Player Matchup

Sol
Sol
 
Sol
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
BruhKancer
Thanatos
Level 114
God Stats
3W - 2L
1,162 SR
Queue Stats
29W - 56L
1,398 Elo+
Party 1
Ix Chel
Ix Chel
Guich22
Ix Chel
Level 100
God Stats
0W - 2L
1,678 SR
Queue Stats
37W - 73L
1,402 Elo+
Party 1
Arachne
Arachne
Inuki
Arachne
Level 127
God Stats
1W - 2L
1,711 SR
Queue Stats
134W - 164L
1,443 Elo+
Solo
Danzaburou
Danzaburou
h41lh17l3r
Danzaburou
Level 29
God Stats
14W - 28L
1,477 SR
Queue Stats
34W - 66L
1,395 Elo+
Party 1
Team Averages
Level 97
1,506 SR
1,428 Elo+

VS

Team Averages
Level 155
1,535 SR
1,510 Elo+
Cerberus
Cerberus
AGONIZED441
Cerberus
Level 127
God Stats
22W - 21L
1,519 SR
Queue Stats
725W - 713L
1,498 Elo+
Solo
Danzaburou
Danzaburou
Kojefly
Danzaburou
Level 212
God Stats
1W - 1L
1,610 SR
Queue Stats
70W - 63L
1,551 Elo+
Party 2
Fenrir
Fenrir
Zycho
Fenrir
Level 209
God Stats
1W - 0L
1,323 SR
Queue Stats
72W - 58L
1,517 Elo+
Party 2
Baron Samedi
Baron Samedi
adam965
Baron Samedi
Level 121
God Stats
29W - 20L
1,586 SR
Queue Stats
194W - 156L
1,563 Elo+
Solo
Geb
Geb
cratos8272
Geb
Level 106
God Stats
1W - 1L
1,636 SR
Queue Stats
70W - 78L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
9
1 / 4 / 0
5,380
538
4,056
7,181
1,759
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
BruhKancer
Thanatos
9
2 / 2 / 0
5,507
551
3,884
8,301
2,255
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ix Chel
Guich22
Ix Chel
8
0 / 4 / 0
4,980
498
2,795
6,299
2,245
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate

Breastplate

+20
Physical Protection

Arachne
Inuki
Arachne
10
2 / 3 / 1
5,489
549
4,760
9,789
3,588
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Danzaburou
h41lh17l3r
Danzaburou
9
0 / 3 / 0
4,728
473
1,590
6,099
1,631
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AGONIZED441
Cerberus
10
1 / 3 / 1
6,135
614
4,636
9,899
5,050
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
Kojefly
Danzaburou
13
4 / 0 / 2
7,390
739
4,602
3,725
1,244
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fenrir
Zycho
Fenrir
12
7 / 2 / 2
6,997
700
6,120
9,303
3,896
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
adam965
Baron Samedi
11
2 / 0 / 3
6,313
631
4,227
3,369
1,615
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
2 / 0 / 6
6,016
602
4,295
6,576
4,460
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
30
5
Kills
16
16
Deaths
5
1
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
1
4
0
0.25
W
Cerberus
AGONIZED441
Cerberus
1
3
1
0.5
L
Thanatos
BruhKancer
Thanatos
2
2
0
1
L
Ix Chel
Guich22
Ix Chel
0
4
0
0
L
Arachne
Inuki
Arachne
2
3
1
0.83
W
Danzaburou
Kojefly
Danzaburou
4
0
2
5
W
Fenrir
Zycho
Fenrir
7
2
2
4
W
Baron Samedi
adam965
Baron Samedi
2
0
3
3.5
W
2
0
6
5
L
Danzaburou
h41lh17l3r
Danzaburou
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,085
Damage
23,880
37,669
Taken
32,872
11,478
Mitigated
16,265
12,854
Healing
11,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
4,056
948
0
2,747
7,181
1,759
0
3,157
3,706
34,786
0
W
Cerberus
AGONIZED441
Cerberus
4,636
301
0
4,387
9,899
5,050
0
0
9,899
38,176
1,619
L
Thanatos
BruhKancer
Thanatos
3,884
372
0
3,509
8,301
2,255
0
3,364
4,937
0
27,251
L
Ix Chel
Guich22
Ix Chel
2,795
202
135
1,698
6,299
2,245
0
2,985
3,174
16,474
0
L
Arachne
Inuki
Arachne
4,760
3,528
0
3,306
9,789
3,588
0
2,156
7,517
0
30,673
W
Danzaburou
Kojefly
Danzaburou
4,602
1,570
0
1,961
3,725
1,244
523
666
3,059
0
61,231
W
Fenrir
Zycho
Fenrir
6,120
982
0
2,179
9,303
3,896
0
1,987
7,316
0
45,985
W
Baron Samedi
adam965
Baron Samedi
4,227
418
305
1,323
3,369
1,615
0
778
2,591
40,917
1,232
W
4,295
406
0
1,365
6,576
4,460
0
3,420
3,156
13,814
489
L
Danzaburou
h41lh17l3r
Danzaburou
1,590
472
0
1,459
6,099
1,631
0
744
5,355
0
29,418

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,084
Gold Earned
32,851
259
Minions Killed
393
0
Camps Cleared
0
1,040,481
Distance Traveled
1,046,225
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
5,380
538
64
6
0
175,045
0
W
Cerberus
6,135
614
93
9
0
173,829
0
L
Thanatos
5,507
551
50
5
0
212,627
0
L
Ix Chel
4,980
498
31
3
0
222,245
0
L
Arachne
5,489
549
54
5
0
239,661
1
W
Danzaburou
7,390
739
108
11
0
188,908
2
W
Fenrir
6,997
700
92
9
0
235,732
0
W
Baron Samedi
6,313
631
84
8
0
224,249
1
W
Geb
6,016
602
16
2
0
223,507
2
L
Danzaburou
4,728
473
60
6
0
190,903
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role