Player Matchup

Nut
Nut
 
Nut
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Maui
Maui
GrindNonstop
Maui
Level 39
God Stats
2W - 2L
1,570 SR
Queue Stats
10W - 13L
1,557 Elo+
Party 2
Sun Wukong
Sun Wukong
LifeMinotaur
Sun Wukong
Level 40
God Stats
0W - 1L
1,718 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 2
Susano
Susano
godkqr
Susano
Level 21
God Stats
1W - 3L
1,469 SR
Queue Stats
16W - 19L
1,436 Elo+
Party 2
Nu Wa
Nu Wa
richydate5
Nu Wa
Level 132
God Stats
85W - 52L
1,667 SR
Queue Stats
437W - 398L
1,540 Elo+
Solo
Team Averages
Level 56
1,585 SR
1,507 Elo+

VS

Team Averages
Level 64
1,538 SR
1,506 Elo+
Pele
Pele
 
Pele
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
GingytheReaper
Izanami
Level 107
God Stats
20W - 6L
1,758 SR
Queue Stats
27W - 12L
1,579 Elo+
Solo
Bacchus
Bacchus
HolyXMango
Bacchus
Level 21
God Stats
16W - 11L
1,632 SR
Queue Stats
24W - 23L
1,438 Elo+
Party 1
Achilles
Achilles
K-E-R-U-
Achilles
Level 80
God Stats
2W - 2L
1,259 SR
Queue Stats
98W - 94L
1,527 Elo+
Party 1
Zeus
Zeus
shobolano
Zeus
Level 65
God Stats
7W - 6L
1,542 SR
Queue Stats
86W - 84L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
8
0 / 5 / 0
4,791
479
4,059
6,744
1,567
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
1 / 2 / 2
5,555
556
4,099
7,795
4,489
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Sun Wukong
LifeMinotaur
Sun Wukong
9
0 / 3 / 1
5,542
554
2,276
6,880
3,456
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Susano
godkqr
Susano
9
1 / 6 / 1
5,107
511
2,756
8,723
2,471
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Nu Wa
11
2 / 2 / 1
5,928
593
5,514
4,215
1,101
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
11
6 / 1 / 4
6,651
665
5,143
6,496
1,672
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
3 / 2 / 5
6,035
604
4,881
5,896
1,541
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Bacchus
HolyXMango
Bacchus
9
2 / 0 / 6
6,003
600
4,074
7,028
5,728
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Achilles
K-E-R-U-
Achilles
12
3 / 1 / 0
6,963
696
3,492
7,133
3,261
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zeus
13
4 / 0 / 2
7,702
770
2,755
4,901
1,016
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
35
4
Kills
18
18
Deaths
4
5
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Nut
 
Nut
0
5
0
0
W
Pele
 
Pele
6
1
4
8
W
3
2
5
2.75
L
1
2
2
1
W
Bacchus
HolyXMango
Bacchus
2
0
6
5
W
Achilles
K-E-R-U-
Achilles
3
1
0
3
L
Sun Wukong
LifeMinotaur
Sun Wukong
0
3
1
0.17
L
Susano
godkqr
Susano
1
6
1
0.25
L
Nu Wa
2
2
1
1.25
W
Zeus
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,704
Damage
20,345
34,357
Taken
31,454
13,084
Mitigated
13,218
6,828
Healing
10,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nut
 
Nut
4,059
2,767
0
1,070
6,744
1,567
0
1,400
5,344
0
25,444
W
Pele
 
Pele
5,143
1,136
0
2,066
6,496
1,672
348
2,258
4,111
0
37,215
W
4,881
2,961
118
1,894
5,896
1,541
570
2,257
3,577
0
36,085
L
4,099
1,339
0
1,205
7,795
4,489
0
1,834
5,961
15,920
177
W
Bacchus
HolyXMango
Bacchus
4,074
959
0
2,636
7,028
5,728
116
2,415
4,492
14,242
1,592
W
Achilles
K-E-R-U-
Achilles
3,492
759
0
2,660
7,133
3,261
0
346
6,411
0
46,041
L
Sun Wukong
LifeMinotaur
Sun Wukong
2,276
281
0
1,892
6,880
3,456
0
0
6,880
0
36,747
L
Susano
godkqr
Susano
2,756
903
0
2,431
8,723
2,471
0
1,575
7,148
0
27,596
L
Nu Wa
5,514
1,469
0
230
4,215
1,101
0
1,674
2,541
35,756
644
W
Zeus
2,755
63
0
1,548
4,901
1,016
378
1,799
2,942
52,005
816

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,923
Gold Earned
33,354
273
Minions Killed
337
0
Camps Cleared
0
962,185
Distance Traveled
1,021,377
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
4,791
479
47
5
0
188,250
0
W
Pele
6,651
665
73
7
0
254,343
0
W
Izanami
6,035
604
73
7
0
169,699
0
L
Maui
5,555
556
30
3
0
207,177
4
W
Bacchus
6,003
600
9
1
0
223,411
2
W
Achilles
6,963
696
71
7
0
182,209
0
L
Sun Wukong
5,542
554
74
7
0
187,542
0
L
Susano
5,107
511
50
5
0
200,413
0
L
Nu Wa
5,928
593
72
7
0
178,803
0
W
Zeus
7,702
770
111
11
0
191,715
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role