Player Matchup

Bastet
Bastet
Gold I
BluntsDZ
Bastet
Gold I
Level 105
God Stats
14W - 14L
1,581 SR
Queue Stats
40W - 34L
1,678 MMR
Party 1
Xing Tian
Xing Tian
Platinum IV
BrizzyTooDope
Xing Tian
Platinum IV
Level 180
God Stats
11W - 15L
1,502 SR
Queue Stats
567W - 629L
1,789 MMR
Solo
Kumbhakarna
Kumbhakarna
Platinum V
isthatDirty
Kumbhakarna
Platinum V
Level 147
God Stats
16W - 14L
1,614 SR
Queue Stats
146W - 127L
1,619 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 144
1,566 SR
1,696 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 151
1,543 SR
1,736 MMR
Anhur
Anhur
Platinum IV
Jay__1246
Anhur
Platinum IV
Level 140
God Stats
1W - 1L
1,510 SR
Queue Stats
23W - 17L
1,975 MMR
Party 2
Cerberus
Cerberus
Gold II
WhateverForevrYT
Cerberus
Gold II
Level 118
God Stats
9W - 3L
1,636 SR
Queue Stats
269W - 337L
1,260 MMR
Solo
Cabrakan
Cabrakan
Platinum IV
vic_0808
Cabrakan
Platinum IV
Level 194
God Stats
1W - 0L
1,484 SR
Queue Stats
23W - 17L
1,975 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
BluntsDZ
Bastet
17
3 / 6 / 1
11,441
817
14,247
15,615
5,770
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Xing Tian
BrizzyTooDope
Xing Tian
18
2 / 1 / 4
11,412
815
13,921
19,324
15,489
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kumbhakarna
isthatDirty
Kumbhakarna
16
2 / 3 / 3
10,510
751
9,164
20,651
25,988
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bans
Ne ZhaCthulhuKuzenboSerqetAchilles

VS

Bans
ThothAresHou YiGebShiva
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Jay__1246
Anhur
19
6 / 1 / 2
12,411
887
19,592
11,562
5,249
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
3 / 3 / 5
11,711
837
16,299
20,465
18,039
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
vic_0808
Cabrakan
17
1 / 3 / 7
10,911
779
10,597
14,883
21,338
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
24
7
Kills
10
10
Deaths
7
8
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Bastet
BluntsDZ
Bastet
3
6
1
0.58
L
Xing Tian
BrizzyTooDope
Xing Tian
2
1
4
4
W
Anhur
Jay__1246
Anhur
6
1
2
7
W
3
3
5
1.83
L
Kumbhakarna
isthatDirty
Kumbhakarna
2
3
3
1.17
W
Cabrakan
vic_0808
Cabrakan
1
3
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,332
Damage
46,488
55,590
Taken
46,910
47,247
Mitigated
44,626
11,588
Healing
17,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
BluntsDZ
Bastet
14,247
2,660
0
4,695
15,615
5,770
642
6,413
8,960
0
54,739
L
Xing Tian
BrizzyTooDope
Xing Tian
13,921
1,122
0
3,121
19,324
15,489
0
7,502
11,396
33,256
1,400
W
Anhur
Jay__1246
Anhur
19,592
10,594
0
6,525
11,562
5,249
2,979
6,301
5,251
0
78,705
W
16,299
692
0
8,630
20,465
18,039
252
10,035
10,420
37,769
3,744
L
Kumbhakarna
isthatDirty
Kumbhakarna
9,164
484
0
3,772
20,651
25,988
0
8,450
11,682
27,757
0
W
Cabrakan
vic_0808
Cabrakan
10,597
1,409
0
1,947
14,883
21,338
36
6,774
8,053
22,672
1,609

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,363
Gold Earned
35,033
155
Minions Killed
234
0
Camps Cleared
0
804,443
Distance Traveled
769,127
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
11,441
817
85
6
0
269,168
0
L
Xing Tian
11,412
815
42
3
0
273,000
2
W
Anhur
12,411
887
103
7
0
241,719
1
W
Cerberus
11,711
837
96
7
0
274,842
0
L
Kumbhakarna
10,510
751
28
2
0
262,275
2
W
Cabrakan
10,911
779
35
3
0
252,566
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role