L
Ix Chel
RtorresVale
Ix Chel
0
5
7
0.7
L
6
4
6
2.25
W
Artemis
ThavettBane
Artemis
10
2
13
8.25
L
Ishtar
amstramBAM
Ishtar
1
7
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,532
Damage
39,763
47,593
Taken
65,974
32,795
Mitigated
43,176
15,477
Healing
16,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
15,677
1,475
1,143
4,641
15,810
20,096
0
4,701
10,806
0
33,040
W
6,798
3,028
572
1,480
8,259
3,041
756
1,333
6,760
0
10,560
W
Kukulkan
Dwindle7
Kukulkan
14,816
1,710
1,015
556
6,043
2,572
631
485
5,515
26,367
909
W
Ix Chel
8,364
1,340
2,453
2,375
8,895
3,492
320
1,570
7,188
20,270
422
L
Bellona
LuckyWezl
Bellona
10,595
3,666
967
4,201
15,829
17,079
0
6,140
9,689
0
15,839
L
1,736
314
36
500
8,937
2,675
0
2,533
6,404
7,623
0
L
Ix Chel
RtorresVale
Ix Chel
5,478
952
3,554
3,412
10,742
3,888
0
1,809
8,933
19,705
270
L
15,958
705
610
2,767
19,621
15,495
0
8,553
11,068
3,049
19,922
W
Artemis
ThavettBane
Artemis
14,877
3,862
499
743
8,586
3,594
1,466
1,633
6,786
0
20,581
L
Ishtar
amstramBAM
Ishtar
5,996
2,386
209
658
10,845
4,039
228
3,402
7,443
0
17,686

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,117
Gold Earned
41,125
126
Minions Killed
93
0
Camps Cleared
0
1,038,718
Distance Traveled
911,696
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,329
939
28
3
0
216,688
0
W
Nut
8,821
802
8
1
0
212,884
0
W
Kukulkan
10,056
914
33
3
0
203,746
0
W
Ix Chel
9,790
890
41
4
0
224,770
0
L
Bellona
9,551
868
12
1
0
168,822
0
L
Thoth
6,944
631
15
1
0
158,024
1
L
Ix Chel
7,843
713
16
1
0
186,354
0
L
Nike
9,190
835
11
1
0
220,992
0
W
Artemis
10,121
920
16
1
0
180,630
0
L
Ishtar
7,597
691
39
4
0
177,504
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role