Player Matchup

Terra
Terra
I Kameo I
Terra
Level 121
God Stats
28W - 27L
1,453 SR
Queue Stats
166W - 191L
1,466 Elo+
Solo
Tyr
Tyr
Moriis_x19
Tyr
Level 124
God Stats
4W - 5L
1,500 SR
Queue Stats
71W - 90L
1,519 Elo+
Solo
Ix Chel
Ix Chel
PeriGSXR
Ix Chel
Level 148
God Stats
12W - 16L
1,405 SR
Queue Stats
655W - 717L
1,463 Elo+
Solo
Baba Yaga
Baba Yaga
Zerdosvem
Baba Yaga
Level 68
God Stats
13W - 14L
1,475 SR
Queue Stats
227W - 236L
1,423 Elo+
Party 1
Yemoja
Yemoja
demosven
Yemoja
Level 89
God Stats
10W - 8L
1,529 SR
Queue Stats
207W - 217L
1,421 Elo+
Party 1
Team Averages
Level 110
1,472 SR
1,458 Elo+

VS

Team Averages
Level 82
1,415 SR
1,367 Elo+
Zeus
Zeus
DjinnAsh56
Zeus
Level 54
God Stats
91W - 81L
1,578 SR
Queue Stats
144W - 153L
1,439 Elo+
Party 2
Yemoja
Yemoja
MichaBeck
Yemoja
Level 89
God Stats
18W - 16L
1,412 SR
Queue Stats
27W - 32L
1,293 Elo+
Solo
Nike
Nike
Tichocolat
Nike
Level 56
God Stats
3W - 1L
1,559 SR
Queue Stats
144W - 153L
1,439 Elo+
Party 2
Kukulkan
Kukulkan
Vicotoru
Kukulkan
Level 86
God Stats
18W - 19L
1,480 SR
Queue Stats
106W - 120L
1,395 Elo+
Solo
Ishtar
Ishtar
eisteezitron
Ishtar
Level 127
God Stats
25W - 28L
1,043 SR
Queue Stats
174W - 195L
1,269 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
I Kameo I
Terra
12
0 / 2 / 3
7,433
1,239
5,798
11,854
10,417
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
1 / 2 / 2
7,092
1,182
3,492
7,031
4,481
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ix Chel
PeriGSXR
Ix Chel
12
0 / 2 / 2
6,752
1,125
3,120
4,495
1,423
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Baba Yaga
Zerdosvem
Baba Yaga
12
1 / 1 / 1
6,978
1,163
7,799
7,043
2,782
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Yemoja
demosven
Yemoja
12
1 / 1 / 2
7,179
1,197
5,802
7,551
3,778
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Team 1 Tickets

327

VS

Team 2 Tickets

346

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 3
7,395
1,233
9,836
3,037
1,324
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Yemoja
MichaBeck
Yemoja
12
0 / 1 / 7
7,312
1,219
1,827
4,848
2,318
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

12
3 / 1 / 4
7,704
1,284
9,059
10,507
6,805
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Kukulkan
Vicotoru
Kukulkan
13
2 / 0 / 4
7,694
1,282
5,577
4,121
1,586
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Ishtar
12
1 / 1 / 6
7,518
1,253
6,629
5,087
2,045
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
32
3
Kills
8
8
Deaths
3
10
Assists
24
Player
Kills
Deaths
Assists
KDA
W
2
0
3
3.5
L
Terra
I Kameo I
Terra
0
2
3
0.75
W
Yemoja
MichaBeck
Yemoja
0
1
7
3.5
L
1
2
2
1
L
Ix Chel
PeriGSXR
Ix Chel
0
2
2
0.5
W
3
1
4
5
W
Kukulkan
Vicotoru
Kukulkan
2
0
4
4
L
Baba Yaga
Zerdosvem
Baba Yaga
1
1
1
1.5
L
Yemoja
demosven
Yemoja
1
1
2
2
W
Ishtar
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,011
Damage
32,928
37,974
Taken
27,600
22,881
Mitigated
14,078
9,679
Healing
10,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,836
1,485
0
90
3,037
1,324
0
2,389
648
19,574
0
L
Terra
I Kameo I
Terra
5,798
318
628
1,408
11,854
10,417
0
5,506
6,348
14,272
0
W
Yemoja
MichaBeck
Yemoja
1,827
268
7,498
2,251
4,848
2,318
0
4,310
538
3,742
0
L
3,492
325
0
1,040
7,031
4,481
0
3,255
3,776
0
11,178
L
Ix Chel
PeriGSXR
Ix Chel
3,120
239
710
907
4,495
1,423
0
1,828
2,667
15,946
0
W
9,059
875
0
240
10,507
6,805
0
9,196
1,311
0
14,318
W
Kukulkan
Vicotoru
Kukulkan
5,577
619
0
0
4,121
1,586
0
2,634
1,487
24,143
26
L
Baba Yaga
Zerdosvem
Baba Yaga
7,799
647
18
1,162
7,043
2,782
0
3,442
3,601
16,966
0
L
Yemoja
demosven
Yemoja
5,802
836
2,775
1,031
7,551
3,778
0
3,209
4,342
15,007
726
W
Ishtar
6,629
4,395
0
746
5,087
2,045
0
3,767
1,320
0
23,121

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,434
Gold Earned
37,623
122
Minions Killed
133
3
Camps Cleared
6
590,197
Distance Traveled
657,294
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
7,395
1,233
23
4
3
131,291
0
L
Terra
7,433
1,239
28
5
2
139,372
0
W
Yemoja
7,312
1,219
2
0
0
134,670
0
L
Tyr
7,092
1,182
19
3
1
100,970
0
L
Ix Chel
6,752
1,125
24
4
0
82,531
4
W
Nike
7,704
1,284
15
3
1
141,193
0
W
Kukulkan
7,694
1,282
50
8
2
131,591
0
L
Baba Yaga
6,978
1,163
26
4
0
139,197
0
L
Yemoja
7,179
1,197
25
4
0
128,127
0
W
Ishtar
7,518
1,253
43
7
0
118,549
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role