Player Matchup

Cthulhu
Cthulhu
GntlmnPltyps920
Cthulhu
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 35L
1,360 Elo+
Party 1
Thor
Thor
RavenHardt
Thor
Level 73
God Stats
3W - 2L
1,500 SR
Queue Stats
39W - 38L
1,360 Elo+
Party 1
Yu Huang
Yu Huang
UnboundBerserker
Yu Huang
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 7L
1,490 Elo+
Party 1
Team Averages
Level 35
1,500 SR
1,403 Elo+

VS

Team Averages
Level 107
1,619 SR
1,494 Elo+
Arachne
Arachne
DarkleTinct
Arachne
Level 157
God Stats
3W - 1L
1,666 SR
Queue Stats
71W - 67L
1,513 Elo+
Party 2
Ra
Ra
Rajeke
Ra
Level 121
God Stats
14W - 12L
1,615 SR
Queue Stats
96W - 93L
1,490 Elo+
Solo
Cthulhu
Cthulhu
aRRivingl0bster
Cthulhu
Level 44
God Stats
15W - 9L
1,578 SR
Queue Stats
43W - 40L
1,479 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 3
7,661
766
2,020
4,591
2,668
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
3 / 3 / 1
7,677
768
3,748
4,899
2,044
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

14
0 / 0 / 4
8,153
815
2,706
2,457
672
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DarkleTinct
Arachne
7
0 / 0 / 0
6,057
606
82
721
230
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Ra
13
2 / 1 / 1
7,582
758
2,744
3,180
753
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 3 / 1
6,757
676
722
7,461
3,687
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
4
4
Kills
2
4
Deaths
4
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Arachne
DarkleTinct
Arachne
0
0
0
0
L
1
1
3
2.5
W
Ra
2
1
1
2.5
L
3
3
1
1.17
L
0
0
4
2
W
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,474
Damage
3,548
11,947
Taken
11,362
5,384
Mitigated
4,670
800
Healing
1,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
DarkleTinct
Arachne
82
82
0
64
721
230
0
386
238
0
3,962
L
2,020
215
0
0
4,591
2,668
557
1,330
3,189
7,782
1,948
W
Ra
2,744
62
324
603
3,180
753
0
686
2,168
19,261
0
L
3,748
601
0
300
4,899
2,044
195
1,014
3,885
0
15,179
L
2,706
330
0
500
2,457
672
572
984
1,407
29,259
655
W
722
240
0
832
7,461
3,687
0
2,600
4,005
9,207
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,491
Gold Earned
20,396
119
Minions Killed
54
0
Camps Cleared
0
507,069
Distance Traveled
306,083
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
6,057
606
12
1
0
51,752
0
L
Cthulhu
7,661
766
18
2
0
171,795
0
W
Ra
7,582
758
30
3
0
120,024
2
L
Thor
7,677
768
26
3
0
158,115
0
L
Yu Huang
8,153
815
75
8
0
177,159
0
W
Cthulhu
6,757
676
12
1
0
134,307
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role