Player Matchup

Yu Huang
Yu Huang
 
Yu Huang
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Medusa
Medusa
 
Medusa
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Horus
Horus
ChrisTooIceY412
Horus
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 1L
1,722 Elo+
Solo
Bacchus
Bacchus
Odiosae
Bacchus
Level 151
God Stats
1W - 1L
1,364 SR
Queue Stats
66W - 60L
1,515 Elo+
Solo
Thanatos
Thanatos
RavanaOPmain
Thanatos
Level 95
God Stats
3W - 2L
1,549 SR
Queue Stats
142W - 144L
1,458 Elo+
Solo
Team Averages
Level 131
1,483 SR
1,539 Elo+

VS

Team Averages
Level 93
1,566 SR
1,488 Elo+
Sylvanus
Sylvanus
Bohunx4
Sylvanus
Level 57
God Stats
0W - 2L
1,709 SR
Queue Stats
15W - 18L
1,522 Elo+
Solo
Amaterasu
Amaterasu
ChekosDeadMx
Amaterasu
Level 127
God Stats
0W - 2L
1,505 SR
Queue Stats
19W - 14L
1,416 Elo+
Party 2
He Bo
He Bo
MushyMilk
He Bo
Level 107
God Stats
4W - 2L
1,750 SR
Queue Stats
281W - 269L
1,510 Elo+
Party 1
Anhur
Anhur
SenatorGodzilla
Anhur
Level 69
God Stats
15W - 23L
1,458 SR
Queue Stats
167W - 174L
1,536 Elo+
Party 1
Cliodhna
Cliodhna
skinnyMX
Cliodhna
Level 105
God Stats
3W - 4L
1,406 SR
Queue Stats
25W - 19L
1,456 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
17
6 / 1 / 7
9,967
997
13,580
4,443
1,750
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Medusa
 
Medusa
16
5 / 2 / 10
9,827
983
11,080
9,872
3,078
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

14
2 / 3 / 9
8,491
849
3,301
8,731
6,690
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bacchus
Odiosae
Bacchus
15
6 / 1 / 9
9,358
936
9,538
7,226
4,678
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Thanatos
RavanaOPmain
Thanatos
13
1 / 2 / 9
8,403
840
5,359
7,909
6,424
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Bohunx4
Sylvanus
13
0 / 3 / 3
8,205
821
2,948
9,054
7,502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Amaterasu
ChekosDeadMx
Amaterasu
14
0 / 3 / 3
8,244
824
4,935
10,879
7,126
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

He Bo
MushyMilk
He Bo
14
2 / 2 / 3
8,293
829
6,579
7,505
1,549
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

15
6 / 7 / 0
9,172
917
8,060
13,189
4,056
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cliodhna
skinnyMX
Cliodhna
14
1 / 5 / 4
8,452
845
4,819
10,578
2,978
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
22
20
Kills
9
9
Deaths
20
44
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
 
Yu Huang
6
1
7
9.5
W
Medusa
 
Medusa
5
2
10
5
L
Sylvanus
Bohunx4
Sylvanus
0
3
3
0.5
L
Amaterasu
ChekosDeadMx
Amaterasu
0
3
3
0.5
W
2
3
9
2.17
L
He Bo
MushyMilk
He Bo
2
2
3
1.75
W
Bacchus
Odiosae
Bacchus
6
1
9
10.5
W
Thanatos
RavanaOPmain
Thanatos
1
2
9
2.75
L
6
7
0
0.86
L
Cliodhna
skinnyMX
Cliodhna
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,858
Damage
27,341
38,181
Taken
51,205
22,620
Mitigated
23,211
8,265
Healing
9,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
 
Yu Huang
13,580
1,364
285
840
4,443
1,750
525
1,470
2,973
35,305
202
W
Medusa
 
Medusa
11,080
3,662
0
1,250
9,872
3,078
1,105
2,550
7,322
0
33,541
L
Sylvanus
Bohunx4
Sylvanus
2,948
677
2,148
2,699
9,054
7,502
0
3,216
5,190
8,343
0
L
Amaterasu
ChekosDeadMx
Amaterasu
4,935
988
0
1,775
10,879
7,126
0
4,470
5,615
0
18,504
W
3,301
1,744
89
1,831
8,731
6,690
172
1,495
7,236
0
8,185
L
He Bo
MushyMilk
He Bo
6,579
279
0
907
7,505
1,549
0
4,167
2,997
19,374
0
W
Bacchus
Odiosae
Bacchus
9,538
859
0
1,213
7,226
4,678
230
1,847
5,379
19,922
785
W
Thanatos
RavanaOPmain
Thanatos
5,359
476
0
2,757
7,909
6,424
0
2,165
5,744
0
8,698
L
8,060
4,148
0
1,427
13,189
4,056
0
4,587
8,140
0
20,677
L
Cliodhna
skinnyMX
Cliodhna
4,819
252
0
773
10,578
2,978
0
4,414
5,370
0
23,609

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,046
Gold Earned
42,366
188
Minions Killed
164
0
Camps Cleared
0
1,098,928
Distance Traveled
938,123
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
9,967
997
71
7
0
200,794
0
W
Medusa
9,827
983
58
6
0
239,340
0
L
Sylvanus
8,205
821
9
1
0
174,638
4
L
Amaterasu
8,244
824
44
4
0
201,442
0
W
Horus
8,491
849
8
1
0
214,373
0
L
He Bo
8,293
829
33
3
0
201,799
0
W
Bacchus
9,358
936
34
3
0
220,882
0
W
Thanatos
8,403
840
17
2
0
223,539
0
L
Anhur
9,172
917
30
3
0
161,594
3
L
Cliodhna
8,452
845
48
5
0
198,650
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role