Player Matchup

Medusa
Medusa
 
Medusa
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
AnOwl
Thor
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 13L
1,605 Elo+
Solo
Ix Chel
Ix Chel
Anarkkí
Ix Chel
Level 152
God Stats
3W - 3L
1,645 SR
Queue Stats
157W - 162L
1,503 Elo+
Solo
Poseidon
Poseidon
DrNeleKarajlic
Poseidon
Level 148
God Stats
0W - 4L
1,122 SR
Queue Stats
98W - 79L
1,540 Elo+
Solo
Tyr
Tyr
GOD93
Tyr
Level 159
God Stats
2W - 1L
1,484 SR
Queue Stats
64W - 71L
1,550 Elo+
Solo
Team Averages
Level 137
1,450 SR
1,540 Elo+

VS

Team Averages
Level 86
1,691 SR
1,561 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
BukTuk3
Izanami
Level 65
God Stats
5W - 1L
1,914 SR
Queue Stats
169W - 83L
1,663 Elo+
Party 1
Fafnir
Fafnir
Llivy
Fafnir
Level 109
God Stats
1W - 2L
1,311 SR
Queue Stats
740W - 732L
1,506 Elo+
Solo
Cu Chulainn
Cu Chulainn
OhZalty
Cu Chulainn
Level 159
God Stats
3W - 0L
1,755 SR
Queue Stats
83W - 75L
1,581 Elo+
Solo
Ymir
Ymir
yordann20
Ymir
Level 40
God Stats
3W - 1L
1,976 SR
Queue Stats
208W - 174L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
15
4 / 3 / 6
8,205
821
11,025
8,039
3,497
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Thor
AnOwl
Thor
11
1 / 8 / 7
7,223
722
7,774
11,867
3,748
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Ix Chel
Anarkkí
Ix Chel
14
3 / 3 / 8
8,243
824
7,791
9,596
6,767
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Poseidon
15
4 / 3 / 9
8,450
845
11,632
9,332
3,258
Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Mystical Earring

Mystical Earring

+15
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tyr
GOD93
Tyr
15
3 / 3 / 10
8,910
891
7,173
10,726
11,970
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
16
6 / 3 / 10
9,330
933
10,424
13,778
14,840
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Izanami
BukTuk3
Izanami
12
1 / 5 / 9
7,988
799
6,844
8,327
3,817
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fafnir
Llivy
Fafnir
15
2 / 4 / 11
8,587
859
8,047
9,430
8,154
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cu Chulainn
OhZalty
Cu Chulainn
17
6 / 3 / 11
10,039
1,004
12,150
10,895
13,501
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Ymir
16
5 / 3 / 13
10,211
1,021
9,701
19,173
23,969
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
74
15
Kills
20
20
Deaths
18
40
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
4
3
6
2.33
W
Guan Yu
 
Guan Yu
6
3
10
3.67
L
Thor
AnOwl
Thor
1
8
7
0.56
L
Ix Chel
Anarkkí
Ix Chel
3
3
8
2.33
W
Izanami
BukTuk3
Izanami
1
5
9
1.1
L
Poseidon
4
3
9
2.83
L
Tyr
GOD93
Tyr
3
3
10
2.67
W
Fafnir
Llivy
Fafnir
2
4
11
1.88
W
Cu Chulainn
OhZalty
Cu Chulainn
6
3
11
3.83
W
Ymir
5
3
13
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,395
Damage
47,166
49,560
Taken
61,603
29,240
Mitigated
64,281
17,077
Healing
21,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
11,025
4,803
525
1,286
8,039
3,497
0
2,582
5,319
0
27,503
W
Guan Yu
 
Guan Yu
10,424
706
6,241
5,262
13,778
14,840
748
4,021
9,757
520
17,237
L
Thor
AnOwl
Thor
7,774
1,628
576
424
11,867
3,748
0
4,624
7,077
0
13,695
L
Ix Chel
Anarkkí
Ix Chel
7,791
726
5,903
4,382
9,596
6,767
0
3,747
5,663
17,713
0
W
Izanami
BukTuk3
Izanami
6,844
4,109
368
788
8,327
3,817
2,577
2,286
6,041
0
21,297
L
Poseidon
11,632
1,711
550
995
9,332
3,258
0
3,994
5,248
23,100
0
L
Tyr
GOD93
Tyr
7,173
422
642
1,794
10,726
11,970
0
3,962
6,460
0
9,510
W
Fafnir
Llivy
Fafnir
8,047
1,621
0
540
9,430
8,154
1,461
2,459
6,971
12,403
0
W
Cu Chulainn
OhZalty
Cu Chulainn
12,150
371
1,701
2,450
10,895
13,501
1,309
4,680
6,215
4,775
28,998
W
Ymir
9,701
1,300
458
3,494
19,173
23,969
405
5,977
13,196
13,451
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,031
Gold Earned
46,155
105
Minions Killed
114
0
Camps Cleared
0
894,851
Distance Traveled
1,004,547
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,205
821
32
3
0
197,045
0
W
Guan Yu
9,330
933
25
3
0
217,226
0
L
Thor
7,223
722
25
3
0
150,858
0
L
Ix Chel
8,243
824
14
1
0
191,946
0
W
Izanami
7,988
799
31
3
0
185,995
0
L
Poseidon
8,450
845
23
2
0
184,302
0
L
Tyr
8,910
891
11
1
0
170,700
0
W
Fafnir
8,587
859
15
2
0
202,352
0
W
Cu Chulainn
10,039
1,004
38
4
0
208,387
0
W
Ymir
10,211
1,021
5
1
0
190,587
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role