Player Matchup

Khepri
Khepri
Drawmega
Khepri
Level 106
God Stats
1W - 1L
1,197 SR
Queue Stats
137W - 126L
1,488 Elo+
Party 2
Osiris
Osiris
EternalDragonhdi
Osiris
Level 109
God Stats
2W - 4L
1,263 SR
Queue Stats
14W - 11L
1,508 Elo+
Solo
Chang'e
Chang'e
GrizzlyBrizzly
Chang'e
Level 25
God Stats
2W - 4L
1,270 SR
Queue Stats
36W - 37L
1,454 Elo+
Party 3
Arachne
Arachne
ItsMishMish
Arachne
Level 149
God Stats
19W - 7L
1,631 SR
Queue Stats
120W - 125L
1,485 Elo+
Party 3
Medusa
Medusa
kuraax_69_
Medusa
Level 29
God Stats
7W - 7L
1,436 SR
Queue Stats
76W - 74L
1,484 Elo+
Party 2
Team Averages
Level 84
1,359 SR
1,484 Elo+

VS

Team Averages
Level 103
1,630 SR
1,463 Elo+
Bellona
Bellona
Bastibaden11
Bellona
Level 104
God Stats
0W - 1L
1,769 SR
Queue Stats
11W - 10L
1,445 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Luhda
Morgan Le Fay
Level 146
God Stats
7W - 4L
1,685 SR
Queue Stats
307W - 322L
1,448 Elo+
Party 1
Ao Kuang
Ao Kuang
Noob69Master
Ao Kuang
Level 62
God Stats
2W - 2L
1,596 SR
Queue Stats
148W - 168L
1,450 Elo+
Solo
Cupid
Cupid
ebytantishe
Cupid
Level 56
God Stats
5W - 2L
1,500 SR
Queue Stats
138W - 139L
1,508 Elo+
Solo
Khepri
Khepri
hectoros
Khepri
Level 147
God Stats
5W - 3L
1,599 SR
Queue Stats
84W - 81L
1,466 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Drawmega
Khepri
7
0 / 0 / 3
3,817
763
1,690
4,550
1,999
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

8
0 / 0 / 0
4,379
876
1,673
2,806
1,781
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
3 / 1 / 2
4,220
844
1,178
3,134
676
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Arachne
ItsMishMish
Arachne
7
3 / 1 / 3
4,418
884
2,072
4,160
1,066
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Medusa
kuraax_69_
Medusa
7
1 / 0 / 1
3,578
716
2,643
1,032
304
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Bastibaden11
Bellona
6
0 / 0 / 0
3,368
674
938
3,465
1,919
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Morgan Le Fay
Luhda
Morgan Le Fay
8
2 / 2 / 0
4,313
863
2,404
2,602
761
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
Noob69Master
Ao Kuang
3
0 / 2 / 0
2,787
557
878
1,986
564
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

6
0 / 2 / 0
3,214
643
2,484
3,094
794
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
hectoros
Khepri
6
0 / 1 / 0
3,427
685
1,216
4,704
2,613
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
2
7
Kills
2
2
Deaths
7
9
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Bellona
Bastibaden11
Bellona
0
0
0
0
W
Khepri
Drawmega
Khepri
0
0
3
1.5
W
0
0
0
0
W
3
1
2
4
W
Arachne
ItsMishMish
Arachne
3
1
3
4.5
L
Morgan Le Fay
Luhda
Morgan Le Fay
2
2
0
1
L
Ao Kuang
Noob69Master
Ao Kuang
0
2
0
0
L
0
2
0
0
L
Khepri
hectoros
Khepri
0
1
0
0
W
Medusa
kuraax_69_
Medusa
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,256
Damage
7,920
15,682
Taken
15,851
5,826
Mitigated
6,651
6,898
Healing
4,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Bastibaden11
Bellona
938
429
0
1,068
3,465
1,919
0
0
3,175
0
12,354
W
Khepri
Drawmega
Khepri
1,690
189
538
1,924
4,550
1,999
0
845
3,705
9,030
1,578
W
1,673
748
0
944
2,806
1,781
0
0
2,806
0
24,111
W
1,178
84
57
1,582
3,134
676
166
1,142
1,778
15,172
0
W
Arachne
ItsMishMish
Arachne
2,072
1,050
0
1,836
4,160
1,066
28
1,810
2,238
0
17,444
L
Morgan Le Fay
Luhda
Morgan Le Fay
2,404
94
0
459
2,602
761
0
723
1,879
22,565
0
L
Ao Kuang
Noob69Master
Ao Kuang
878
308
0
297
1,986
564
0
0
1,986
4,799
495
L
2,484
1,716
283
1,130
3,094
794
0
1,057
2,037
0
16,199
L
Khepri
hectoros
Khepri
1,216
85
0
1,616
4,704
2,613
0
901
3,803
9,470
0
W
Medusa
kuraax_69_
Medusa
2,643
1,147
0
17
1,032
304
0
371
661
0
19,992

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,412
Gold Earned
17,109
167
Minions Killed
144
0
Camps Cleared
0
606,006
Distance Traveled
511,207
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
3,368
674
28
6
0
114,070
0
W
Khepri
3,817
763
21
4
0
117,817
0
W
Osiris
4,379
876
51
10
0
91,947
0
W
Chang'e
4,220
844
30
6
0
127,801
2
W
Arachne
4,418
884
33
7
0
156,003
0
L
Morgan Le Fay
4,313
863
56
11
0
124,369
0
L
Ao Kuang
2,787
557
12
2
0
55,639
0
L
Cupid
3,214
643
36
7
0
105,602
0
L
Khepri
3,427
685
12
2
0
111,527
1
W
Medusa
3,578
716
32
6
0
112,438
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role