Player Matchup

Chaac
Chaac
 
Chaac
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
LEMONSxWORTH
Cthulhu
Level 149
God Stats
33W - 25L
1,663 SR
Queue Stats
508W - 450L
1,579 Elo+
Party 3
Ra
Ra
Nurdusa
Ra
Level 194
God Stats
1W - 2L
1,505 SR
Queue Stats
199W - 197L
1,543 Elo+
Party 3
Bastet
Bastet
STuFFnURMuFFiNz
Bastet
Level 159
God Stats
11W - 6L
1,728 SR
Queue Stats
247W - 258L
1,468 Elo+
Party 3
Danzaburou
Danzaburou
WafflepantsHD
Danzaburou
Level 181
God Stats
13W - 14L
1,640 SR
Queue Stats
441W - 453L
1,562 Elo+
Party 3
Team Averages
Level 166
1,607 SR
1,530 Elo+

VS

Team Averages
Level 152
1,606 SR
1,548 Elo+
Da Ji
Da Ji
 
Da Ji
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
Akadosh
Ares
Level 127
God Stats
0W - 1L
1,559 SR
Queue Stats
162W - 142L
1,567 Elo+
Party 2
Artemis
Artemis
Conloragaz
Artemis
Level 129
God Stats
7W - 7L
1,663 SR
Queue Stats
214W - 202L
1,582 Elo+
Party 2
Agni
Agni
ElPingaPiedra
Agni
Level 240
God Stats
0W - 1L
1,718 SR
Queue Stats
38W - 46L
1,536 Elo+
Party 1
Odin
Odin
Zir0s1
Odin
Level 103
God Stats
5W - 4L
1,589 SR
Queue Stats
153W - 131L
1,556 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
14
4 / 1 / 6
8,872
682
11,569
12,008
9,530
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cthulhu
LEMONSxWORTH
Cthulhu
11
0 / 2 / 9
7,335
564
9,072
12,952
9,968
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

14
3 / 3 / 2
7,813
601
4,138
9,003
3,491
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
5 / 2 / 3
8,001
615
4,151
10,357
3,324
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
WafflepantsHD
Danzaburou
15
8 / 4 / 2
9,442
726
12,299
11,927
4,863
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
13
6 / 4 / 1
7,152
550
8,141
12,452
5,567
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ares
Akadosh
Ares
11
2 / 3 / 1
6,591
507
7,313
13,342
10,143
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Artemis
Conloragaz
Artemis
11
1 / 6 / 3
6,316
486
4,812
11,415
4,125
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

13
1 / 3 / 5
7,381
568
9,643
7,800
2,616
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Odin
Zir0s1
Odin
13
2 / 4 / 0
7,408
570
7,370
13,953
11,105
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
22
20
Kills
12
12
Deaths
20
22
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
4
1
6
7
L
Da Ji
 
Da Ji
6
4
1
1.63
L
Ares
Akadosh
Ares
2
3
1
0.83
L
Artemis
Conloragaz
Artemis
1
6
3
0.42
L
1
3
5
1.17
W
Cthulhu
LEMONSxWORTH
Cthulhu
0
2
9
2.25
W
3
3
2
1.33
W
5
2
3
3.25
W
Danzaburou
WafflepantsHD
Danzaburou
8
4
2
2.25
L
Odin
Zir0s1
Odin
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,229
Damage
37,279
56,247
Taken
58,962
31,176
Mitigated
33,556
19,913
Healing
7,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
11,569
3,000
0
2,965
12,008
9,530
0
2,733
9,231
0
58,374
L
Da Ji
 
Da Ji
8,141
1,571
0
160
12,452
5,567
0
4,168
8,284
0
49,457
L
Ares
Akadosh
Ares
7,313
497
0
1,502
13,342
10,143
0
3,886
9,456
25,860
2,098
L
Artemis
Conloragaz
Artemis
4,812
1,563
0
1,848
11,415
4,125
0
2,356
9,059
0
37,967
L
9,643
220
0
1,547
7,800
2,616
0
1,984
5,816
51,270
133
W
Cthulhu
LEMONSxWORTH
Cthulhu
9,072
822
2,222
2,165
12,952
9,968
0
4,027
8,754
30,355
0
W
4,138
75
1,494
2,377
9,003
3,491
0
3,266
5,429
51,628
0
W
4,151
676
0
5,185
10,357
3,324
86
3,478
6,595
0
43,112
W
Danzaburou
WafflepantsHD
Danzaburou
12,299
6,969
0
3,505
11,927
4,863
792
4,179
7,692
0
68,055
L
Odin
Zir0s1
Odin
7,370
1,347
0
2,730
13,953
11,105
0
816
13,137
10,201
42,565

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,463
Gold Earned
34,848
455
Minions Killed
399
0
Camps Cleared
0
1,414,971
Distance Traveled
1,285,318
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,872
682
115
9
0
258,484
0
L
Da Ji
7,152
550
78
6
0
256,253
0
L
Ares
6,591
507
46
4
0
271,649
2
L
Artemis
6,316
486
78
6
0
242,062
0
L
Agni
7,381
568
112
9
0
259,972
4
W
Cthulhu
7,335
564
27
2
0
291,607
3
W
Ra
7,813
601
108
8
0
291,816
5
W
Bastet
8,001
615
76
6
0
322,449
6
W
Danzaburou
9,442
726
129
10
0
250,615
0
L
Odin
7,408
570
85
7
0
255,382
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role