Player Matchup

Loki
Loki
B1GShotDread
Loki
Level 149
God Stats
18W - 16L
1,613 SR
Queue Stats
69W - 70L
1,472 Elo+
Solo
Bellona
Bellona
KindaMike
Bellona
Level 148
God Stats
0W - 1L
1,119 SR
Queue Stats
218W - 181L
1,620 Elo+
Solo
Jormungandr
Jormungandr
MainBigDBO
Jormungandr
Level 85
God Stats
0W - 1L
1,490 SR
Queue Stats
54W - 46L
1,567 Elo+
Party 2
Ah Puch
Ah Puch
ShirtlessGoku
Ah Puch
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
274W - 239L
1,467 Elo+
Solo
Danzaburou
Danzaburou
XxMyPoseidonxX
Danzaburou
Level 117
God Stats
1W - 1L
1,367 SR
Queue Stats
29W - 24L
1,562 Elo+
Party 2
Team Averages
Level 131
1,418 SR
1,537 Elo+

VS

Team Averages
Level 134
1,463 SR
1,527 Elo+
Anubis
Anubis
 
Anubis
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Adzel
Thanatos
Level 153
God Stats
1W - 1L
1,211 SR
Queue Stats
13W - 20L
1,419 Elo+
Party 1
Achilles
Achilles
KawaiiAnimeQueen
Achilles
Level 124
God Stats
3W - 2L
1,557 SR
Queue Stats
54W - 47L
1,574 Elo+
Party 1
Danzaburou
Danzaburou
Thooran
Danzaburou
Level 111
God Stats
13W - 12L
1,550 SR
Queue Stats
46W - 38L
1,559 Elo+
Party 1
Hades
Hades
supongebobu
Hades
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 29L
1,581 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 6 / 2
6,000
545
3,936
7,454
1,769
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bellona
KindaMike
Bellona
10
0 / 5 / 0
5,981
544
5,619
11,958
7,657
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jormungandr
MainBigDBO
Jormungandr
11
5 / 2 / 2
6,333
576
8,875
10,173
7,041
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ah Puch
12
1 / 3 / 1
6,665
606
2,814
7,264
2,716
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
XxMyPoseidonxX
Danzaburou
10
1 / 3 / 1
5,755
523
3,514
6,779
2,022
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
15
4 / 0 / 0
7,739
704
5,259
3,368
1,739
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
Adzel
Thanatos
12
2 / 1 / 4
6,762
615
2,284
7,136
2,648
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
4 / 0 / 4
7,828
712
10,110
11,071
8,672
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
Thooran
Danzaburou
11
3 / 4 / 5
6,418
583
6,146
8,673
2,635
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
6 / 4 / 4
7,045
640
6,756
12,139
6,439
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
36
9
Kills
19
19
Deaths
9
6
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
4
0
0
4
W
Thanatos
Adzel
Thanatos
2
1
4
4
L
2
6
2
0.5
W
4
0
4
6
L
Bellona
KindaMike
Bellona
0
5
0
0
L
Jormungandr
MainBigDBO
Jormungandr
5
2
2
3
L
Ah Puch
1
3
1
0.5
W
Danzaburou
Thooran
Danzaburou
3
4
5
1.38
L
Danzaburou
XxMyPoseidonxX
Danzaburou
1
3
1
0.5
W
6
4
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,758
Damage
30,555
43,628
Taken
42,387
21,205
Mitigated
22,133
7,371
Healing
18,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
5,259
506
0
2,122
3,368
1,739
0
1,454
1,914
65,802
1,019
W
Thanatos
Adzel
Thanatos
2,284
790
0
5,434
7,136
2,648
0
686
6,351
0
44,197
L
3,936
532
0
1,240
7,454
1,769
11
2,755
4,699
0
24,759
W
10,110
2,204
0
4,243
11,071
8,672
0
270
10,170
0
51,955
L
Bellona
KindaMike
Bellona
5,619
2,672
0
1,596
11,958
7,657
0
301
10,976
0
39,593
L
Jormungandr
MainBigDBO
Jormungandr
8,875
1,534
0
1,090
10,173
7,041
0
2,372
7,758
34,084
0
L
Ah Puch
2,814
355
0
1,099
7,264
2,716
0
4,548
2,716
43,464
1,286
W
Danzaburou
Thooran
Danzaburou
6,146
2,450
0
2,644
8,673
2,635
0
4,552
3,770
0
35,723
L
Danzaburou
XxMyPoseidonxX
Danzaburou
3,514
778
0
2,346
6,779
2,022
0
1,652
5,082
0
38,582
W
6,756
1,365
566
3,791
12,139
6,439
0
3,944
7,931
36,118
1,278

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,734
Gold Earned
35,792
355
Minions Killed
422
0
Camps Cleared
0
1,135,686
Distance Traveled
1,132,260
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,739
704
144
13
0
249,606
2
W
Thanatos
6,762
615
86
8
0
242,922
1
L
Loki
6,000
545
48
4
0
218,355
0
W
Achilles
7,828
712
87
8
0
233,910
0
L
Bellona
5,981
544
83
8
0
214,606
4
L
Jormungandr
6,333
576
44
4
0
227,517
1
L
Ah Puch
6,665
606
109
10
0
220,003
5
W
Danzaburou
6,418
583
55
5
0
200,232
3
L
Danzaburou
5,755
523
71
6
0
255,205
0
W
Hades
7,045
640
50
5
0
205,590
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role