Player Matchup

Janus
Janus
BabyPorkyChops
Janus
Level 146
God Stats
11W - 10L
1,598 SR
Queue Stats
310W - 270L
1,560 Elo+
Party 1
Danzaburou
Danzaburou
BoxxSmasher II
Danzaburou
Level 29
God Stats
1W - 2L
1,303 SR
Queue Stats
6W - 18L
1,148 Elo+
Solo
Bellona
Bellona
DontBanMePlz808
Bellona
Level 123
God Stats
8W - 5L
1,422 SR
Queue Stats
349W - 350L
1,542 Elo+
Solo
Xing Tian
Xing Tian
MadKazper
Xing Tian
Level 67
God Stats
2W - 2L
1,259 SR
Queue Stats
271W - 249L
1,557 Elo+
Party 1
Baron Samedi
Baron Samedi
WunGuy
Baron Samedi
Level 129
God Stats
1W - 0L
1,657 SR
Queue Stats
29W - 28L
1,529 Elo+
Solo
Team Averages
Level 99
1,448 SR
1,467 Elo+

VS

Team Averages
Level 62
1,661 SR
1,584 Elo+
Ra
Ra
ElPepino69
Ra
Level 7
God Stats
2W - 4L
1,802 SR
Queue Stats
2W - 5L
1,601 Elo+
Solo
King Arthur
King Arthur
Joobat
King Arthur
Level 128
God Stats
1W - 2L
1,596 SR
Queue Stats
6W - 8L
1,616 Elo+
Solo
Surtr
Surtr
Thatboytbone
Surtr
Level 5
God Stats
36W - 24L
1,716 SR
Queue Stats
41W - 28L
1,622 Elo+
Solo
Danzaburou
Danzaburou
TheRealJwalk
Danzaburou
Level 152
God Stats
14W - 11L
1,690 SR
Queue Stats
43W - 39L
1,590 Elo+
Solo
Thor
Thor
xiKiloz
Thor
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 65L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 10
9,266
927
11,239
5,350
2,027
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
BoxxSmasher II
Danzaburou
14
0 / 1 / 5
8,383
838
2,884
8,847
4,055
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

15
4 / 2 / 6
9,063
906
10,927
13,004
15,803
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xing Tian
MadKazper
Xing Tian
14
2 / 0 / 8
8,657
866
9,397
8,115
8,954
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
WunGuy
Baron Samedi
16
5 / 0 / 5
9,482
948
7,901
6,261
3,294
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 2
7,633
763
1,947
4,755
1,540
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Joobat
King Arthur
13
0 / 6 / 4
7,952
795
6,784
16,690
12,295
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

17
1 / 0 / 1
9,576
958
3,189
8,342
3,895
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Danzaburou
TheRealJwalk
Danzaburou
15
2 / 3 / 0
8,920
892
9,394
10,730
3,849
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thor
xiKiloz
Thor
14
2 / 2 / 0
8,502
850
8,272
8,291
3,336
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
12
13
Kills
5
5
Deaths
13
34
Assists
7
Player
Kills
Deaths
Assists
KDA
W
2
2
10
3.5
W
Danzaburou
BoxxSmasher II
Danzaburou
0
1
5
2.5
W
4
2
6
3.5
L
0
2
2
0.5
L
King Arthur
Joobat
King Arthur
0
6
4
0.33
W
Xing Tian
MadKazper
Xing Tian
2
0
8
6
L
1
0
1
1.5
L
Danzaburou
TheRealJwalk
Danzaburou
2
3
0
0.67
W
Baron Samedi
WunGuy
Baron Samedi
5
0
5
7.5
L
Thor
xiKiloz
Thor
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,348
Damage
29,586
41,577
Taken
48,808
34,133
Mitigated
24,915
13,888
Healing
8,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,239
303
0
330
5,350
2,027
55
23
5,327
28,582
1,250
W
Danzaburou
BoxxSmasher II
Danzaburou
2,884
689
179
2,528
8,847
4,055
825
159
8,688
0
21,586
W
10,927
1,626
0
3,357
13,004
15,803
74
1,011
11,993
3,313
22,176
L
1,947
149
521
1,050
4,755
1,540
0
2,591
1,788
9,073
0
L
King Arthur
Joobat
King Arthur
6,784
232
0
2,190
16,690
12,295
0
10,264
5,203
0
9,942
W
Xing Tian
MadKazper
Xing Tian
9,397
739
0
2,378
8,115
8,954
132
218
7,897
16,599
614
L
3,189
967
0
864
8,342
3,895
973
3,324
4,779
1,382
41,027
L
Danzaburou
TheRealJwalk
Danzaburou
9,394
3,299
0
2,951
10,730
3,849
0
6,151
4,104
0
31,800
W
Baron Samedi
WunGuy
Baron Samedi
7,901
1,044
2,150
2,966
6,261
3,294
473
580
5,681
30,175
0
L
Thor
xiKiloz
Thor
8,272
503
0
1,030
8,291
3,336
0
4,607
3,212
0
22,367

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,851
Gold Earned
42,583
223
Minions Killed
204
0
Camps Cleared
0
1,135,059
Distance Traveled
904,892
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,266
927
60
6
0
230,871
0
W
Danzaburou
8,383
838
45
5
0
209,292
0
W
Bellona
9,063
906
38
4
0
217,981
1
L
Ra
7,633
763
19
2
0
134,438
0
L
King Arthur
7,952
795
3
0
0
192,805
0
W
Xing Tian
8,657
866
20
2
0
243,129
4
L
Surtr
9,576
958
92
9
0
206,990
0
L
Danzaburou
8,920
892
59
6
0
180,457
1
W
Baron Samedi
9,482
948
60
6
0
233,786
0
L
Thor
8,502
850
31
3
0
190,202
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role