Player Matchup

Charybdis
Charybdis
I--Shotz--l
Charybdis
Level 54
God Stats
0W - 3L
1,215 SR
Queue Stats
124W - 155L
1,431 Elo+
Solo
Vulcan
Vulcan
KrmA Zoso
Vulcan
Level 146
God Stats
1W - 1L
1,708 SR
Queue Stats
39W - 44L
1,492 Elo+
Party 2
Arachne
Arachne
Legit Toan
Arachne
Level 151
God Stats
32W - 29L
1,608 SR
Queue Stats
112W - 112L
1,574 Elo+
Solo
Kuzenbo
Kuzenbo
OraCloud
Kuzenbo
Level 152
God Stats
31W - 29L
1,537 SR
Queue Stats
203W - 193L
1,492 Elo+
Solo
Surtr
Surtr
Sizzzzle
Surtr
Level 140
God Stats
0W - 2L
1,527 SR
Queue Stats
86W - 80L
1,500 Elo+
Party 2
Team Averages
Level 129
1,519 SR
1,498 Elo+

VS

Team Averages
Level 101
1,627 SR
1,478 Elo+
Kumbhakarna
Kumbhakarna
BlindShootaJ
Kumbhakarna
Level 108
God Stats
11W - 9L
1,586 SR
Queue Stats
48W - 48L
1,508 Elo+
Party 1
Scylla
Scylla
CrazyXMan001
Scylla
Level 125
God Stats
2W - 0L
1,739 SR
Queue Stats
5W - 12L
1,336 Elo+
Solo
Ra
Ra
LifeofWanya
Ra
Level 144
God Stats
9W - 6L
1,725 SR
Queue Stats
175W - 187L
1,513 Elo+
Party 1
Bastet
Bastet
WINTIHER
Bastet
Level 58
God Stats
61W - 38L
1,634 SR
Queue Stats
88W - 89L
1,539 Elo+
Solo
Izanami
Izanami
clendl
Izanami
Level 72
God Stats
7W - 9L
1,450 SR
Queue Stats
281W - 292L
1,492 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
I--Shotz--l
Charybdis
16
2 / 6 / 3
9,892
471
10,622
16,640
4,672
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vulcan
KrmA Zoso
Vulcan
11
0 / 14 / 2
7,809
372
7,774
14,914
3,615
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Arachne
Legit Toan
Arachne
17
2 / 2 / 1
9,701
462
7,160
20,921
7,560
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kuzenbo
OraCloud
Kuzenbo
15
4 / 8 / 2
9,465
451
14,515
23,777
33,047
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Surtr
Sizzzzle
Surtr
11
0 / 11 / 0
7,791
371
6,773
20,002
17,582
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
BlindShootaJ
Kumbhakarna
16
3 / 0 / 21
11,668
556
6,383
20,090
21,442
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Scylla
20
12 / 1 / 7
14,095
671
20,203
12,163
4,807
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
11 / 0 / 12
13,582
647
17,231
14,780
9,404
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Bastet
WINTIHER
Bastet
18
8 / 3 / 9
11,948
569
16,570
20,701
7,698
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
clendl
Izanami
19
7 / 5 / 12
12,422
592
14,622
19,297
8,279
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
102
8
Kills
41
41
Deaths
9
8
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
BlindShootaJ
Kumbhakarna
3
0
21
13.5
W
Scylla
12
1
7
15.5
L
Charybdis
I--Shotz--l
Charybdis
2
6
3
0.58
L
Vulcan
KrmA Zoso
Vulcan
0
14
2
0.07
L
Arachne
Legit Toan
Arachne
2
2
1
1.25
W
11
0
12
17
L
Kuzenbo
OraCloud
Kuzenbo
4
8
2
0.63
L
Surtr
Sizzzzle
Surtr
0
11
0
0
W
Bastet
WINTIHER
Bastet
8
3
9
4.17
W
Izanami
clendl
Izanami
7
5
12
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,844
Damage
75,009
96,254
Taken
87,031
66,476
Mitigated
51,630
14,632
Healing
48,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
BlindShootaJ
Kumbhakarna
6,383
777
328
9,239
20,090
21,442
518
4,171
15,528
22,358
0
W
Scylla
20,203
2,578
0
3,218
12,163
4,807
3,797
3,931
8,035
109,921
2,500
L
Charybdis
I--Shotz--l
Charybdis
10,622
5,255
0
4,286
16,640
4,672
184
7,831
8,313
0
78,769
L
Vulcan
KrmA Zoso
Vulcan
7,774
42
0
400
14,914
3,615
0
7,002
7,506
41,324
0
L
Arachne
Legit Toan
Arachne
7,160
5,919
0
6,324
20,921
7,560
0
7,539
12,938
0
93,272
W
17,231
1,283
6,609
10,337
14,780
9,404
559
6,472
7,591
103,610
1,019
L
Kuzenbo
OraCloud
Kuzenbo
14,515
3,114
0
557
23,777
33,047
0
8,183
15,033
46,048
0
L
Surtr
Sizzzzle
Surtr
6,773
1,262
0
3,065
20,002
17,582
0
10,368
8,710
824
39,767
W
Bastet
WINTIHER
Bastet
16,570
4,489
0
11,103
20,701
7,698
2,410
6,179
14,265
0
106,951
W
Izanami
clendl
Izanami
14,622
8,273
0
8,153
19,297
8,279
7,867
4,150
14,639
0
113,492

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,658
Gold Earned
63,715
480
Minions Killed
724
0
Camps Cleared
0
1,770,375
Distance Traveled
2,112,474
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
11,668
556
20
1
0
392,552
0
W
Scylla
14,095
671
204
10
0
420,426
6
L
Charybdis
9,892
471
108
5
0
331,017
2
L
Vulcan
7,809
372
64
3
0
301,449
2
L
Arachne
9,701
462
165
8
0
415,845
0
W
Ra
13,582
647
187
9
0
413,847
3
L
Kuzenbo
9,465
451
82
4
0
372,416
0
L
Surtr
7,791
371
61
3
0
349,648
0
W
Bastet
11,948
569
138
7
0
501,820
0
W
Izanami
12,422
592
175
8
0
383,829
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role