Player Matchup

Chaac
Chaac
Silver III
DuskFrame86
Chaac
Silver III
Level 89
God Stats
3W - 4L
1,556 SR
Queue Stats
285W - 303L
938 MMR
Solo
Rama
Rama
Silver I
Forky083105
Rama
Silver I
Level 137
God Stats
1W - 4L
1,210 SR
Queue Stats
238W - 242L
1,116 MMR
Solo
Bakasura
Bakasura
Silver I
Mistershadow122
Bakasura
Silver I
Level 158
God Stats
2W - 2L
1,407 SR
Queue Stats
656W - 683L
1,137 MMR
Solo
Bake Kujira
Bake Kujira
Silver I
SinOkumura96
Bake Kujira
Silver I
Level 129
God Stats
9W - 8L
1,591 SR
Queue Stats
142W - 170L
1,021 MMR
Party 1
Nu Wa
Nu Wa
Silver II
ciguapa_
Nu Wa
Silver II
Level 148
God Stats
16W - 14L
1,519 SR
Queue Stats
125W - 156L
870 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 132
1,457 SR
1,017 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 126
1,455 SR
1,017 MMR
He Bo
He Bo
Silver I
KahunaFrais
He Bo
Silver I
Level 104
God Stats
3W - 9L
1,419 SR
Queue Stats
101W - 121L
1,199 MMR
Solo
Hera
Hera
Silver III
Punksoab
Hera
Silver III
Level 178
God Stats
16W - 18L
1,210 SR
Queue Stats
564W - 588L
904 MMR
Solo
Anhur
Anhur
Silver V
SuperAfraid
Anhur
Silver V
Level 125
God Stats
2W - 3L
1,575 SR
Queue Stats
97W - 116L
1,099 MMR
Solo
Xing Tian
Xing Tian
Silver III
Suu whuu
Xing Tian
Silver III
Level 115
God Stats
85W - 66L
1,580 SR
Queue Stats
237W - 271L
953 MMR
Solo
Cerberus
Cerberus
Silver III
pikonn
Cerberus
Silver III
Level 106
God Stats
52W - 55L
1,492 SR
Queue Stats
305W - 334L
931 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 2 / 0
3,572
714
2,495
4,900
1,748
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

7
3 / 0 / 0
4,106
821
901
1,897
421
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Bakasura
6
0 / 0 / 0
3,458
692
359
2,881
818
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Bake Kujira
SinOkumura96
Bake Kujira
6
0 / 0 / 2
3,836
767
1,075
3,613
1,843
Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Nu Wa
ciguapa_
Nu Wa
6
0 / 0 / 1
3,653
731
1,900
2,214
535
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bans
MulanChang'eCharybdisThanatos

VS

Bans
BastetGilgameshAthenaAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 1
3,409
682
1,065
3,784
718
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hera
7
0 / 0 / 0
4,087
817
1,639
1,612
319
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

6
0 / 2 / 0
3,341
668
1,830
3,215
697
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
Suu whuu
Xing Tian
2
0 / 0 / 0
2,632
526
0
443
110
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cerberus
pikonn
Cerberus
6
2 / 0 / 0
4,200
840
2,463
4,399
2,708
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
3
3
Kills
2
2
Deaths
3
3
Assists
1
Player
Kills
Deaths
Assists
KDA
W
0
2
0
0
W
3
0
0
3
L
0
1
1
0.5
W
Bakasura
0
0
0
0
L
Hera
0
0
0
0
W
Bake Kujira
SinOkumura96
Bake Kujira
0
0
2
1
L
0
2
0
0
L
Xing Tian
Suu whuu
Xing Tian
0
0
0
0
W
Nu Wa
ciguapa_
Nu Wa
0
0
1
0.5
L
Cerberus
pikonn
Cerberus
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,730
Damage
6,997
15,505
Taken
13,453
5,365
Mitigated
4,552
5,496
Healing
5,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,495
604
0
1,304
4,900
1,748
0
2,093
2,397
0
15,776
W
901
781
0
440
1,897
421
0
73
1,824
0
25,102
L
1,065
100
0
2,335
3,784
718
0
867
2,841
13,751
0
W
Bakasura
359
330
0
2,227
2,881
818
0
155
2,686
0
12,750
L
Hera
1,639
117
0
654
1,612
319
0
596
874
22,297
0
W
Bake Kujira
SinOkumura96
Bake Kujira
1,075
435
0
1,120
3,613
1,843
0
612
3,001
11,639
0
L
1,830
425
0
831
3,215
697
0
629
2,510
0
15,590
L
Xing Tian
Suu whuu
Xing Tian
0
0
0
0
443
110
0
211
156
0
0
W
Nu Wa
ciguapa_
Nu Wa
1,900
283
0
405
2,214
535
0
1,468
565
15,585
471
L
Cerberus
pikonn
Cerberus
2,463
319
0
2,000
4,399
2,708
0
204
4,119
13,827
1,510

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,625
Gold Earned
17,669
172
Minions Killed
154
0
Camps Cleared
0
592,819
Distance Traveled
463,448
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
3,572
714
29
6
0
108,889
2
W
Rama
4,106
821
42
8
0
102,424
0
L
He Bo
3,409
682
32
6
0
109,548
0
W
Bakasura
3,458
692
41
8
0
144,708
0
L
Hera
4,087
817
56
11
0
120,473
1
W
Bake Kujira
3,836
767
24
5
0
118,794
3
L
Anhur
3,341
668
32
6
0
111,864
2
L
Xing Tian
2,632
526
0
0
0
15,507
0
W
Nu Wa
3,653
731
36
7
0
118,004
3
L
Cerberus
4,200
840
34
7
0
106,056
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role