Player Matchup

Medusa
Medusa
 
Medusa
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
 
Loki
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
FairerGnome
Horus
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 10L
1,408 Elo+
Party 1
Nu Wa
Nu Wa
Moolalaz
Nu Wa
Level 150
God Stats
1W - 1L
1,904 SR
Queue Stats
29W - 15L
1,812 Elo+
Solo
Ganesha
Ganesha
libra Babby2874
Ganesha
Level 144
God Stats
1W - 1L
1,533 SR
Queue Stats
276W - 276L
1,582 Elo+
Solo
Team Averages
Level 132
1,587 SR
1,561 Elo+

VS

Team Averages
Level 85
1,528 SR
1,532 Elo+
Nemesis
Nemesis
Comando unit 65
Nemesis
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 47L
1,467 Elo+
Solo
Cthulhu
Cthulhu
EatMaleFlesh
Cthulhu
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 21L
1,543 Elo+
Party 2
Surtr
Surtr
GMAndersson
Surtr
Level 15
God Stats
1W - 1L
1,547 SR
Queue Stats
1W - 4L
1,733 Elo+
Party 2
Hades
Hades
Thanos518
Hades
Level 134
God Stats
5W - 4L
1,455 SR
Queue Stats
90W - 136L
1,389 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
tonyhd1786
Morgan Le Fay
Level 175
God Stats
28W - 24L
1,639 SR
Queue Stats
380W - 380L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
12
2 / 0 / 5
6,840
977
4,012
3,781
1,243
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Loki
 
Loki
12
1 / 0 / 4
6,267
895
4,974
3,624
1,124
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
1 / 0 / 3
6,034
862
579
2,710
1,743
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nu Wa
Moolalaz
Nu Wa
13
5 / 1 / 2
7,101
1,014
6,028
4,777
1,485
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 0 / 5
6,189
884
2,479
3,833
2,736
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 1
6,258
894
2,110
4,997
1,694
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Cthulhu
EatMaleFlesh
Cthulhu
11
0 / 1 / 1
6,109
873
4,457
5,490
2,202
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

11
0 / 3 / 1
6,073
868
2,395
6,017
3,234
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Hades
Thanos518
Hades
9
0 / 1 / 0
5,505
786
172
1,356
395
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Morgan Le Fay
tonyhd1786
Morgan Le Fay
12
1 / 2 / 0
6,690
956
3,412
4,865
1,763
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
4
9
Kills
1
1
Deaths
9
19
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
2
0
5
4.5
W
Loki
 
Loki
1
0
4
3
L
0
2
1
0.25
L
Cthulhu
EatMaleFlesh
Cthulhu
0
1
1
0.5
W
1
0
3
2.5
L
0
3
1
0.17
W
Nu Wa
Moolalaz
Nu Wa
5
1
2
6
L
Hades
Thanos518
Hades
0
1
0
0
W
0
0
5
2.5
L
Morgan Le Fay
tonyhd1786
Morgan Le Fay
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,072
Damage
12,546
18,725
Taken
22,725
8,331
Mitigated
9,288
1,479
Healing
1,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
4,012
1,088
0
0
3,781
1,243
306
1,151
2,472
0
16,880
W
Loki
 
Loki
4,974
728
0
590
3,624
1,124
0
2,007
1,498
0
15,424
L
2,110
245
0
413
4,997
1,694
528
2,556
2,337
0
17,549
L
Cthulhu
EatMaleFlesh
Cthulhu
4,457
224
0
204
5,490
2,202
0
2,289
2,982
15,265
0
W
579
303
70
390
2,710
1,743
0
1,229
1,383
0
3,013
L
2,395
819
0
281
6,017
3,234
252
1,755
4,131
380
9,169
W
Nu Wa
Moolalaz
Nu Wa
6,028
1,081
0
360
4,777
1,485
105
2,031
2,480
16,570
500
L
Hades
Thanos518
Hades
172
38
40
86
1,356
395
0
249
1,075
1,673
0
W
2,479
138
0
69
3,833
2,736
0
797
2,915
14,925
1,378
L
Morgan Le Fay
tonyhd1786
Morgan Le Fay
3,412
285
0
587
4,865
1,763
0
978
3,774
18,428
443

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,431
Gold Earned
30,635
125
Minions Killed
137
0
Camps Cleared
0
701,183
Distance Traveled
643,684
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
6,840
977
42
6
0
132,804
0
W
Loki
6,267
895
24
3
0
165,777
0
L
Nemesis
6,258
894
43
6
0
158,108
0
L
Cthulhu
6,109
873
27
4
0
158,444
0
W
Horus
6,034
862
9
1
0
155,564
0
L
Surtr
6,073
868
21
3
0
147,606
0
W
Nu Wa
7,101
1,014
40
6
0
138,884
0
L
Hades
5,505
786
4
1
0
41,747
0
W
Ganesha
6,189
884
10
1
0
108,154
0
L
Morgan Le Fay
6,690
956
42
6
0
137,779
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role