Player Matchup

Chaac
Chaac
Gamerboy36133
Chaac
Level 62
God Stats
1W - 2L
1,402 SR
Queue Stats
42W - 47L
1,449 Elo+
Solo
Jormungandr
Jormungandr
WillowWisp379
Jormungandr
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,545 Elo+
Solo
Hera
Hera
mikeyy710
Hera
Level 105
God Stats
12W - 15L
1,482 SR
Queue Stats
118W - 106L
1,509 Elo+
Solo
Nemesis
Nemesis
min1---redd
Nemesis
Level 116
God Stats
3W - 2L
1,695 SR
Queue Stats
109W - 111L
1,453 Elo+
Solo
Neith
Neith
nincomepoop
Neith
Level 92
God Stats
68W - 100L
1,458 SR
Queue Stats
411W - 418L
1,419 Elo+
Solo
Team Averages
Level 88
1,507 SR
1,475 Elo+

VS

Team Averages
Level 88
1,539 SR
1,391 Elo+
Cu Chulainn
Cu Chulainn
A9 CubanB 7
Cu Chulainn
Level 54
God Stats
1W - 0L
1,788 SR
Queue Stats
61W - 77L
1,418 Elo+
Solo
Anubis
Anubis
GDI Wizer
Anubis
Level 106
God Stats
63W - 36L
1,500 SR
Queue Stats
224W - 209L
1,460 Elo+
Solo
Athena
Athena
corola_cursivo
Athena
Level 64
God Stats
2W - 0L
1,726 SR
Queue Stats
5W - 7L
1,245 Elo+
Solo
Neith
Neith
electricivy
Neith
Level 129
God Stats
2W - 1L
1,290 SR
Queue Stats
22W - 24L
1,437 Elo+
Solo
Hercules
Hercules
olegajp
Hercules
Level 88
God Stats
2W - 2L
1,389 SR
Queue Stats
254W - 242L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 1
6,406
534
5,036
8,370
3,999
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Jormungandr
WillowWisp379
Jormungandr
10
0 / 2 / 0
5,817
485
2,578
5,587
4,232
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Hera
12
1 / 2 / 1
6,900
575
3,456
4,879
884
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
min1---redd
Nemesis
12
2 / 0 / 1
6,105
509
3,659
7,466
2,740
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

10
0 / 3 / 1
5,329
444
6,513
7,687
2,391
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
A9 CubanB 7
Cu Chulainn
9
1 / 2 / 0
6,045
504
2,992
9,661
5,002
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Anubis
GDI Wizer
Anubis
13
1 / 2 / 1
6,835
570
4,058
6,815
2,454
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

9
0 / 0 / 4
6,116
510
2,372
8,496
6,009
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
2 / 0 / 3
6,903
575
7,237
6,013
2,121
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Hercules
olegajp
Hercules
12
5 / 0 / 0
6,880
573
2,898
6,648
2,439
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
17
4
Kills
9
9
Deaths
4
4
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
A9 CubanB 7
Cu Chulainn
1
2
0
0.5
W
Anubis
GDI Wizer
Anubis
1
2
1
0.75
L
1
2
1
0.75
L
Jormungandr
WillowWisp379
Jormungandr
0
2
0
0
W
0
0
4
2
W
2
0
3
3.5
L
Hera
1
2
1
0.75
L
Nemesis
min1---redd
Nemesis
2
0
1
2.5
L
0
3
1
0.17
W
Hercules
olegajp
Hercules
5
0
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,242
Damage
19,557
33,989
Taken
37,633
14,246
Mitigated
18,025
6,846
Healing
13,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
A9 CubanB 7
Cu Chulainn
2,992
482
0
2,765
9,661
5,002
0
0
9,661
0
27,270
W
Anubis
GDI Wizer
Anubis
4,058
110
0
3,215
6,815
2,454
710
3,340
3,475
55,351
33
L
5,036
497
0
1,965
8,370
3,999
0
0
8,370
0
40,330
L
Jormungandr
WillowWisp379
Jormungandr
2,578
629
0
916
5,587
4,232
0
1,086
4,501
22,115
0
W
2,372
872
0
2,590
8,496
6,009
195
1,677
6,819
13,494
0
W
7,237
2,302
0
1,770
6,013
2,121
0
948
5,065
0
50,254
L
Hera
3,456
1,224
0
1,030
4,879
884
0
3,500
1,379
46,970
469
L
Nemesis
min1---redd
Nemesis
3,659
1,154
0
1,010
7,466
2,740
0
709
6,757
0
50,909
L
6,513
1,954
0
1,925
7,687
2,391
0
1,102
6,585
0
37,891
W
Hercules
olegajp
Hercules
2,898
584
0
2,895
6,648
2,439
0
318
6,330
0
31,799

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,557
Gold Earned
32,779
360
Minions Killed
313
0
Camps Cleared
0
1,202,586
Distance Traveled
1,144,392
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
6,045
504
54
5
0
214,699
0
W
Anubis
6,835
570
78
7
0
193,323
0
L
Chaac
6,406
534
67
6
0
232,260
1
L
Jormungandr
5,817
485
31
3
0
240,883
0
W
Athena
6,116
510
13
1
0
252,393
4
W
Neith
6,903
575
109
9
0
222,118
3
L
Hera
6,900
575
103
9
0
230,169
0
L
Nemesis
6,105
509
86
7
0
257,645
0
L
Neith
5,329
444
73
6
0
241,629
0
W
Hercules
6,880
573
59
5
0
261,859
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role