Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 90
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
KillSwitch7209
Arachne
Level 77
God Stats
36W - 34L
1,531 SR
Queue Stats
271W - 275L
1,447 Elo+
Party 2
Izanami
Izanami
Raerae10110
Izanami
Level 63
God Stats
74W - 72L
1,499 SR
Queue Stats
240W - 260L
1,388 Elo+
Party 2
Team Averages
Level 77
1,510 SR
1,445 Elo+

VS

Team Averages
Level 103
1,468 SR
1,356 Elo+
Hun Batz
Hun Batz
Gargabulaaa
Hun Batz
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 13L
1,179 Elo+
Party 1
Artio
Artio
XS Jaylights SX
Artio
Level 133
God Stats
5W - 4L
1,326 SR
Queue Stats
91W - 93L
1,438 Elo+
Solo
Ix Chel
Ix Chel
shayanbakhsi6473
Ix Chel
Level 155
God Stats
2W - 1L
1,577 SR
Queue Stats
77W - 80L
1,451 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
13
0 / 1 / 2
7,631
763
3,930
9,523
9,835
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

13
2 / 4 / 0
8,106
811
8,074
10,536
4,695
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Izanami
Raerae10110
Izanami
14
0 / 4 / 1
7,933
793
4,398
7,749
2,640
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Gargabulaaa
Hun Batz
13
3 / 2 / 3
8,243
824
7,764
8,228
3,458
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

14
1 / 0 / 6
8,206
821
5,582
10,757
10,111
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
5 / 0 / 4
9,595
960
10,369
3,657
1,412
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
22
2
Kills
9
9
Deaths
2
3
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
0
1
2
1
W
Hun Batz
Gargabulaaa
Hun Batz
3
2
3
2.25
L
2
4
0
0.5
L
Izanami
Raerae10110
Izanami
0
4
1
0.13
W
1
0
6
4
W
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,402
Damage
23,715
27,808
Taken
22,642
17,170
Mitigated
14,981
6,833
Healing
7,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
3,930
1,392
0
3,026
9,523
9,835
26
6,036
3,437
15,862
1,023
W
Hun Batz
Gargabulaaa
Hun Batz
7,764
494
0
297
8,228
3,458
0
759
7,469
0
22,547
L
8,074
6,402
0
3,187
10,536
4,695
0
5,303
5,157
0
23,796
L
Izanami
Raerae10110
Izanami
4,398
2,606
0
620
7,749
2,640
305
4,035
3,542
0
35,463
W
5,582
752
320
2,360
10,757
10,111
0
2,467
8,290
25,770
1,749
W
10,369
1,804
2,119
2,090
3,657
1,412
145
362
3,295
46,958
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,670
Gold Earned
26,044
136
Minions Killed
157
0
Camps Cleared
0
573,304
Distance Traveled
600,236
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
7,631
763
25
3
0
203,050
0
W
Hun Batz
8,243
824
31
3
0
206,758
3
L
Arachne
8,106
811
43
4
0
202,894
0
L
Izanami
7,933
793
68
7
0
167,360
0
W
Artio
8,206
821
41
4
0
211,115
1
W
Ix Chel
9,595
960
85
9
0
182,363
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role