Player Matchup

Gilgamesh
Gilgamesh
Aldebaran4D
Gilgamesh
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,260 Elo+
Solo
Rama
Rama
CoLOneLRiBs
Rama
Level 158
God Stats
1W - 3L
1,271 SR
Queue Stats
131W - 135L
1,483 Elo+
Solo
Khepri
Khepri
KCKReaper
Khepri
Level 66
God Stats
0W - 7L
1,301 SR
Queue Stats
541W - 515L
1,518 Elo+
Solo
Hun Batz
Hun Batz
PhantomUmbrella
Hun Batz
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
122W - 150L
1,430 Elo+
Solo
Kukulkan
Kukulkan
VBeejV
Kukulkan
Level 88
God Stats
0W - 3L
1,283 SR
Queue Stats
39W - 54L
1,526 Elo+
Solo
Team Averages
Level 115
1,371 SR
1,444 Elo+

VS

Team Averages
Level 82
1,583 SR
1,613 Elo+
Chernobog
Chernobog
AbioticFungus
Chernobog
Level 28
God Stats
3W - 0L
1,838 SR
Queue Stats
82W - 31L
1,715 Elo+
Party 1
Shiva
Shiva
Ajgor1
Shiva
Level 120
God Stats
4W - 2L
1,547 SR
Queue Stats
145W - 73L
1,701 Elo+
Party 1
Chaac
Chaac
Drams2015
Chaac
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 16L
1,498 Elo+
Solo
Maui
Maui
SnorlaxSaint
Maui
Level 125
God Stats
9W - 4L
1,653 SR
Queue Stats
346W - 348L
1,445 Elo+
Solo
Thanatos
Thanatos
theFenaMatter
Thanatos
Level 107
God Stats
3W - 1L
1,375 SR
Queue Stats
130W - 69L
1,709 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Aldebaran4D
Gilgamesh
14
1 / 5 / 2
7,639
694
8,354
14,297
7,660
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
1 / 6 / 5
7,774
707
8,372
9,358
4,203
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
KCKReaper
Khepri
13
0 / 7 / 4
7,703
700
3,516
13,508
13,676
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Hun Batz
15
5 / 5 / 4
9,672
879
12,930
10,059
6,539
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Kukulkan
VBeejV
Kukulkan
13
3 / 4 / 0
7,318
665
5,980
5,558
2,765
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
AbioticFungus
Chernobog
16
4 / 2 / 20
9,533
867
9,889
7,592
3,408
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Shiva
Ajgor1
Shiva
15
7 / 4 / 15
9,648
877
13,158
16,967
16,421
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chaac
Drams2015
Chaac
14
2 / 2 / 16
9,195
836
7,382
10,092
10,455
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
4 / 2 / 20
9,460
860
6,471
8,601
10,119
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Thanatos
theFenaMatter
Thanatos
17
10 / 1 / 15
10,465
951
12,633
9,430
4,105
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
113
10
Kills
27
27
Deaths
11
15
Assists
86
Player
Kills
Deaths
Assists
KDA
W
Chernobog
AbioticFungus
Chernobog
4
2
20
7
W
Shiva
Ajgor1
Shiva
7
4
15
3.63
L
Gilgamesh
Aldebaran4D
Gilgamesh
1
5
2
0.4
L
1
6
5
0.58
W
Chaac
Drams2015
Chaac
2
2
16
5
L
Khepri
KCKReaper
Khepri
0
7
4
0.29
L
Hun Batz
5
5
4
1.4
W
4
2
20
7
L
Kukulkan
VBeejV
Kukulkan
3
4
0
0.75
W
Thanatos
theFenaMatter
Thanatos
10
1
15
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,152
Damage
49,533
52,780
Taken
52,682
34,843
Mitigated
44,508
7,694
Healing
21,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
AbioticFungus
Chernobog
9,889
6,025
1,127
1,488
7,592
3,408
2,473
1,107
6,171
0
27,521
W
Shiva
Ajgor1
Shiva
13,158
2,056
1,826
3,740
16,967
16,421
818
4,073
12,819
0
23,760
L
Gilgamesh
Aldebaran4D
Gilgamesh
8,354
1,294
0
3,775
14,297
7,660
0
1,639
12,658
1,588
14,117
L
8,372
7,177
296
166
9,358
4,203
0
834
8,524
0
19,023
W
Chaac
Drams2015
Chaac
7,382
987
229
2,746
10,092
10,455
432
2,297
7,712
0
17,809
L
Khepri
KCKReaper
Khepri
3,516
503
0
409
13,508
13,676
0
1,977
11,531
8,850
0
L
Hun Batz
12,930
1,425
886
741
10,059
6,539
0
1,670
8,389
0
20,811
W
6,471
1,222
1,246
1,994
8,601
10,119
705
1,429
7,093
9,008
0
L
Kukulkan
VBeejV
Kukulkan
5,980
247
817
604
5,558
2,765
0
351
5,207
12,344
430
W
Thanatos
theFenaMatter
Thanatos
12,633
1,712
239
6,831
9,430
4,105
1,749
1,068
8,325
0
23,094

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,106
Gold Earned
48,301
87
Minions Killed
127
0
Camps Cleared
0
835,444
Distance Traveled
974,066
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
9,533
867
36
3
0
175,720
0
W
Shiva
9,648
877
24
2
0
197,684
0
L
Gilgamesh
7,639
694
10
1
0
197,201
0
L
Rama
7,774
707
36
3
0
164,537
0
W
Chaac
9,195
836
28
3
0
183,907
0
L
Khepri
7,703
700
13
1
0
162,833
0
L
Hun Batz
9,672
879
18
2
0
173,411
0
W
Maui
9,460
860
9
1
0
208,709
0
L
Kukulkan
7,318
665
10
1
0
137,462
0
W
Thanatos
10,465
951
30
3
0
208,046
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role