Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
CTGLelouch
Arachne
Level 159
God Stats
1W - 4L
1,519 SR
Queue Stats
79W - 77L
1,555 Elo+
Party 2
Cerberus
Cerberus
DniweR80
Cerberus
Level 128
God Stats
59W - 39L
1,634 SR
Queue Stats
70W - 59L
1,570 Elo+
Party 2
Mulan
Mulan
EverHeardOfGra55
Mulan
Level 148
God Stats
4W - 2L
1,746 SR
Queue Stats
93W - 78L
1,577 Elo+
Party 2
Danzaburou
Danzaburou
Zeeclos
Danzaburou
Level 140
God Stats
0W - 1L
1,297 SR
Queue Stats
187W - 154L
1,615 Elo+
Solo
Team Averages
Level 136
1,539 SR
1,563 Elo+

VS

Team Averages
Level 123
1,440 SR
1,526 Elo+
The Morrigan
The Morrigan
ASK3TILL
The Morrigan
Level 157
God Stats
8W - 4L
1,604 SR
Queue Stats
57W - 44L
1,608 Elo+
Solo
Sun Wukong
Sun Wukong
BosniaN_Magister
Sun Wukong
Level 138
God Stats
9W - 10L
1,507 SR
Queue Stats
33W - 34L
1,498 Elo+
Party 1
Cupid
Cupid
Cesareaeaea
Cupid
Level 164
God Stats
1W - 2L
1,189 SR
Queue Stats
272W - 262L
1,564 Elo+
Solo
Tsukuyomi
Tsukuyomi
Miply
Tsukuyomi
Level 29
God Stats
1W - 1L
1,337 SR
Queue Stats
43W - 40L
1,483 Elo+
Party 1
Ao Kuang
Ao Kuang
Racc1996
Ao Kuang
Level 129
God Stats
11W - 5L
1,560 SR
Queue Stats
196W - 161L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
10
1 / 5 / 2
5,543
554
1,856
4,951
1,281
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
CTGLelouch
Arachne
9
2 / 6 / 0
5,594
559
4,971
12,551
3,309
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cerberus
DniweR80
Cerberus
9
1 / 2 / 3
5,462
546
4,403
9,592
5,872
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

11
3 / 4 / 0
6,030
603
4,146
8,460
3,215
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Danzaburou
Zeeclos
Danzaburou
10
0 / 2 / 1
5,582
558
5,200
6,189
1,985
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
ASK3TILL
The Morrigan
12
2 / 1 / 10
6,764
676
7,897
4,537
1,415
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
BosniaN_Magister
Sun Wukong
10
3 / 2 / 4
6,314
631
4,937
8,129
4,782
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
2 / 1 / 0
6,057
606
4,755
4,799
1,420
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Tsukuyomi
Miply
Tsukuyomi
11
4 / 2 / 0
6,646
665
4,828
5,380
1,600
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ao Kuang
Racc1996
Ao Kuang
12
8 / 1 / 2
7,100
710
6,655
9,126
2,587
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
35
7
Kills
19
19
Deaths
7
6
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
1
5
2
0.4
W
The Morrigan
ASK3TILL
The Morrigan
2
1
10
7
W
Sun Wukong
BosniaN_Magister
Sun Wukong
3
2
4
2.5
L
Arachne
CTGLelouch
Arachne
2
6
0
0.33
W
2
1
0
2
L
Cerberus
DniweR80
Cerberus
1
2
3
1.25
L
3
4
0
0.75
W
Tsukuyomi
Miply
Tsukuyomi
4
2
0
2
W
Ao Kuang
Racc1996
Ao Kuang
8
1
2
9
L
Danzaburou
Zeeclos
Danzaburou
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,576
Damage
29,072
41,743
Taken
31,971
15,662
Mitigated
11,804
10,226
Healing
13,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
1,856
517
0
375
4,951
1,281
0
3,274
1,677
24,829
812
W
The Morrigan
ASK3TILL
The Morrigan
7,897
1,921
0
2,033
4,537
1,415
0
1,888
2,649
41,123
3,055
W
Sun Wukong
BosniaN_Magister
Sun Wukong
4,937
1,148
0
2,796
8,129
4,782
0
1,850
6,279
0
24,444
L
Arachne
CTGLelouch
Arachne
4,971
3,467
0
2,938
12,551
3,309
0
2,707
9,844
0
27,654
W
4,755
2,402
278
2,505
4,799
1,420
0
676
4,123
0
41,859
L
Cerberus
DniweR80
Cerberus
4,403
229
0
2,747
9,592
5,872
0
2,276
7,316
16,718
0
L
4,146
803
0
1,325
8,460
3,215
0
3,377
5,083
0
40,396
W
Tsukuyomi
Miply
Tsukuyomi
4,828
1,211
0
502
5,380
1,600
0
555
4,825
0
40,239
W
Ao Kuang
Racc1996
Ao Kuang
6,655
1,833
0
5,353
9,126
2,587
0
1,206
7,920
45,547
964
L
Danzaburou
Zeeclos
Danzaburou
5,200
2,341
0
2,841
6,189
1,985
0
1,212
4,977
0
42,619

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,211
Gold Earned
32,881
280
Minions Killed
358
0
Camps Cleared
0
1,061,912
Distance Traveled
1,100,742
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
5,543
554
63
6
0
200,213
0
W
The Morrigan
6,764
676
79
8
0
219,328
1
W
Sun Wukong
6,314
631
32
3
0
232,005
1
L
Arachne
5,594
559
50
5
0
202,693
0
W
Cupid
6,057
606
87
9
0
192,004
0
L
Cerberus
5,462
546
18
2
0
212,963
0
L
Mulan
6,030
603
74
7
0
233,249
0
W
Tsukuyomi
6,646
665
86
9
0
210,932
0
W
Ao Kuang
7,100
710
74
7
0
246,473
0
L
Danzaburou
5,582
558
75
8
0
212,794
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role