Player Matchup

Ra
Ra
 
Ra
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Martichoras
Martichoras
Comicfan007
Martichoras
Level 147
God Stats
2W - 2L
1,519 SR
Queue Stats
201W - 214L
1,449 Elo+
Solo
Xbalanque
Xbalanque
Cosmiin98
Xbalanque
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,492 Elo+
Solo
Serqet
Serqet
MikeCaPwn
Serqet
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 6L
1,510 Elo+
Solo
Raijin
Raijin
leonvr
Raijin
Level 125
God Stats
2W - 1L
1,500 SR
Queue Stats
267W - 286L
1,474 Elo+
Solo
Team Averages
Level 107
1,504 SR
1,485 Elo+

VS

Team Averages
Level 87
1,581 SR
1,449 Elo+
Vamana
Vamana
 
Vamana
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
LaNectar
Discordia
Level 82
God Stats
1W - 2L
1,572 SR
Queue Stats
129W - 132L
1,522 Elo+
Solo
Cerberus
Cerberus
Leifon1ro
Cerberus
Level 57
God Stats
2W - 2L
1,759 SR
Queue Stats
242W - 281L
1,408 Elo+
Solo
Terra
Terra
SzullyBlessd
Terra
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
159W - 186L
1,375 Elo+
Solo
Surtr
Surtr
guardia_silente5
Surtr
Level 123
God Stats
28W - 23L
1,572 SR
Queue Stats
999W - 1,049L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
13
4 / 0 / 3
7,930
1,322
4,135
3,889
1,331
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Martichoras
Comicfan007
Martichoras
11
0 / 1 / 4
6,465
1,078
4,024
4,062
1,507
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Xbalanque
Cosmiin98
Xbalanque
12
1 / 1 / 5
6,632
1,105
3,082
4,479
1,558
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Serqet
MikeCaPwn
Serqet
12
3 / 2 / 4
7,127
1,188
3,441
4,020
3,908
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Raijin
leonvr
Raijin
11
2 / 2 / 3
6,791
1,132
2,330
3,284
934
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
5
0 / 0 / 0
4,627
771
88
753
428
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Discordia
LaNectar
Discordia
13
3 / 2 / 2
6,311
1,052
8,681
3,184
1,023
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
Leifon1ro
Cerberus
10
1 / 4 / 2
5,554
926
2,777
8,193
6,244
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 4 / 3
5,945
991
1,543
7,836
3,913
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

5
0 / 0 / 0
4,548
758
0
0
0
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
12
10
Kills
5
6
Deaths
10
19
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
4
0
3
5.5
L
Vamana
 
Vamana
0
0
0
0
W
Martichoras
Comicfan007
Martichoras
0
1
4
2
W
Xbalanque
Cosmiin98
Xbalanque
1
1
5
3.5
L
Discordia
LaNectar
Discordia
3
2
2
2
L
Cerberus
Leifon1ro
Cerberus
1
4
2
0.5
W
Serqet
MikeCaPwn
Serqet
3
2
4
2.5
L
1
4
3
0.63
L
0
0
0
0
W
Raijin
leonvr
Raijin
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,012
Damage
13,089
19,734
Taken
19,966
9,238
Mitigated
11,608
7,824
Healing
3,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
4,135
591
2,492
1,672
3,889
1,331
282
2,185
1,704
12,041
0
L
Vamana
 
Vamana
88
0
0
0
753
428
0
0
753
0
881
W
Martichoras
Comicfan007
Martichoras
4,024
611
362
883
4,062
1,507
788
4,000
62
0
11,570
W
Xbalanque
Cosmiin98
Xbalanque
3,082
1,300
499
1,507
4,479
1,558
1,312
2,373
2,106
0
8,801
L
Discordia
LaNectar
Discordia
8,681
49
51
62
3,184
1,023
0
1,173
1,769
14,921
599
L
Cerberus
Leifon1ro
Cerberus
2,777
60
61
1,613
8,193
6,244
0
2,249
5,488
5,948
0
W
Serqet
MikeCaPwn
Serqet
3,441
799
0
249
4,020
3,908
0
1,998
2,022
0
6,038
L
1,543
494
463
1,155
7,836
3,913
0
2,915
4,563
8,218
849
L
0
0
0
0
0
0
0
0
0
0
0
W
Raijin
leonvr
Raijin
2,330
177
0
160
3,284
934
782
2,068
1,216
10,255
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,945
Gold Earned
26,985
77
Minions Killed
38
0
Camps Cleared
0
569,064
Distance Traveled
378,777
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
7,930
1,322
25
4
0
125,603
0
L
Vamana
4,627
771
0
0
0
27,052
0
W
Martichoras
6,465
1,078
13
2
0
132,405
0
W
Xbalanque
6,632
1,105
11
2
0
118,549
0
L
Discordia
6,311
1,052
12
2
0
132,194
0
L
Cerberus
5,554
926
12
2
0
98,614
0
W
Serqet
7,127
1,188
7
1
0
86,315
0
L
Terra
5,945
991
14
2
0
120,852
0
L
Surtr
4,548
758
0
0
0
65
0
W
Raijin
6,791
1,132
21
4
0
106,192
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role