Player Matchup

Thor
Thor
ETELIN_G
Thor
Level 110
God Stats
3W - 2L
1,614 SR
Queue Stats
11W - 12L
1,461 Elo+
Party 2
Janus
Janus
Krenkee
Janus
Level 86
God Stats
12W - 19L
1,399 SR
Queue Stats
371W - 325L
1,509 Elo+
Solo
Artemis
Artemis
nowensio
Artemis
Level 147
God Stats
2W - 1L
1,128 SR
Queue Stats
26W - 23L
1,492 Elo+
Party 2
Ymir
Ymir
temp-304151
Ymir
Level 154
God Stats
1W - 2L
1,284 SR
Queue Stats
26W - 38L
1,369 Elo+
Party 2
Amaterasu
Amaterasu
zkíryu
Amaterasu
Level 50
God Stats
13W - 10L
1,522 SR
Queue Stats
69W - 86L
1,447 Elo+
Solo
Team Averages
Level 109
1,389 SR
1,456 Elo+

VS

Team Averages
Level 137
1,640 SR
1,453 Elo+
Tiamat
Tiamat
 
Tiamat
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
FlowerPotHat
Apollo
Level 158
God Stats
43W - 47L
1,531 SR
Queue Stats
854W - 940L
1,410 Elo+
Party 1
Poseidon
Poseidon
Natiive_Saint
Poseidon
Level 144
God Stats
4W - 5L
1,669 SR
Queue Stats
157W - 214L
1,415 Elo+
Party 1
Yemoja
Yemoja
TTVMooN_NinjA_C
Yemoja
Level 134
God Stats
9W - 8L
1,669 SR
Queue Stats
236W - 291L
1,468 Elo+
Party 1
Cu Chulainn
Cu Chulainn
iSteaL-LastHits
Cu Chulainn
Level 98
God Stats
5W - 2L
1,830 SR
Queue Stats
28W - 40L
1,472 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
15
4 / 2 / 3
8,076
538
6,410
11,264
3,931
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Janus
Krenkee
Janus
15
4 / 1 / 4
8,914
594
11,147
5,604
1,690
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
nowensio
Artemis
15
1 / 1 / 6
8,711
581
11,356
10,191
3,656
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
0 / 1 / 6
8,112
541
5,216
9,709
7,236
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Amaterasu
zkíryu
Amaterasu
17
7 / 1 / 1
10,798
720
11,396
15,105
13,288
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
12
1 / 2 / 2
6,640
443
6,252
7,171
4,346
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Apollo
13
0 / 2 / 2
7,179
479
4,838
16,057
5,821
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Poseidon
Natiive_Saint
Poseidon
14
1 / 2 / 2
7,356
490
5,988
9,603
2,910
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
2 / 3 / 3
7,041
469
2,891
12,739
7,530
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cu Chulainn
iSteaL-LastHits
Cu Chulainn
14
2 / 7 / 0
7,825
522
8,186
16,686
8,872
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
15
16
Kills
6
6
Deaths
16
20
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
1
2
2
1
W
Thor
4
2
3
2.75
L
Apollo
0
2
2
0.5
W
Janus
Krenkee
Janus
4
1
4
6
L
Poseidon
Natiive_Saint
Poseidon
1
2
2
1
L
2
3
3
1.17
L
Cu Chulainn
iSteaL-LastHits
Cu Chulainn
2
7
0
0.29
W
Artemis
nowensio
Artemis
1
1
6
4
W
0
1
6
3
W
Amaterasu
zkíryu
Amaterasu
7
1
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,525
Damage
28,155
51,873
Taken
62,256
29,801
Mitigated
29,479
16,791
Healing
18,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
6,252
691
0
1,821
7,171
4,346
0
2,433
4,601
33,745
656
W
Thor
6,410
1,602
0
4,943
11,264
3,931
0
1,860
9,251
0
59,378
L
Apollo
4,838
2,045
0
4,931
16,057
5,821
0
3,132
12,809
0
61,181
W
Janus
Krenkee
Janus
11,147
553
0
1,164
5,604
1,690
198
3,036
2,260
65,963
1,082
L
Poseidon
Natiive_Saint
Poseidon
5,988
963
0
1,239
9,603
2,910
0
2,608
6,734
61,355
1,827
L
2,891
1,064
4,656
3,726
12,739
7,530
0
6,426
6,007
8,592
0
L
Cu Chulainn
iSteaL-LastHits
Cu Chulainn
8,186
2,196
0
2,406
16,686
8,872
0
1,003
14,887
0
63,746
W
Artemis
nowensio
Artemis
11,356
3,300
0
1,631
10,191
3,656
406
2,900
7,182
0
69,945
W
5,216
1,029
0
3,233
9,709
7,236
0
3,895
5,530
24,370
2,511
W
Amaterasu
zkíryu
Amaterasu
11,396
5,422
0
5,820
15,105
13,288
92
1,790
13,315
0
83,898

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,611
Gold Earned
36,041
525
Minions Killed
419
0
Camps Cleared
0
1,611,199
Distance Traveled
1,564,283
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,640
443
78
5
0
305,826
2
W
Thor
8,076
538
88
6
0
342,856
0
L
Apollo
7,179
479
109
7
0
307,974
2
W
Janus
8,914
594
134
9
0
342,114
0
L
Poseidon
7,356
490
104
7
0
375,428
0
L
Yemoja
7,041
469
5
0
0
292,838
3
L
Cu Chulainn
7,825
522
123
8
0
282,217
4
W
Artemis
8,711
581
123
8
0
294,089
3
W
Ymir
8,112
541
32
2
0
323,719
2
W
Amaterasu
10,798
720
148
10
0
308,421
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role