Player Matchup

Anhur
Anhur
Dümpy
Anhur
Level 231
God Stats
16W - 9L
1,713 SR
Queue Stats
68W - 47L
1,634 Elo+
Party 1
Cthulhu
Cthulhu
Pinktaco69x
Cthulhu
Level 102
God Stats
9W - 5L
1,613 SR
Queue Stats
76W - 59L
1,529 Elo+
Party 3
Kuzenbo
Kuzenbo
SITBOII
Kuzenbo
Level 7
God Stats
1W - 0L
1,810 SR
Queue Stats
4W - 0L
1,863 Elo+
Party 1
Vulcan
Vulcan
SirenSong0914
Vulcan
Level 93
God Stats
1W - 0L
1,245 SR
Queue Stats
75W - 60L
1,528 Elo+
Party 3
Serqet
Serqet
Strobah
Serqet
Level 158
God Stats
3W - 1L
1,689 SR
Queue Stats
84W - 63L
1,633 Elo+
Solo
Team Averages
Level 118
1,614 SR
1,638 Elo+

VS

Team Averages
Level 124
1,429 SR
1,581 Elo+
Apollo
Apollo
BobbMann
Apollo
Level 87
God Stats
0W - 2L
1,293 SR
Queue Stats
122W - 85L
1,601 Elo+
Solo
Chronos
Chronos
DJTigby
Chronos
Level 153
God Stats
0W - 2L
1,239 SR
Queue Stats
182W - 158L
1,586 Elo+
Party 2
Thor
Thor
Skiverz
Thor
Level 69
God Stats
4W - 7L
1,468 SR
Queue Stats
161W - 133L
1,559 Elo+
Solo
Shiva
Shiva
TigerB0mb
Shiva
Level 155
God Stats
6W - 4L
1,718 SR
Queue Stats
194W - 194L
1,585 Elo+
Party 2
Bake Kujira
Bake Kujira
scyllapilled
Bake Kujira
Level 154
God Stats
1W - 2L
1,426 SR
Queue Stats
276W - 225L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Dümpy
Anhur
20
14 / 2 / 4
12,993
684
19,131
15,417
5,597
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
Pinktaco69x
Cthulhu
18
4 / 1 / 1
11,231
591
15,348
16,811
14,214
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kuzenbo
SITBOII
Kuzenbo
15
3 / 3 / 13
10,232
539
8,276
14,597
15,241
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Nemean Armor

Nemean Armor

+25
Physical Protection
+150
Health
+15
Hp 5

17
3 / 5 / 3
10,400
547
8,555
6,908
1,901
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Serqet
Strobah
Serqet
19
7 / 0 / 5
11,411
601
17,372
14,451
6,129
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
BobbMann
Apollo
16
1 / 6 / 5
9,277
488
8,149
13,367
3,341
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chronos
DJTigby
Chronos
15
3 / 7 / 5
9,427
496
14,920
15,646
4,766
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thor
Skiverz
Thor
17
5 / 5 / 1
9,948
524
7,174
19,131
6,224
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Shiva
TigerB0mb
Shiva
15
2 / 5 / 2
9,401
495
9,401
20,335
8,887
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Bake Kujira
scyllapilled
Bake Kujira
10
0 / 8 / 6
7,327
386
5,959
18,604
13,536
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
30
31
Kills
11
11
Deaths
31
26
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Apollo
BobbMann
Apollo
1
6
5
0.58
L
Chronos
DJTigby
Chronos
3
7
5
0.79
W
Anhur
Dümpy
Anhur
14
2
4
8
W
Cthulhu
Pinktaco69x
Cthulhu
4
1
1
4.5
W
Kuzenbo
SITBOII
Kuzenbo
3
3
13
3.17
W
3
5
3
0.9
L
Thor
Skiverz
Thor
5
5
1
1.1
W
Serqet
Strobah
Serqet
7
0
5
9.5
L
Shiva
TigerB0mb
Shiva
2
5
2
0.6
L
Bake Kujira
scyllapilled
Bake Kujira
0
8
6
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,682
Damage
45,603
68,184
Taken
87,083
43,082
Mitigated
36,754
18,643
Healing
14,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
BobbMann
Apollo
8,149
4,867
0
3,140
13,367
3,341
0
2,802
10,482
0
68,806
L
Chronos
DJTigby
Chronos
14,920
4,595
0
2,550
15,646
4,766
0
6,813
7,746
76,122
0
W
Anhur
Dümpy
Anhur
19,131
12,177
0
7,185
15,417
5,597
1,255
4,613
10,634
0
122,784
W
Cthulhu
Pinktaco69x
Cthulhu
15,348
1,406
301
7,118
16,811
14,214
340
1,947
14,795
76,890
596
W
Kuzenbo
SITBOII
Kuzenbo
8,276
2,088
0
1,493
14,597
15,241
93
6,740
7,655
24,832
0
W
8,555
0
0
559
6,908
1,901
1,386
2,989
3,780
69,677
217
L
Thor
Skiverz
Thor
7,174
2,003
0
6,496
19,131
6,224
0
4,465
13,819
0
67,762
W
Serqet
Strobah
Serqet
17,372
5,659
0
1,987
14,451
6,129
0
4,861
9,318
0
112,073
L
Shiva
TigerB0mb
Shiva
9,401
1,581
0
1,473
20,335
8,887
0
11,264
8,075
84
72,169
L
Bake Kujira
scyllapilled
Bake Kujira
5,959
1,975
0
1,163
18,604
13,536
0
4,902
13,490
20,275
286

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,267
Gold Earned
45,380
640
Minions Killed
550
0
Camps Cleared
0
2,024,124
Distance Traveled
1,919,671
21
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
9,277
488
135
7
0
388,696
4
L
Chronos
9,427
496
143
8
0
376,527
5
W
Anhur
12,993
684
173
9
0
367,594
4
W
Cthulhu
11,231
591
153
8
0
399,739
0
W
Kuzenbo
10,232
539
22
1
0
394,540
9
W
Vulcan
10,400
547
122
6
0
403,947
3
L
Thor
9,948
524
106
6
0
411,293
1
W
Serqet
11,411
601
170
9
0
458,304
5
L
Shiva
9,401
495
135
7
0
367,101
2
L
Bake Kujira
7,327
386
31
2
0
376,054
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role