Player Matchup

Maman Brigitte
Maman Brigitte
Gold I
BluntsDZ
Maman Brigitte
Gold I
Level 105
God Stats
8W - 7L
1,661 SR
Queue Stats
40W - 34L
1,747 MMR
Party 2
Kumbhakarna
Kumbhakarna
Gold II
RefinedCorgi916
Kumbhakarna
Gold II
Level 57
God Stats
2W - 1L
1,858 SR
Queue Stats
20W - 17L
1,747 MMR
Party 2
Medusa
Medusa
Silver IV
Rick c1420
Medusa
Silver IV
Level 126
God Stats
12W - 5L
1,852 SR
Queue Stats
19W - 26L
1,372 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 96
1,791 SR
1,622 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 77
1,513 SR
1,586 MMR
Vulcan
Vulcan
Platinum II
SonOfAShepard999
Vulcan
Platinum II
Level 119
God Stats
4W - 6L
1,443 SR
Queue Stats
301W - 314L
1,782 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Gold III
absolutkhaos08
Ah Muzen Cab
Gold III
Level 65
God Stats
2W - 0L
1,536 SR
Queue Stats
145W - 149L
1,407 MMR
Party 1
Amaterasu
Amaterasu
Gold I
dookibot
Amaterasu
Gold I
Level 46
God Stats
1W - 1L
1,560 SR
Queue Stats
38W - 47L
1,571 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maman Brigitte
BluntsDZ
Maman Brigitte
19
1 / 5 / 8
12,055
753
10,358
16,185
8,503
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Kumbhakarna
RefinedCorgi916
Kumbhakarna
20
3 / 2 / 8
12,342
771
9,216
24,347
28,791
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
Rick c1420
Medusa
18
8 / 3 / 3
13,726
858
10,195
11,951
4,010
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
Ne ZhaCthulhuMulanKuzenboAchilles

VS

Bans
Nu WaDanzaburouAgniJormungandrPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 3 / 4
13,312
832
20,184
8,261
3,222
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mystical Earring

Mystical Earring

+15
Mp 5

Ah Muzen Cab
absolutkhaos08
Ah Muzen Cab
19
3 / 6 / 5
12,719
795
15,168
13,225
4,681
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Amaterasu
dookibot
Amaterasu
18
1 / 3 / 5
11,495
718
7,406
20,764
13,101
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
24
12
Kills
10
10
Deaths
12
19
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Maman Brigitte
BluntsDZ
Maman Brigitte
1
5
8
1
L
Kumbhakarna
RefinedCorgi916
Kumbhakarna
3
2
8
3.5
L
Medusa
Rick c1420
Medusa
8
3
3
3.17
W
6
3
4
2.67
W
Ah Muzen Cab
absolutkhaos08
Ah Muzen Cab
3
6
5
0.92
W
Amaterasu
dookibot
Amaterasu
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,769
Damage
42,758
52,483
Taken
42,250
41,304
Mitigated
21,004
8,989
Healing
9,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maman Brigitte
BluntsDZ
Maman Brigitte
10,358
423
0
5,871
16,185
8,503
775
5,910
9,874
40,723
0
L
Kumbhakarna
RefinedCorgi916
Kumbhakarna
9,216
318
0
2,618
24,347
28,791
28
8,288
15,363
35,754
1,094
L
Medusa
Rick c1420
Medusa
10,195
2,742
0
500
11,951
4,010
2,336
4,808
6,967
0
63,605
W
20,184
531
0
976
8,261
3,222
583
4,452
3,718
56,287
0
W
Ah Muzen Cab
absolutkhaos08
Ah Muzen Cab
15,168
8,094
0
0
13,225
4,681
3,569
7,506
5,555
0
47,838
W
Amaterasu
dookibot
Amaterasu
7,406
2,857
0
8,146
20,764
13,101
689
6,368
13,840
0
22,225

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,123
Gold Earned
37,526
243
Minions Killed
165
0
Camps Cleared
0
856,121
Distance Traveled
916,950
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maman Brigitte
12,055
753
73
5
0
292,951
0
L
Kumbhakarna
12,342
771
53
3
0
302,039
4
L
Medusa
13,726
858
117
7
0
261,131
1
W
Vulcan
13,312
832
77
5
0
301,498
0
W
Ah Muzen Cab
12,719
795
59
4
0
273,227
0
W
Amaterasu
11,495
718
29
2
0
342,225
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role