Player Matchup

Tiamat
Tiamat
Fonjovi
Tiamat
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 126L
1,395 Elo+
Solo
Hou Yi
Hou Yi
Live2kill305
Hou Yi
Level 75
God Stats
3W - 7L
1,315 SR
Queue Stats
66W - 70L
1,493 Elo+
Party 1
King Arthur
King Arthur
theDRAGON 786
King Arthur
Level 69
God Stats
1W - 3L
1,468 SR
Queue Stats
86W - 85L
1,432 Elo+
Party 1
Team Averages
Level 84
1,428 SR
1,440 Elo+

VS

Team Averages
Level 124
1,525 SR
1,560 Elo+
Nox
Nox
Oh PRINCE
Nox
Level 138
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 15L
1,484 Elo+
Solo
Chaac
Chaac
Reveriealpha
Chaac
Level 87
God Stats
1W - 1L
1,664 SR
Queue Stats
15W - 8L
1,705 Elo+
Solo
Aphrodite
Aphrodite
bigmart19
Aphrodite
Level 148
God Stats
2W - 3L
1,412 SR
Queue Stats
157W - 166L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Fonjovi
Tiamat
12
0 / 6 / 0
7,828
652
3,511
10,787
5,528
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
14
0 / 4 / 0
8,190
683
10,185
9,110
3,174
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

King Arthur
theDRAGON 786
King Arthur
13
0 / 5 / 0
7,924
660
3,313
14,617
9,045
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 0 / 11
10,431
869
8,760
5,580
2,377
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

16
4 / 0 / 10
10,204
850
9,504
9,986
7,327
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Aphrodite
bigmart19
Aphrodite
17
7 / 0 / 8
11,031
919
11,156
11,820
5,393
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
44
0
Kills
15
15
Deaths
0
0
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Fonjovi
Tiamat
0
6
0
0
L
Hou Yi
0
4
0
0
W
4
0
11
9.5
W
4
0
10
9
W
Aphrodite
bigmart19
Aphrodite
7
0
8
11
L
King Arthur
theDRAGON 786
King Arthur
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,009
Damage
29,420
34,514
Taken
27,386
17,747
Mitigated
15,097
2,434
Healing
19,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Fonjovi
Tiamat
3,511
47
0
485
10,787
5,528
0
5,886
4,646
14,036
0
L
Hou Yi
10,185
4,860
0
1,527
9,110
3,174
0
4,685
4,033
0
34,887
W
8,760
456
299
1,292
5,580
2,377
1,680
1,095
4,448
40,446
0
W
9,504
1,736
1,113
2,942
9,986
7,327
90
1,002
8,942
0
29,364
W
Aphrodite
bigmart19
Aphrodite
11,156
789
4,049
9,873
11,820
5,393
1,072
1,959
9,768
34,887
1,739
L
King Arthur
theDRAGON 786
King Arthur
3,313
434
0
422
14,617
9,045
0
8,017
6,076
74
18,739

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,942
Gold Earned
31,666
113
Minions Killed
159
0
Camps Cleared
0
581,447
Distance Traveled
693,181
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,828
652
24
2
0
176,133
1
L
Hou Yi
8,190
683
54
5
0
179,515
0
W
Nox
10,431
869
65
5
0
239,478
0
W
Chaac
10,204
850
29
2
0
217,867
0
W
Aphrodite
11,031
919
65
5
0
235,836
0
L
King Arthur
7,924
660
35
3
0
225,799
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role