Player Matchup

Yemoja
Yemoja
HimerosCatboy
Yemoja
Level 106
God Stats
1W - 3L
1,522 SR
Queue Stats
30W - 39L
1,463 Elo+
Party 1
Neith
Neith
SapphyraUsagi
Neith
Level 7
God Stats
1W - 2L
1,700 SR
Queue Stats
1W - 2L
1,711 Elo+
Party 1
Danzaburou
Danzaburou
SpartanGlitches
Danzaburou
Level 97
God Stats
14W - 15L
1,604 SR
Queue Stats
15W - 17L
1,491 Elo+
Party 1
The Morrigan
The Morrigan
ZelDUUUUUH
The Morrigan
Level 173
God Stats
0W - 3L
1,396 SR
Queue Stats
9W - 22L
1,416 Elo+
Party 1
Erlang Shen
Erlang Shen
sleepyshamon
Erlang Shen
Level 27
God Stats
2W - 1L
1,875 SR
Queue Stats
9W - 7L
1,589 Elo+
Party 1
Team Averages
Level 82
1,620 SR
1,534 Elo+

VS

Team Averages
Level 140
1,695 SR
1,593 Elo+
Agni
Agni
DrewTheBeast
Agni
Level 158
God Stats
13W - 8L
1,692 SR
Queue Stats
69W - 58L
1,656 Elo+
Solo
Nike
Nike
Killinwar
Nike
Level 157
God Stats
2W - 1L
1,670 SR
Queue Stats
75W - 76L
1,580 Elo+
Party 2
Danzaburou
Danzaburou
Necrodiver
Danzaburou
Level 141
God Stats
1W - 0L
1,743 SR
Queue Stats
83W - 71L
1,543 Elo+
Solo
Hun Batz
Hun Batz
jpgnarly
Hun Batz
Level 148
God Stats
5W - 3L
1,639 SR
Queue Stats
46W - 33L
1,578 Elo+
Party 2
Xing Tian
Xing Tian
mashed02
Xing Tian
Level 98
God Stats
1W - 0L
1,731 SR
Queue Stats
30W - 24L
1,607 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 6 / 2
8,340
834
5,710
12,096
7,714
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
0 / 9 / 2
7,391
739
1,992
10,374
3,367
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
SpartanGlitches
Danzaburou
15
1 / 3 / 5
8,827
883
10,309
10,224
4,173
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

The Morrigan
ZelDUUUUUH
The Morrigan
14
2 / 6 / 4
8,828
883
6,932
8,387
3,135
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Erlang Shen
sleepyshamon
Erlang Shen
13
2 / 5 / 1
8,636
864
9,401
13,554
11,908
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 14
9,330
933
12,731
5,760
1,811
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Nike
15
4 / 0 / 12
9,093
909
9,221
6,326
5,444
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
Necrodiver
Danzaburou
16
9 / 1 / 10
10,186
1,019
9,178
6,834
2,641
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hun Batz
jpgnarly
Hun Batz
16
8 / 3 / 11
9,905
991
9,894
10,727
6,077
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Xing Tian
mashed02
Xing Tian
16
4 / 0 / 16
10,093
1,009
9,027
16,689
14,305
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
92
6
Kills
29
29
Deaths
6
14
Assists
63
Player
Kills
Deaths
Assists
KDA
W
4
2
14
5.5
L
1
6
2
0.33
W
Nike
4
0
12
10
W
Danzaburou
Necrodiver
Danzaburou
9
1
10
14
L
0
9
2
0.11
L
Danzaburou
SpartanGlitches
Danzaburou
1
3
5
1.17
L
The Morrigan
ZelDUUUUUH
The Morrigan
2
6
4
0.67
W
Hun Batz
jpgnarly
Hun Batz
8
3
11
4.5
W
Xing Tian
mashed02
Xing Tian
4
0
16
12
L
Erlang Shen
sleepyshamon
Erlang Shen
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,344
Damage
50,051
54,635
Taken
46,336
30,297
Mitigated
30,278
10,854
Healing
16,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,731
951
0
425
5,760
1,811
0
2,735
2,859
27,052
566
L
5,710
983
4,241
1,390
12,096
7,714
0
4,220
7,602
13,932
0
W
Nike
9,221
346
0
1,086
6,326
5,444
434
1,128
5,162
0
21,333
W
Danzaburou
Necrodiver
Danzaburou
9,178
4,507
0
2,281
6,834
2,641
689
1,850
4,812
0
24,314
L
1,992
1,334
0
0
10,374
3,367
0
3,633
6,476
0
5,456
L
Danzaburou
SpartanGlitches
Danzaburou
10,309
4,140
0
1,854
10,224
4,173
910
4,946
5,278
0
27,027
L
The Morrigan
ZelDUUUUUH
The Morrigan
6,932
758
0
732
8,387
3,135
0
4,377
3,947
19,560
2,552
W
Hun Batz
jpgnarly
Hun Batz
9,894
2,096
0
2,768
10,727
6,077
554
2,978
7,485
0
31,848
W
Xing Tian
mashed02
Xing Tian
9,027
1,175
3,034
6,708
16,689
14,305
310
2,524
13,945
19,655
0
L
Erlang Shen
sleepyshamon
Erlang Shen
9,401
1,955
295
2,342
13,554
11,908
108
4,262
8,957
0
13,825

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,022
Gold Earned
48,607
146
Minions Killed
192
0
Camps Cleared
0
885,892
Distance Traveled
1,091,012
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
9,330
933
40
4
0
220,952
2
L
Yemoja
8,340
834
17
2
0
168,301
0
W
Nike
9,093
909
22
2
0
222,286
0
W
Danzaburou
10,186
1,019
42
4
0
217,409
0
L
Neith
7,391
739
18
2
0
160,944
0
L
Danzaburou
8,827
883
54
5
0
189,631
2
L
The Morrigan
8,828
883
45
5
0
160,943
0
W
Hun Batz
9,905
991
61
6
0
206,144
0
W
Xing Tian
10,093
1,009
27
3
0
224,221
0
L
Erlang Shen
8,636
864
12
1
0
206,073
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role