Player Matchup

Anubis
Anubis
FavoritePenguin
Anubis
Level 147
God Stats
1W - 1L
1,404 SR
Queue Stats
16W - 23L
1,417 Elo+
Party 2
Geb
Geb
ZimZimZaIIaBim
Geb
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 47L
1,403 Elo+
Party 2
Danzaburou
Danzaburou
gwenwayr
Danzaburou
Level 107
God Stats
7W - 4L
1,577 SR
Queue Stats
378W - 393L
1,359 Elo+
Solo
Rama
Rama
iMakeDumbPlays
Rama
Level 77
God Stats
3W - 1L
1,473 SR
Queue Stats
141W - 142L
1,467 Elo+
Party 2
Nike
Nike
xIMusashi634Ix
Nike
Level 124
God Stats
3W - 1L
1,312 SR
Queue Stats
62W - 70L
1,375 Elo+
Solo
Team Averages
Level 113
1,453 SR
1,404 Elo+

VS

Team Averages
Level 99
1,545 SR
1,446 Elo+
Tyr
Tyr
Grownek
Tyr
Level 71
God Stats
2W - 3L
1,609 SR
Queue Stats
182W - 206L
1,452 Elo+
Solo
Janus
Janus
Jenrry1
Janus
Level 159
God Stats
1W - 1L
1,738 SR
Queue Stats
152W - 173L
1,531 Elo+
Solo
Hercules
Hercules
MajorDaveSide
Hercules
Level 78
God Stats
1W - 2L
1,378 SR
Queue Stats
22W - 20L
1,405 Elo+
Party 1
Hun Batz
Hun Batz
Maxi_Bris_
Hun Batz
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 8L
1,431 Elo+
Party 1
Nox
Nox
TheMayoux
Nox
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,411 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 1 / 14
9,658
966
20,967
9,022
5,054
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

14
1 / 2 / 11
8,798
880
3,932
13,259
8,777
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Danzaburou
gwenwayr
Danzaburou
15
3 / 4 / 19
9,355
936
11,652
9,177
3,578
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

15
4 / 2 / 15
8,897
890
10,807
7,703
3,257
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
9 / 0 / 14
10,265
1,027
10,773
11,822
9,429
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
13
0 / 5 / 4
6,879
688
6,101
17,936
8,193
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Janus
Jenrry1
Janus
11
3 / 3 / 1
7,086
709
5,821
4,010
1,177
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hercules
MajorDaveSide
Hercules
14
2 / 4 / 4
7,109
711
6,009
18,700
14,571
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hun Batz
Maxi_Bris_
Hun Batz
11
1 / 8 / 3
6,760
676
4,585
10,381
3,728
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
3 / 4 / 2
7,769
777
7,855
10,054
3,222
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
23
24
Kills
9
9
Deaths
24
73
Assists
14
Player
Kills
Deaths
Assists
KDA
W
7
1
14
14
L
Tyr
0
5
4
0.4
L
Janus
Jenrry1
Janus
3
3
1
1.17
L
Hercules
MajorDaveSide
Hercules
2
4
4
1
L
Hun Batz
Maxi_Bris_
Hun Batz
1
8
3
0.31
L
3
4
2
1
W
1
2
11
3.25
W
Danzaburou
gwenwayr
Danzaburou
3
4
19
3.13
W
4
2
15
5.75
W
9
0
14
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,131
Damage
30,371
50,983
Taken
61,081
30,095
Mitigated
30,891
21,251
Healing
18,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,967
383
1,932
4,522
9,022
5,054
896
3,279
5,743
31,038
1,321
L
Tyr
6,101
369
542
5,337
17,936
8,193
0
7,008
10,928
0
13,625
L
Janus
Jenrry1
Janus
5,821
278
688
431
4,010
1,177
0
268
3,742
12,811
298
L
Hercules
MajorDaveSide
Hercules
6,009
810
490
8,335
18,700
14,571
0
8,023
10,677
0
6,620
L
Hun Batz
Maxi_Bris_
Hun Batz
4,585
0
369
247
10,381
3,728
0
3,181
7,200
0
10,958
L
7,855
521
454
2,057
10,054
3,222
0
5,336
4,718
17,692
0
W
3,932
192
3,214
3,627
13,259
8,777
0
2,011
11,248
6,834
904
W
Danzaburou
gwenwayr
Danzaburou
11,652
4,041
481
2,256
9,177
3,578
2,249
3,470
5,707
0
23,794
W
10,807
8,375
649
1,313
7,703
3,257
3,363
2,238
5,465
0
25,959
W
10,773
604
1,466
1,791
11,822
9,429
30
2,449
9,373
0
23,248

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,973
Gold Earned
35,603
114
Minions Killed
72
0
Camps Cleared
0
1,019,051
Distance Traveled
854,856
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,658
966
26
3
0
198,141
0
L
Tyr
6,879
688
10
1
0
209,140
0
L
Janus
7,086
709
16
2
0
81,958
0
L
Hercules
7,109
711
1
0
0
196,072
0
L
Hun Batz
6,760
676
20
2
0
180,706
0
L
Nox
7,769
777
25
3
0
186,980
0
W
Geb
8,798
880
4
0
0
227,165
0
W
Danzaburou
9,355
936
36
4
0
188,270
0
W
Rama
8,897
890
24
2
0
178,150
1
W
Nike
10,265
1,027
24
2
0
227,325
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role