Player Matchup

Xbalanque
Xbalanque
Diamond V
 
Xbalanque
Diamond V
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anubis
Anubis
Diamond V
 
Anubis
Diamond V
Level 237
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cthulhu
Cthulhu
Diamond II
Fallenmoron
Cthulhu
Diamond II
Level 200
God Stats
20W - 20L
1,586 SR
Queue Stats
508W - 446L
2,190 MMR
Party 3
Surtr
Surtr
Diamond V
GRUYÈRE
Surtr
Diamond V
Level 201
God Stats
8W - 1L
1,563 SR
Queue Stats
50W - 40L
2,172 MMR
Solo
The Morrigan
The Morrigan
Diamond III
NaeGuk
The Morrigan
Diamond III
Level 255
God Stats
3W - 5L
1,428 SR
Queue Stats
262W - 227L
2,147 MMR
Party 3
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 203
1,516 SR
1,902 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 137
1,507 SR
2,034 MMR
Neith
Neith
Platinum III
 
Neith
Platinum III
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Nox
Nox
Platinum II
Gyattmei
Nox
Platinum II
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
91W - 89L
1,861 MMR
Party 1
Lancelot
Lancelot
Diamond III
JammelTheCammel
Lancelot
Diamond III
Level 155
God Stats
0W - 3L
1,309 SR
Queue Stats
117W - 94L
2,244 MMR
Party 2
Erlang Shen
Erlang Shen
Diamond II
Treverbatenburg
Erlang Shen
Diamond II
Level 193
God Stats
9W - 7L
1,725 SR
Queue Stats
303W - 292L
2,392 MMR
Party 2
Baron Samedi
Baron Samedi
Diamond III
v1Zeal
Baron Samedi
Diamond III
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
161W - 139L
2,173 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
9
1 / 0 / 3
4,743
678
2,769
2,389
612
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anubis
 
Anubis
9
2 / 1 / 3
4,741
677
1,851
2,760
1,010
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Cthulhu
Fallenmoron
Cthulhu
8
1 / 1 / 1
4,775
682
2,729
4,365
2,541
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Surtr
GRUYÈRE
Surtr
9
1 / 1 / 1
5,227
747
3,948
6,868
3,065
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

The Morrigan
NaeGuk
The Morrigan
10
3 / 1 / 1
5,376
768
2,218
2,509
800
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
Ao KuangCerberusKumbhakarnaEset

VS

Bans
King ArthurAphroditeMedusaJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
5
1 / 2 / 0
3,643
520
1,294
3,690
855
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
0 / 0 / 1
4,446
635
716
1,716
402
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
9
2 / 3 / 1
4,496
642
2,142
6,123
2,035
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Erlang Shen
Treverbatenburg
Erlang Shen
8
0 / 1 / 1
4,327
618
1,674
4,034
2,120
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Baron Samedi
v1Zeal
Baron Samedi
8
1 / 2 / 0
4,426
632
2,662
6,319
1,578
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
7
8
Kills
4
4
Deaths
8
9
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
1
0
3
2.5
W
Anubis
 
Anubis
2
1
3
3.5
L
Neith
 
Neith
1
2
0
0.5
W
Cthulhu
Fallenmoron
Cthulhu
1
1
1
1.5
W
Surtr
GRUYÈRE
Surtr
1
1
1
1.5
L
0
0
1
0.5
L
Lancelot
2
3
1
0.83
W
The Morrigan
NaeGuk
The Morrigan
3
1
1
3.5
L
Erlang Shen
Treverbatenburg
Erlang Shen
0
1
1
0.5
L
Baron Samedi
v1Zeal
Baron Samedi
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,515
Damage
8,488
18,891
Taken
21,882
8,028
Mitigated
6,990
9,777
Healing
7,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
2,769
759
0
1,796
2,389
612
0
0
2,389
0
34,568
W
Anubis
 
Anubis
1,851
33
0
1,824
2,760
1,010
0
201
2,519
29,308
0
L
Neith
 
Neith
1,294
283
0
1,011
3,690
855
0
1,291
2,399
0
18,165
W
Cthulhu
Fallenmoron
Cthulhu
2,729
345
94
1,452
4,365
2,541
0
0
4,365
15,883
946
W
Surtr
GRUYÈRE
Surtr
3,948
1,889
0
3,854
6,868
3,065
0
2,637
4,231
797
32,038
L
716
232
0
754
1,716
402
0
564
1,108
28,698
0
L
Lancelot
2,142
468
0
1,070
6,123
2,035
0
2,150
3,871
0
29,036
W
The Morrigan
NaeGuk
The Morrigan
2,218
429
0
757
2,509
800
0
431
2,034
28,267
1,206
L
Erlang Shen
Treverbatenburg
Erlang Shen
1,674
845
0
1,808
4,034
2,120
0
1,626
2,364
0
12,420
L
Baron Samedi
v1Zeal
Baron Samedi
2,662
477
0
3,005
6,319
1,578
0
963
4,997
23,968
1,683

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,862
Gold Earned
21,338
266
Minions Killed
238
0
Camps Cleared
0
808,974
Distance Traveled
736,521
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
4,743
678
65
9
0
132,178
0
W
Anubis
4,741
677
58
8
0
180,441
0
L
Neith
3,643
520
36
5
0
103,057
0
W
Cthulhu
4,775
682
18
3
0
178,629
4
W
Surtr
5,227
747
54
8
0
156,275
0
L
Nox
4,446
635
71
10
0
142,932
0
L
Lancelot
4,496
642
52
7
0
180,839
0
W
The Morrigan
5,376
768
71
10
0
161,451
1
L
Erlang Shen
4,327
618
26
4
0
162,634
0
L
Baron Samedi
4,426
632
53
8
0
147,059
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role