Player Matchup

Da Ji
Da Ji
Llunala
Da Ji
Level 157
God Stats
13W - 6L
1,382 SR
Queue Stats
78W - 70L
1,547 Elo+
Solo
Chaac
Chaac
M4v_Makkington
Chaac
Level 134
God Stats
2W - 0L
1,653 SR
Queue Stats
9W - 9L
1,472 Elo+
Party 2
He Bo
He Bo
Tаctiqul
He Bo
Level 198
God Stats
1W - 0L
1,494 SR
Queue Stats
282W - 214L
1,640 Elo+
Party 1
Atlas
Atlas
foxdagr8
Atlas
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 46L
1,645 Elo+
Party 1
Aphrodite
Aphrodite
i-RocTwo
Aphrodite
Level 151
God Stats
1W - 0L
1,587 SR
Queue Stats
12W - 10L
1,501 Elo+
Party 2
Team Averages
Level 154
1,523 SR
1,561 Elo+

VS

Team Averages
Level 159
1,594 SR
1,522 Elo+
Achilles
Achilles
 
Achilles
Level 180
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
AllezLesBleus91
Eset
Level 159
God Stats
4W - 2L
1,631 SR
Queue Stats
91W - 81L
1,560 Elo+
Solo
Yu Huang
Yu Huang
Comando unit 65
Yu Huang
Level 86
God Stats
0W - 1L
1,717 SR
Queue Stats
40W - 47L
1,457 Elo+
Solo
Neith
Neith
WolfSoup
Neith
Level 193
God Stats
3W - 2L
1,593 SR
Queue Stats
240W - 208L
1,570 Elo+
Solo
Geb
Geb
tonyhd1786
Geb
Level 175
God Stats
20W - 23L
1,530 SR
Queue Stats
239W - 247L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Llunala
Da Ji
16
8 / 4 / 9
10,307
1,031
10,518
11,473
6,144
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

14
3 / 1 / 8
8,572
857
8,060
10,449
10,757
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

He Bo
Tаctiqul
He Bo
16
6 / 4 / 10
9,810
981
11,949
9,784
3,748
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Atlas
foxdagr8
Atlas
15
3 / 1 / 16
9,091
909
10,303
12,634
12,118
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Aphrodite
i-RocTwo
Aphrodite
14
1 / 1 / 9
8,281
828
3,606
8,291
3,932
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
14
1 / 4 / 5
8,324
832
9,335
13,076
14,709
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
2 / 8 / 2
8,553
855
6,265
9,769
3,051
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yu Huang
12
0 / 2 / 2
7,698
770
3,029
4,086
1,335
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
WolfSoup
Neith
16
4 / 2 / 6
9,713
971
9,731
10,066
3,569
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
4 / 5 / 5
9,109
911
10,426
14,024
14,076
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
31
21
Kills
11
11
Deaths
21
52
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
1
4
5
0.88
L
2
8
2
0.38
L
Yu Huang
0
2
2
0.5
W
Da Ji
Llunala
Da Ji
8
4
9
3.13
W
3
1
8
7
W
He Bo
Tаctiqul
He Bo
6
4
10
2.75
L
Neith
WolfSoup
Neith
4
2
6
3.5
W
Atlas
foxdagr8
Atlas
3
1
16
11
W
Aphrodite
i-RocTwo
Aphrodite
1
1
9
5.5
L
4
5
5
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,436
Damage
38,786
52,631
Taken
51,021
36,699
Mitigated
36,740
18,146
Healing
8,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
9,335
1,506
0
1,626
13,076
14,709
0
6,420
6,087
1,029
18,349
L
6,265
439
363
441
9,769
3,051
0
2,891
6,769
20,951
775
L
Yu Huang
3,029
44
0
609
4,086
1,335
0
1,514
2,497
13,270
306
W
Da Ji
Llunala
Da Ji
10,518
3,118
0
1,632
11,473
6,144
1,163
2,246
9,041
0
35,446
W
8,060
822
837
3,112
10,449
10,757
267
3,304
6,590
0
15,505
W
He Bo
Tаctiqul
He Bo
11,949
1,453
0
750
9,784
3,748
0
3,483
5,715
32,777
0
L
Neith
WolfSoup
Neith
9,731
4,563
0
4,738
10,066
3,569
0
4,711
4,949
0
34,485
W
Atlas
foxdagr8
Atlas
10,303
3,188
0
1,570
12,634
12,118
103
5,964
5,853
23,886
754
W
Aphrodite
i-RocTwo
Aphrodite
3,606
146
3,973
6,272
8,291
3,932
624
3,024
4,911
20,942
0
L
10,426
250
0
1,221
14,024
14,076
0
8,625
4,863
17,134
520

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,061
Gold Earned
43,397
206
Minions Killed
187
0
Camps Cleared
0
971,372
Distance Traveled
894,819
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
8,324
832
24
2
0
204,516
0
L
Eset
8,553
855
52
5
0
171,962
0
L
Yu Huang
7,698
770
31
3
0
127,064
0
W
Da Ji
10,307
1,031
61
6
0
203,729
1
W
Chaac
8,572
857
19
2
0
179,816
0
W
He Bo
9,810
981
48
5
0
186,877
0
L
Neith
9,713
971
55
6
0
193,848
0
W
Atlas
9,091
909
37
4
0
192,259
0
W
Aphrodite
8,281
828
41
4
0
208,691
0
L
Geb
9,109
911
25
3
0
197,429
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role