Player Matchup

Anubis
Anubis
AfroWinja
Anubis
Level 157
God Stats
8W - 11L
1,501 SR
Queue Stats
557W - 579L
1,472 Elo+
Party 2
Bastet
Bastet
FireproofHarpy0
Bastet
Level 146
God Stats
2W - 3L
1,605 SR
Queue Stats
405W - 439L
1,483 Elo+
Solo
Surtr
Surtr
SadBoiThicc
Surtr
Level 155
God Stats
4W - 6L
1,479 SR
Queue Stats
373W - 396L
1,511 Elo+
Party 2
Ymir
Ymir
muddy_flamingo0
Ymir
Level 83
God Stats
7W - 5L
1,623 SR
Queue Stats
285W - 315L
1,509 Elo+
Solo
Nut
Nut
weeniehutsjr
Nut
Level 143
God Stats
1W - 1L
1,767 SR
Queue Stats
123W - 110L
1,613 Elo+
Solo
Team Averages
Level 137
1,595 SR
1,518 Elo+

VS

Team Averages
Level 154
1,666 SR
1,554 Elo+
Surtr
Surtr
Blakë
Surtr
Level 145
God Stats
2W - 0L
1,500 SR
Queue Stats
35W - 22L
1,678 Elo+
Party 1
Xbalanque
Xbalanque
MrHibby
Xbalanque
Level 158
God Stats
2W - 1L
1,820 SR
Queue Stats
157W - 198L
1,456 Elo+
Solo
Bellona
Bellona
ThankATank
Bellona
Level 190
God Stats
10W - 10L
1,472 SR
Queue Stats
801W - 745L
1,497 Elo+
Solo
Cerberus
Cerberus
WhoAskedBro
Cerberus
Level 155
God Stats
5W - 0L
1,936 SR
Queue Stats
198W - 176L
1,624 Elo+
Party 1
Ah Puch
Ah Puch
colbythebert
Ah Puch
Level 124
God Stats
5W - 2L
1,604 SR
Queue Stats
103W - 100L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
AfroWinja
Anubis
12
0 / 7 / 5
6,824
682
7,461
8,461
4,193
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

13
2 / 5 / 5
7,513
751
11,032
9,559
3,631
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
4 / 5 / 4
7,794
779
6,873
12,426
12,271
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

14
2 / 3 / 3
7,835
784
6,026
11,556
9,888
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

17
2 / 2 / 8
8,469
847
10,110
7,932
3,880
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Blakë
Surtr
14
3 / 3 / 12
8,110
811
8,883
15,142
16,924
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Xbalanque
MrHibby
Xbalanque
15
4 / 2 / 13
9,058
906
13,109
10,589
5,259
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Bellona
ThankATank
Bellona
14
4 / 4 / 14
8,387
839
7,143
14,777
16,594
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cerberus
WhoAskedBro
Cerberus
16
3 / 1 / 15
9,699
970
8,329
18,648
16,130
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ah Puch
colbythebert
Ah Puch
17
8 / 0 / 11
10,228
1,023
9,438
4,630
2,145
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
87
10
Kills
22
22
Deaths
10
25
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Anubis
AfroWinja
Anubis
0
7
5
0.36
W
Surtr
Blakë
Surtr
3
3
12
3
L
2
5
5
0.9
W
Xbalanque
MrHibby
Xbalanque
4
2
13
5.25
L
4
5
4
1.2
W
Bellona
ThankATank
Bellona
4
4
14
2.75
W
Cerberus
WhoAskedBro
Cerberus
3
1
15
10.5
W
Ah Puch
colbythebert
Ah Puch
8
0
11
13.5
L
2
3
3
1.17
L
2
2
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,502
Damage
46,902
49,934
Taken
63,786
33,863
Mitigated
57,052
12,892
Healing
25,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
AfroWinja
Anubis
7,461
102
987
843
8,461
4,193
0
3,604
4,740
19,286
0
W
Surtr
Blakë
Surtr
8,883
2,068
1,774
2,579
15,142
16,924
108
4,182
10,725
776
12,769
L
11,032
1,104
0
1,708
9,559
3,631
0
3,129
6,278
0
16,973
W
Xbalanque
MrHibby
Xbalanque
13,109
2,831
702
1,773
10,589
5,259
1,338
1,907
8,599
0
36,590
L
6,873
1,719
637
1,665
12,426
12,271
0
4,268
7,965
378
12,303
W
Bellona
ThankATank
Bellona
7,143
167
1,569
2,027
14,777
16,594
112
4,350
10,272
2,891
9,432
W
Cerberus
WhoAskedBro
Cerberus
8,329
379
5,994
7,608
18,648
16,130
56
2,256
16,074
12,976
3,421
W
Ah Puch
colbythebert
Ah Puch
9,438
129
33
1,148
4,630
2,145
298
1,034
3,596
27,814
0
L
6,026
0
317
3,032
11,556
9,888
0
5,295
6,101
12,265
0
L
10,110
5,711
701
3,002
7,932
3,880
0
3,093
4,712
0
30,270

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,435
Gold Earned
45,482
134
Minions Killed
175
0
Camps Cleared
0
912,923
Distance Traveled
987,925
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,824
682
22
2
0
150,141
0
W
Surtr
8,110
811
20
2
0
195,517
0
L
Bastet
7,513
751
18
2
0
212,351
0
W
Xbalanque
9,058
906
66
7
0
203,211
0
L
Surtr
7,794
779
17
2
0
174,581
0
W
Bellona
8,387
839
17
2
0
165,005
0
W
Cerberus
9,699
970
31
3
0
211,934
0
W
Ah Puch
10,228
1,023
41
4
0
212,258
0
L
Ymir
7,835
784
6
1
0
160,145
0
L
Nut
8,469
847
71
7
0
215,705
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role