Player Matchup

King Arthur
King Arthur
Gold II
WhateverForevrYT
King Arthur
Gold II
Level 118
God Stats
2W - 6L
1,417 SR
Queue Stats
269W - 337L
1,309 MMR
Solo
Discordia
Discordia
Gold I
xMythiczzx
Discordia
Gold I
Level 159
God Stats
7W - 5L
1,587 SR
Queue Stats
47W - 40L
1,572 MMR
Party 1
Serqet
Serqet
Gold IV
xRIP KBx
Serqet
Gold IV
Level 151
God Stats
6W - 6L
1,429 SR
Queue Stats
58W - 64L
1,457 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 143
1,478 SR
1,446 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 143
1,611 SR
1,487 MMR
Chaac
Chaac
Platinum IV
BrizzyTooDope
Chaac
Platinum IV
Level 180
God Stats
105W - 83L
1,617 SR
Queue Stats
715W - 774L
1,741 MMR
Solo
Aphrodite
Aphrodite
Gold II
JankyOleMe
Aphrodite
Gold II
Level 149
God Stats
23W - 16L
1,611 SR
Queue Stats
357W - 435L
1,474 MMR
Solo
Fenrir
Fenrir
Silver V
Krisxpytot
Fenrir
Silver V
Level 100
God Stats
1W - 0L
1,604 SR
Queue Stats
7W - 13L
1,248 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
WhateverForevrYT
King Arthur
15
1 / 5 / 1
9,049
696
7,763
18,277
14,850
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Discordia
xMythiczzx
Discordia
16
1 / 3 / 0
9,735
749
11,282
9,496
3,227
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Serqet
xRIP KBx
Serqet
14
0 / 3 / 2
8,874
683
4,832
12,633
11,196
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Bans
AchillesNe ZhaAthenaKuzenboAgni

VS

Bans
CthulhuSun WukongOdinHou YiCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 0 / 6
12,068
928
19,631
15,809
17,172
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Aphrodite
JankyOleMe
Aphrodite
18
4 / 0 / 7
11,208
862
14,374
8,816
3,731
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Fenrir
Krisxpytot
Fenrir
15
2 / 2 / 3
10,181
783
3,018
9,612
3,655
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
27
2
Kills
11
11
Deaths
2
3
Assists
16
Player
Kills
Deaths
Assists
KDA
W
5
0
6
8
W
Aphrodite
JankyOleMe
Aphrodite
4
0
7
7.5
W
Fenrir
Krisxpytot
Fenrir
2
2
3
1.75
L
King Arthur
WhateverForevrYT
King Arthur
1
5
1
0.3
L
Discordia
xMythiczzx
Discordia
1
3
0
0.33
L
Serqet
xRIP KBx
Serqet
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,877
Damage
37,023
40,406
Taken
34,237
29,273
Mitigated
24,558
4,830
Healing
22,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,631
1,843
0
7,478
15,809
17,172
714
6,528
9,098
7,069
55,567
W
Aphrodite
JankyOleMe
Aphrodite
14,374
1,379
6,221
6,576
8,816
3,731
1,612
2,873
5,932
38,106
550
W
Fenrir
Krisxpytot
Fenrir
3,018
0
0
1,744
9,612
3,655
940
2,893
6,461
0
24,008
L
King Arthur
WhateverForevrYT
King Arthur
7,763
474
0
3,081
18,277
14,850
0
7,574
10,169
0
23,796
L
Discordia
xMythiczzx
Discordia
11,282
300
0
500
9,496
3,227
0
3,391
5,933
46,352
0
L
Serqet
xRIP KBx
Serqet
4,832
816
0
1,249
12,633
11,196
0
4,692
7,507
596
19,877

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,658
Gold Earned
33,457
150
Minions Killed
183
0
Camps Cleared
0
742,283
Distance Traveled
735,825
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
12,068
928
72
6
0
266,363
0
W
Aphrodite
11,208
862
80
6
0
242,202
0
W
Fenrir
10,181
783
31
2
0
227,260
0
L
King Arthur
9,049
696
32
2
0
230,853
0
L
Discordia
9,735
749
90
7
0
254,871
0
L
Serqet
8,874
683
28
2
0
256,559
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role